Warlock is new priest. Mage is new rogue. Demon hunter is new warlock.
- fjl93
- Registered User
-
Member for 4 years, 7 months, and 26 days
Last active Wed, Jan, 18 2023 11:26:17 -
- 4
- 9
- 71
- 0 Followers
- 692 Total Posts
- 892 Thanks
-
4
Addy87 posted a message on New Warlock Common Card Revealed - Infantry ReanimatorPosted in: News -
7
Twitchy posted a message on New Mage Legendary Card Revealed - Grand Magister RommathPosted in: NewsAny one else who feels like most of the class cards in this expansion are a very minor variation of an existing card from another class?
-
1
MyDude33 posted a message on Patch 24.6 Preview - Big 1st of November Announcement Confirmed, Hallow's End, Battlegrounds Event, Loaning Decks & MorePosted in: NewsIt's cosmetics bro... Be mad at the $15 they charge for selecting from 4 heroes. Not stuff that has no effect on anything. I pity the people you interact with in real life.
-
1
Pipoqueiro posted a message on Standard Balance Changes Coming Soon - Might Include Neutral Cards!Posted in: NewsI also think the card is not unhealthy, and in order for it to exceed it needs (most of the time) good hand reading, so it's fun.
For me the problem really is its cost. I think being that easy to steal a win condition should cost more than 4 mana, especially with Brann or Macaw for a total of 7 mana.
-
3
irhmgg posted a message on New Warrior Common Card Revealed - Imbued AxePosted in: Newsif warrior gets some low curve powerful stuff this is the nuts, just the base form is 3 mana deal 6 buff 3/3, nuts
just give something close to skipper ( not even Battlerage needed; we have the 2 mana destroy weapon draw) and warriors getting a tier 1 tempo deck. mark my words
-
4
CmonManHandsUp posted a message on New Warrior Common Card Revealed - Suspicious PiratePosted in: Newscan devs not print pirate card for one expansion please?
-
2
MatyL112 posted a message on New Warrior Common Card Revealed - Imbued AxePosted in: NewsSilver Sword was good card
-
2
Nekkro2 posted a message on New Hunter Legendary Card Revealed - Ara'lonPosted in: NewsIt's part of Hunters identity. It's the "I have a pet" class. I think that the classes are designed with different levels of complexity. And Hunter aims to be one of the simplest.
It's like Paladin. Paladin is the "I have Stats" class. And all their cards are incredibly boring compared to classes like Rogue or Shaman. But the class was always like that, and I think the intention is that the range of things they can do is narrow enough to keep it an easy class.
And sometimes they can afford to have some exceptions. Hunter's DK is one of the most fun Legendaries in the game in my opinion. -
15
MatyL112 posted a message on New Hunter Legendary Card Revealed - Ara'lonPosted in: NewsHunter just doesnť really get interesting legendaries. Like half of them just summon or give to your hand some minioin from somewhere.
Tavish Stormpike Halazzi, the Lynx Maxima BlastenheimerDinotamer BrannHuntsman AltimorBeastmaster LeoroxxKathrena WinterwispWing Commander IchmanFlark's Boom-Zooka Boommaster Flark OblivitronZixor, Apex Predator
Hunter is like one archetype just with differnt animals every year. Sometimes its wolves, lynxes, locusts, rats, hyenas, bears, now its bats and wildseeds. -
2
QurcusRobur posted a message on Murder at Castle Nathria Theorycrafting Livestreams and Pre-Launch Festivities - With Drops!Posted in: Newsquest mage and quest warlock were great in theory testing. they didnt get nerved back then and they ended up dominating the meta.
- To post a comment, please login or register a new account.
1
The lack of ideas for this expansion is amazing. Reanimator is... Okay I guess? But this expansion has some very very lazy archetypes copied from other classes...
-2
Toast is funny but a terrible player. It never was his biggest quality though, if I want to see a good player, I'd watch Nohands or Meati instead of him.
3
@MysteryboxHS dude you're reading it bad lol, it's indeed Mo'arg Artificer powercreep. Read again, they take double damage, it doesn't says from where that damage needs to come from.
2
You do realize this will never live past turn 3 and that it's only good specifically when you've board, right? This kind of cards probed to be bad historically. If it costed 1 mana we'd be talking maybe, but at 3 mana, impossible.
1
I freaking love the concept. This could see some play in Buff Paladin, and in value-oriented decks. Just hang on, drop this big boy and start generating random stuff.
Also, based on the text, this seems like a permanent area effect (similar to The Caverns Below or other cards like that), so this effect will probably be inmune to silence (although with silence you'll be able to remove buffs or other effects)
0
Playing one card vs playing a whole archetype you dislike. Which is worse?
0
Yes! I also agree with that. Kael'Thas needs a nerf, for sure.
But I personally feel that decks that don't have any other counter than Sm0rC are not healthy. It's basic, control beats agro and all of that. But in general other TCG tend to give you at least a change of winning. Here, there are decks with strict wincons (like Denathrius for example) were at some point you can't win if you're not agro. That's unhealthy. Theo fixes that.
You can't force players to play something that they dislike in order to beat an specific strategy.
3
The card is healthy. But it's not fun to play against. That's just how disruption works. Disruption is never fun for the one that doesn't plays it.
I agree with @FortyDust, having a way of punishing 1-wincon decks is healthy. What counter do you have against Denatrius then, other than Sm0rC? What I think it's unhealthy is that these kind of decks the only possible counter is going full agro, which is basically how Hearthstone has ever worked before cards like this.
1
That -1/-1 means that now you can trade it with 2x3/2 or 2x3/4 (4 or 6 mana), while before it required 1 additional mana to do it so because of the additional health. Also, 6 health is easily cleared by control decks in turn 4. You have lots of ways to do it.
That’s huge in the mana curve. If you had a board, you’re more likely to be able to trade the big boy. Now we had too many scenarios were you weren’t able to trade it.
2
Exactly my point, warrior has insane minions with >3 mana. Only key parts missing are 1 and 2 mana spots for this to shine.