• -6

    posted a message on Single Player Content Announcement Coming May 9th

    Hope they have been hard at work working on a proper achievement system for Hearthstone to accompany the new solo content and also bring new life into standard/wild/arena with deck building achievements, collection achievements, game achievements, player achievements and misc achievements (stuff like using board interactables) etc.

    Posted in: News
  • 2

    posted a message on The Definitive Guide to Hearthstone's Dungeon Run Mode

    Still I have seen A. F. Kay and other rares on the list more than Bink so I think he should be marked as a rare encounter.

    Posted in: Guides
  • 3

    posted a message on The Definitive Guide to Hearthstone's Dungeon Run Mode

    Bink the Burglar is a rare lvl 1 encounter.

    Posted in: Guides
  • 2

    posted a message on Shimmering Courser

    Actually the cutest card of the set.

    Posted in: Shimmering Courser
  • 2

    posted a message on Hearthstone’s Most Wanted Emotes

    I just want my sorry emote back so I can use it after I need to AFK or my opponent gets unlucky. Honestly you should be able to select a set of 6 emotes to use in game via an option just like how Rocket League let's you pick it's quick chat options.

    Posted in: News
  • 2

    posted a message on Kobolds & Catacombs: Girls' Night Out

    If you like these HS original female characters you should try and get them featured in other Blizzard games like WoW and Heroes of the Storm :) HS needs more representatives in those games in general.

    Posted in: General Chat
  • -49

    posted a message on Kobolds and Catacombs Releases December 7! Six Free Card Packs Await Us!

    Dungeon Run rewards should be cosmetic only, Titles, Hero costumes, Board objects and stuff like that all of which we have seen used before they just need an achievement system so people can track progress and view what they want to aim for next. Why cosmetic only? no one should feel pressured into playing the mode just because it offers packs or gold, it should be 100% optional.

    Posted in: News
  • 3

    posted a message on Could Marin the Fox be a sign of things to come?

    He seems pretty decent in evolve shaman, you can run some crazed alchemists and moat lurkers in that to activate the chest and evolve transforms him into a 9 drop, deathseer transforms him into a 10 drop.

    Posted in: Card Discussion
  • 1

    posted a message on [old] The Right Way to Reward Dungeon Runs
    Quote from shevcza >>
    Quote from evilgnomey >>
    Quote from shevcza >>
     
    I don't think gold or packs should be given for it as it would force players who don't want to do the content to do it but I do think have some cosmetic rewards (such as Titles, hero trays, mana crystal themes, game board items and hero costumes etc,) as apart of a proper achievement system would add replay value and encourage more people to give it a try.
    that I could certainly agree with.. but you still have to consider, that it is basically free to play standalone game. Its like a gift from Blizzard to players, only.. to players of a greedy game:)
    I don't think it's greedy to want the mode to be more appealing and have more replay value, people want the mode to be a hit so we can have it show up in all expansions. Just having achievements that require you to beat the different bosses in harder ways adds a goal even if there's no cosmetic you can still brag about it so a mix of cosmetic rewards and no rewards would be fine even if the cosmetic rewards are just titles people can show those off to other players and basically say "look at how much of a bad ass I am for beating this boss an even harder way".
    Posted in: Dungeon Run
  • 1

    posted a message on [old] The Right Way to Reward Dungeon Runs
    Quote from shevcza >>

    Its just funny.. people are given some cool mode to play completely free.. and they complain, that they won't get any reward for playing it.. :)

    crazy. In my days, we had to buy a game (and it was actually pretty expensive) and still got no rewards playing it.. well except fun of course. But fun is not enough these days I guess :D

    I don't think gold or packs should be given for it as it would force players who don't want to do the content to do it but I do think have some cosmetic rewards (such as Titles, hero trays, mana crystal themes, game board items and hero costumes etc,) as apart of a proper achievement system would add replay value and encourage more people to give it a try.
    Posted in: Dungeon Run
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