• 0

    posted a message on Awesome Coldarra Drake combo

    I play reno spriest with Kazakus and Raza the Chained, and I also have Kabal Courier, and from it I have gotten Coldarra Drake twice and was able to combo it with Raza and Shadowform for infinite damage.

    Has this happened to anyone else? I didn't even think about this interaction before the expansion, pretty rare but fun stuff.

    Posted in: General Discussion
  • 6

    posted a message on Adventure Creation Competition - [PHASE I SUBMISSION]

    Reclaiming Redridge Mountains

    After receiving this letter, you haste to the region of Redridge Mountains ready to tackle your new task. Upon arriving, a footman guarding the modest village of Lakeshire brings you to the town hall where you meet Magistrate Solomon:

    After introducing himself, the Magistrate tells you that the current task is not an easy one and there are going to be multiple phases to it. We do know that right now, thanks to the night elf spies who have been able to infiltrate Stonewatch Keep for us, the orcs are planning to attack the village very soon and probably try to eradicate any human from this region, and probably eventually push to Elwynn Forest and finally, Stormwind. It is our duty to block send them back when they are from before our whole race is wiped out. The orcs we know are either green or orange but those, according to the Lakeshire inhabitants, are... different. We do know that all orcs are aggressive but we have no idea to know if they are absolutely all related to each other or not. From what we know, they could be acting by themselves and not be part of the usual orcs. Before tackling our tougher enemies situated near the Tower of Ilgalar and Stonewatch Keep, namely Morganth and Gath'Ilzogg, the Magistrate has other plans in mind to help us prepare for a safe attack on those positions:

    Last wing boss: Gath'Ilzogg

    While assaulting the last location occupied by those beasts, you will have to meet your final opponent, Gath'Ilzogg. But who could really be behind all of this? Is there someone else giving those orders to Gath'Ilzogg?

    Gath'Ilzogg will use the help of his Blackrock orcs and his whelp companion Singe to stop you from retaking Stonewatch Keep. While the Blackrock orcs are different warrior taking advantage of your own strenghts, Singe is a legendary minion who will make sure to give you a hard time planning some of your turns. The fight will be a tough one in term of calculations and having to plan your moves ahead.

    New cards

    The cards of this adventure are based around minions count and general disruption of your opponent (existing examples would be Cult Apothecary, Mind Control Tech, Sea Giant and Loatheb) as well as introducing a new tribe, the Gnolls.

     

    Posted in: Fan Creations
  • 10

    posted a message on New Card - Pompous Thespian

    Blizzard's design team.... wow. Is this serious? There are tons of people with amazing ideas in the community and those are the cards they come up with? All the cards they revealed so far have been incredibly boring, save for maybe 1 card. This is not about if a card is good or not, I don't care about that, it's about the FUN aspect of the game, it's a game, it's supposed to be fun but those cards are the opposite of fun... some cards made from the community seems to be so much fun... so disappointing.

    Posted in: Card Discussion
  • 4

    posted a message on New Card - Am'gam Rager
    Quote from Celadoncvo >>

    I hope one day we'll have a Dr. Rager, a 7/1 with "Battlecry: Summon 2 random Ragers. WARNING: Ragers may be Magma Ragers"

     My reaction to your post: Hahahaha!
    Ben Brode's reaction to your post: AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAAHAHAH
    Posted in: Card Discussion
  • 0

    posted a message on Card Nerf - Big Game Hunter / BGH

    They really should have nerfed BGH tho

    Posted in: Card Discussion
  • 0

    posted a message on New Priest Card - Shifting Shade
    Quote from DMaster2 >>
    Quote from essbee >>
    Copying an opponent's card + a weak 4 drop body = "Huge value"
    Copying an opponent's card (for 3 less mana) = "Pretty fucking useless"
    Nice logic.
    This card is fucking terrible, as are all the priest cards revealed so far.
    The body make a big difference. Last time i checked priests pass a lot of turns, which can be used by cards like Shifting Shade and Forbidden Shaping.
     That doesn't explain the huge drop from the shade to mind vision, it's just a body, and is weak for priest (3 health).
    This card is really bad for priest, hopefully I can be proven otherwise but this card is the one that "seems" good but most probably is not. It MIGHT fit in fatigue decks, that's all, and that's damn bad if it only fits in one specific kind of deck. Really disappointed by it, it could be good if it had 5 health.
    Posted in: Card Discussion
  • 1

    posted a message on New Priest Card - Shifting Shade
    Quote from DMaster2 >>
    Quote from silvsilvsilv >>
     You can be as condescending as you want, won't change the fact that this is a terrible card. If getting a card from your opponent's deck is such huge value, then why isn't Mind Vision being played? Since it's random, not much difference between "in hand" or "in deck."
    And really, three decks out of about 15-20 playable decks is considered a "legit portion of your matchups?"
     Mind Vision isn't played because 1) it doesn't have a body and 2) your opponent need to have something in his hand.
    It's a legit portion because it doesn't mean much the cold number of decks, but how much they are played. We are in a tempo-midrange meta but only 4 or 5 decks are midrange. The problem is that they are all tier 1 so you face them a lot in ladder.
    Copying an opponent's card + a weak 4 drop body = "Huge value"
    Copying an opponent's card (for 3 less mana) = "Pretty fucking useless"
    Nice logic.
    This card is fucking terrible, as are all the priest cards revealed so far.
    Posted in: Card Discussion
  • 0

    posted a message on New Priest Card - Shifting Shade
    Quote from sefubanilor2305 >>

    No one noticed it's a pilotted shredder?

     It's very easy to notice who doesn't know the game in this community, but damn, if there is one way to give yourself away, this is it. Talk about being clueless.
    Posted in: Card Discussion
  • 11

    posted a message on New Shaman Card - Thing from Below
    Quote from loewen37 >>

    it's april fools guys real card says (1) overload for each totem you've summoned this game

     LOL I laughed way too hard at this.
    Posted in: Card Discussion
  • 4

    posted a message on Incoming nerf to Big Game Hunter / BGH? (Chinese site)

    yeah the lolita followers are way too strong.

    Posted in: General Discussion
  • 0

    posted a message on New Hunter Card - Infest

    Some people actually think this is good?

    Posted in: Card Discussion
  • 7

    posted a message on Weekly Card Design Competition 3.10 - Submission Topic

    - This card acts like some kind of finisher when you have both in your hand. You can then play both of them for 10 damage.
    - It loses its Charge if the other one is still in your deck, but it is still a 5/6 in that case, which is great stats.
    - You can also play only one copy in your deck and guarantee the charge but lose the power of the late double charge.

    I think a design like this would be really fun and interesting in HS.

    Enjoy!

     

     

    Posted in: Fan Creations
  • 0

    posted a message on New Warlock Card - Renounce Darkness

    What's up with these shit designs every expansions? Didn't they learn from esportal?

    Posted in: Card Discussion
  • 2

    posted a message on Challenge! lets see who gets the most cards correct on the upcomming nerf.
    Quote from TheWamts >>
     Yeah I think this will be it too. I mean:
    Warsong Commander has already been nerfed but it still very strong in some decks, especially those with Charge minions. Some of the decks with this minion have been so strong that they were absolutely FLOODING the ranks 23 to 21.
    As for Shieldbearer, having 4 health + Taunt is way too effective, and especially at 1 mana. And it is too strong in draenei decks.
    And lastly, Goldshire Footman. This card is SO good that it is in every player's collection (just like Dr. Boom, they are basically the same level of power). Why you might ask? Well, it's because it is a basic card. The "Vegetarian Gargoyle Shaman" deck has seen some HUGE success with this card at some ranks, it quickly needs a brode nerf.
    Thank you.
    Posted in: General Discussion
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