Ice Breaker paint job!
- fanteezy
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Member for 6 years, 8 months, and 14 days
Last active Wed, Apr, 3 2019 09:21:45 -
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NcSassou posted a message on SupercolliderPosted in: SupercolliderIt's the same effect as Sudden Betrayal, which itself is similar to other cards, it hasn't been explained as the effect is quite clear and there is a precedent of it existing.
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wisp341 posted a message on Whizbang the WonderfulPosted in: Whizbang the Wonderfulthis is a pretty funny joke post
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NightCrawl3r posted a message on The Boomsday Project is Hearthstone's Next ExpansionPosted in: NewsIn 2018, warlock players will start as Jaraxxus and turn into Gul'Dan as their win condition :)
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jacktheknife1180 posted a message on The Boomsday Project is Hearthstone's Next ExpansionPosted in: NewsWait was I kinda right when I jokingly said the next exp would be Goblins and Gnomes 2: more mechs and broken shit??? Wow this looks fun!
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Mackie264 posted a message on Good Token Druid - Witchwood Post-NerfsPosted in: Good Token Druid - Witchwood Post-NerfsIt isn't supposed to get a ton of value either, it's a solid token generator but it isn't gonna fill your board, out of the teachers you should get around 2-3 tokens each one which is pretty solid an even that small amount could be a threat considering you have a lot of buffs like paths. roar and PoW, but you definitely shouldn't rely on the teachers to generate tokens and win you the game, you have the wisps for that which is solid and consistent, I even cut the golem and the wrath and I'm running 2x blademaster as it's insane to get them out of the oakens and playing a 3 mana 4/3 that can attack always is still ok, you obviously want to get them off the oakens every game but still. Also trying Cairne as it's a sticky minion that gets great with buffs but he hasn't been incredible, he's probably just as good as running the second tyrant. Maybe even a lich king could work, Anti-magic shell would be the dream obviously.
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KungFuneral posted a message on Good Token Druid - Witchwood Post-NerfsPosted in: Good Token Druid - Witchwood Post-NerfsI tried running this with Splintergraft.
0/10 - would not recommend 10 Mana 10/10 Wisp
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NcSassou posted a message on Snap FreezePosted in: Snap FreezeThe issue here is that ''Indian'' and ''Indie'' aren't exactly the same thing
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Anachoreta posted a message on Curse of WeaknessPosted in: Curse of WeaknessNow i see why they made Void Ripper with demon tag. This combo cant be played it lackey decks. Mossy Horror is not that good, its just less reliable twisted.
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That's not the only information he can get though. Maybe this card reveals a Flamestrike after you've already played one, then your opponent knows you probably won't have a Flamestrike in your hand, so he starts swarming the board. Information can mean more than what deck you're playing, and if you know the right kinds of information, it could be game winning for you.
But yeah, definitely a good card since you only need to pull 2/2 worth of stats to break even on value out of this minion.
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As you can see, the Can't attack portion is a Battlecry, so if it is summoned, in other words put directly into the battlefield without a player playing it, it will always be able to Charge face.
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Even better when comboed with Umbra and Rivendare! Wait...
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Stat wise? Definitely a power creep. Practical applications? Depends. You'd still run Infested Tauren as a cheap Deathrattle with Taunt. If you're looking for a small solution against aggro or to combo with evolve effects, Saronite Chain Gang is obviously the go to.
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You see the buffadin value, I just keep thinking about buff warrior!
Stolen Goods ez gege ( ͡° ͜ʖ ͡°)
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At first glance, this card is ridiculously underpowered. Playing this would mean passing 5 mana off just to summon two slightly better Pit Snakes instead of investing that mana on a Druid of the Claw, Nourish, or even a Verdant Longneck. But the more I think of this card, the more balanced it is. Comparing it to Assassinate, this card is theoretically better than that since it removes two minions instead of one for the cost of having to remove those minions a turn later. Also worth mentioning this could be better than playing two Deadly Shots. We can't forget that Druid has a ton of board-buffing abilities. Playing Mark of the Lotus alone is equivalent to summoning two Emperor Cobras, so if this card costed any less, aggro druid may go out of hand. Overall I'm not complaining that this card is so underpowered and that Blizzard is actually paying attention to these kinds of things, so don't go all "wtf is team 5 doing?" when we see another card like this, they know what they're doing. All that being said, this card is insta dust it tho lmao.
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Amazing addition to Dragon Priest, especially since some decks are cutting Lyra the Sunshard, so this is an additional and possibly more reliable way to maintain card advantage. Heck, who's up for the return of N'zoth Priest? With the addition of Obsidian Statue, I think we can expect N'Zoth Priest with a Dragon and Resurrection shell to make a comeback to at least as a Tier 2-ish deck.
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On one hand, I'll defend this card for being a worse Ancestral Spirit since Ancestral Spirit would be bonkers in Paladin due to it's sheer amount of good Divine shield minions (ahem Tirion), but on the other hand, the minions you want target with Desperate Stand either already have psuedo-Taunt or just Taunt, so they have no choice but to proc your Redemption off of those minions anyways. Not to mention transform effects counter this card even harder. At least you still get a 1/1 sheep after your opponent pings it off. Transform or silence just completely nullifies this card. The only advantage Desperate Stand has over Redemption is that you secure the minion you want to resurrect, so you won't get punished by accidentally summoning a recruit.
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Bolvar, Fireblood isn't as bad of a card it may seem. At his worst, he's a 5 cost 3/7 with Elven Archer's Battlecry. May not be incredible, but it's something. Not to mention Paladins don't have a consistent 5-drop. The only exceptions being Finja, the Flying Star but he's only run in one or two decks and Stampeding Kodo but it's more situational. We also have to bear in mind the amount of good minions that are run in most decks that have Divine Shield, most notable examples would be Wickerflame Burnbristle and Tirion Fordring. I will admit though that he seems pretty easy to build around, but he probably won't make it into an aggro Divine shield deck as he's too slow, but I'm sure we can find some room (or at least some experimentation) for him in a mid-range or even control deck. Even if Bolvar does turn out to be a bad or sub par card, that's easily justifiable since Paladin has been getting insanely good legendaries since Old Gods.
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"I bring life, and BRARGGGH"