there is no fun in losing game after game after game.
i'm at rang 5 and u win nothing with this shit, sorry but thats what it is. if i want to play so terrible decks i can create and play my own decks ;-)
-10
there is no fun in losing game after game after game.
i'm at rang 5 and u win nothing with this shit, sorry but thats what it is. if i want to play so terrible decks i can create and play my own decks ;-)
-8
Why upvote shit like this ? This decks beats nothing.
3
Only zap to power up Thunderhead - not convinced that makes it worth an understatted four drop.
Feels like it might be better in wild where you have Jade Claws, Crackle and Totem Golem
2
feels just too slow, with too much setup needed to be viable. Often enough you get too unlucky with having minions in oyur hand while holding Eureka.
As far as Malygos decks go, it just seems impracticle. NOt to mention that Shaman's draw truly sucks
4
Why would you put 2 Omega minds in with no damaging spells? Might as well just run river crocolisk.
8
Step 1) Play Astral Communion and discard Juicy Psychmelon
Step 2) ???
Step 3) Profit!
1
You have to make sure that you have no weak minion in your hand when you play this card. This means you would have to play a spell heavy deck or a atleast mainly big minions. Shaman lacks the spells to do that atm. No good card draw, no ramp, iffy removal with overload. Shaman would need like another good removal and a card draw spell as well as maybe a controlish weapon. For now this seems unplayable outside of some meme decks that work 1 or 2 times out of 10.
^ This
Shudderwock Shaman wouldn't want to play this spell and Overload Shaman outside of Wild Aggro featuring Tunnel Trogg and the like hasn't been a competitively viable archetype since when, 2015?
4
Downvoted because of clickbait title, posting win percentage after less than 100 games played.
You see, I'm also working on an off-meta deck; Quest Warrior, and I had a 65% winrate with it in the first ~25 games...however, now, after 80 games played, the win percentage dropped to 51%, which is probably realistic for that deck in the hands of a pretty good Quest Warrior player (or a decent player overall).
I am still gonna update it probably, but I'll include the winrate after at least 100 games, it's the only fair way - the way you do it, someone who can't really evaluate the cards/decks properly, will craft all these cards, go on a losing streak of 10 games, and then blame you for it.
The deck might work, but come back after a 100 games and show us your 71% winrate then!
2
lol
14
I don't like this, it seems like playing lottery, where only an handful of players win huge prizes, and all the rest just get nothing. Well, at least I don't have to pay for the "tickets", so in the end it's fine, but I would rather prefer some events where I actually have fair chances of getting something, even a single free pack rather than a insignificant chance at getting a huge boon.
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3
We don't rush to make progress with the quest…
Yes really nice strategy vs mage and warlock……
1
Even if I play a tier 1 deck something happens at D3. Suddenly I start losing even vs decks that are unfavoured. I get lousy mulligan, lousy draw and they get everything perfect and win.
Then people told me: It's the matchmaking.
Is it? Ok let's start sending friend invitations to these "better players". Oohh surprise surprise. They are not at all better ranked than me. Let's watch them and see if they reach legend. Oooh surprise surprise. They are also stuck in a loop and can't get higher. So why are they "better"according to MM? Because they are not. It is BS. It is obvious that the system has decided that I have to lose and it matches me vs someone who has to win, no matter what deck we are playing.
6
Quest is still broken AF. It is a ridiculous flesh giant fest with no end despite the laughable nerf. The more you kill, the more come up and they all cost freaking 0 mana.
Fuck this broken retarded game
2
Nope
1
Anything as long as they kill this fucking Battleground Battlemaster abomination!!!!!!!!!!!
1
Sorry but NO it is NOT ok. You can't always get rid of super buffed up minions. That means you can't afford to be slightly behind vs classes like paladin else they smash your face with tons of damage on turn 5. How is that ok? How is that not busted?
1
What a bunch of incompetent useless game design team! How can you release this without testing it?
1
Well quest shaman will definitely not be nerfed but at the moment it is unplayable since there are too many decks out there that will kill you before you even complete it
2
You do have walls
Here... City Architect
Oh by that turn you're already dead? Dang!
4