• 0

    posted a message on New Mage Epic Card Revealed - Spitelash Siren

    Actually, that won't work, let me explain:

    1. Play the first naga: It requires you to play a naga
    2. Play the second naga:
      1. Second naga comes on board with "play a naga". 
      2. First naga turns into "play a spell"

    In summary, both won't synergize properly. You'll never be getting 4 mana. Always 2. This card would be absolutely bonkers if you were able to combine 2 of them for a super endless turn were you get 4 mana for each thing you play. But it's not the case.

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  • 3

    posted a message on New Mage Epic Card Revealed - Spitelash Siren

    No. Stealer of Souls required "do damage". In an entire deck made for self-damage which required not much deck restrictions.

    Kael'thas required cheap spells for handling boards and big spells for huge rewards. That was no restriction for Guardian Animals Druid, it was how the whole deck worked by default.

    Here, you need to make your deck in a way that you will ALWAYS have one naga and one spell in hand. That seems very difficult to achieve and RNG dependent. The other 2 weren't RNG dependent. As I said, we need to see what kind of support they give to this. Right now it doesn't seems broken. Also, refresh mana is not as strong as free stuff, as the other cards worked.

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  • -2

    posted a message on New Mage Epic Card Revealed - Spitelash Siren

    I don't think it's about a lesson. The whole Hearthstone design since ages is around mana cheat. It's not that they didn't learn, is that it's how the game works and will always work. And I think it's ok. Mana cheat is cool when handled properly.

    The thing is when they don't test it and release something broken, like Stealer of Souls or Kael'thas Sunstrider. This card doesn't seems broken. Requires a whole deck around it, and it'll have a big RNG factor. You won't always have specifically one spell - one Naga combination and maybe at most will be able to trigger this one or two times.

    Anyways, we have to wait and see, because maybe the start showing up more nagas and mana cheating spells that synergize and in that scenario it'd broken af lol.

    Posted in: News
  • 0

    posted a message on New Warlock Epic Card Revealed - Chum Bucket

    Actually, no, it was originally from Warlock. Warlock was also the class alongside Druid for rounds of endless boards. Murloc randomly shifted to Paladin. This is an okay change.

    Posted in: News
  • 0

    posted a message on New Mage Epic Card Revealed - Volcanomancy

    They compare it as a board clear tool. You can compare it actually, think about it. Doomsayer cleared any board, but without freeze and taunts it was almost guaranteed to be traded, with the additional risk of silence and opponent using spells on it (which could be arguable that on some scenarios, your opponent spending mana on clearing it was good)... Now, this won't clear any board but small boards, which is OK, and is only weak to silence. Yes, you need a minion. But you can select even an opponent minion for this to work.

    Posted in: News
  • 0

    posted a message on New Neutral Epic Card Revealed - Naga Giant

    I'm not 100% sure about that. It really depends. I think Arcane Giant worked better with spellslinger decks, with lots of cheap and mana discounted spells. I find this could be better for a control heavy deck for mid to late game threats. 

    Posted in: News
  • 0

    posted a message on New Neutral Epic Card Revealed - Naga Giant

    Yup, this works in a different deck. Arcane Giant was better for spellslinger decks. This baby is better for control-heavy decks. Different cards, different archetypes. Not comparable I think.

    Posted in: News
  • 2

    posted a message on New Neutral Epic Card Revealed - Naga Giant

    This can go very well with a Control Priest and with Big Spell Mage. I really hope to get Conjurers Calling and Khadgar into Core Set... A man can dream.

    Posted in: News
  • 0

    posted a message on New Demon Hunter Legendary Card Revealed - Lady S'theno

    It all depends of how much draw we get, with mana reduction from quest everything is possible.

    Probably Mark is going to do one OTK on wild with this one.

    Posted in: News
  • 2

    posted a message on New Demon Hunter Rare Card Revealed - Azsharan Defector

    Luckily DH doesn't have many buff synergies so I think that with this kind of cards it's okay to have charge. I believe Charge is toxic when exists in a way that's easily exploitable, like generating multiple copies or buffing it a lot, like old Leeroy did. FE Captain Galvangar is OK, since you can have indeed an OTK, but it requires a lot of setup.

    Posted in: News
  • -1

    posted a message on New Mage Legendary Card Revealed - Gaia, the Techtonic

    Yes, the card itself it's funny.

    And I agree. This is a constant on Blizzard. When they run out of ideas they start creating random archetypes. Mech paladin triggered me the most. Paladins, masters of the holy and divine, throwing random big mechs. WTF.

    Posted in: News
  • 2

    posted a message on New Mage Legendary Card Revealed - Gaia, the Techtonic

    As I said before. IS THAT OK? No, it doesn't. It lacks of flavor. Justifying an error with "it has been done before" as an argument is kinda not valid...

    It'd be okayish at least if it had something to do with arcane magic. Like a portal opener mech? Yeah that seems funny and mage-ish at least.

    Posted in: News
  • -1

    posted a message on New Mage Legendary Card Revealed - Gaia, the Techtonic

    And is that a good thing that back in the old days a deck existed? I think giving mechs to mage has 0 sense from a flavor perspective. Maybe it'd have sense if they were mechs infused with arcane magic that opens portals and cast random shenanigans would make sense. But a rocket firing mech?...

    Posted in: News
  • 0

    posted a message on New Mage Legendary Card Revealed - Gaia, the Techtonic

    Can you justify why you think this is flavorful with a mage? What's to do a mech like this with a Mage? Explain it to me from a lore perspective.

    Posted in: News
  • -5

    posted a message on New Mage Legendary Card Revealed - Gaia, the Techtonic

    Do you think this is good on flavor for a mage? This is a warrior card, it has 0 representation of what a mage does.

    Can't complain about the rest of the cards though.

    Posted in: News
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