i think a flavorful way of adding healing to hunter would be just adding more lifesteal beasts
I personally think it's fine for a class to have both control tool and aggro capability (look at paladin, druid and warlock). It's stupid to say that hunter is an aggresive class so they can't have a good control deck.
Hunter's class identity is beasts, trap, and ranged weapons. I don't see why there can't be a control card involving those themes
Our Data Reaper Project, including the Data Reaper Live (Beta) has 4,500 active contributors.
Those websites are mostly contributed to by people who lack imagination to make their own decks - hence they look the best ones up online - and thus the sample sizes stated there are small, lacking flexibility, imagination, adaptation and due to the aforementioned factors are poop.
Here's one example : Control warlock 44% win rate in R5-legend. Laughable. That deck can be teched to smash tempo rogue and has a somewhat acceptable 45-55 matchup vs priest, only suffering at the hands of jade.
Grain of salt should be added to any information fed by such media. Legend was based on ONE THOUSAND games across all decks. Neat. Just two weeks ago Raza deck also happened to have 70% win rate in that same group of useless contributors.
I'd expect you to post all data from a website you're using as an argument, sir.
I mean, look :
Adding the current "META DATA" and the one from 2 weeks ago, we can add 2 and 2 together, resulting in the website being worthless. Most of the matchups between classes are blank. Whether the priest is broken beyond bullshit levels or the weakest deck in the world - The sample size from VS never should be taken into consideration. This week all 4500 of them just played raza, against each other, resulting in a 50% win rate. Next week they will all play SMOrc hunter, draggin shaman to a 90% win rate.
Listen to pro's and your own gut in these cases, or communities of knowledgable players :)
Oddly a lot of pros refer to vS data hmmm
Also LUL listening to your own gut and the community which is subjective af instead of purely objective facts which blizzard also use (other than their design philosphies)
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Battletag: FaDeRedGuy #1665
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Battletag: FaDeRedGuy #1665Region: NATrade only?: Yes, you go first.0
Battletag: FaDeRedGuy #1665
Region: NA
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80g quest
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Battletag: FaDeRedGuy#1665
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Battletag: FaDeRedGuy #1665
Region: NA
Trade Only?: Yes, you go first.
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Battletag: FaDeRedGuy #1665
Region: NATrade Only?: yes. you go first. i will show my quest (proof challenge)0
Battletag: FaDeRedGuy #1665
Region: NA
Trade only? : yes, you go first
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Battletag: FaDeRedGuy#1665Region: NATrade Only?: Yes, you go first0
i think a flavorful way of adding healing to hunter would be just adding more lifesteal beasts
I personally think it's fine for a class to have both control tool and aggro capability (look at paladin, druid and warlock). It's stupid to say that hunter is an aggresive class so they can't have a good control deck.
Hunter's class identity is beasts, trap, and ranged weapons. I don't see why there can't be a control card involving those themes
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very interesting deck, would you recommend this over the ol' spiteful priest?
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Battletag:FaDeRedGuy #1665Region: NABoth show that we have quest0
Battletag: FaDeRedGuy#1665
Region: US
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Battletag: FaDeRedGuy #1665
Region: NA
Trade only? Yes, you go first
1