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    posted a message on Nerf these cards...(poll)

    Well if u take the combo away from druid, they are weak if u look its most of the times the main win condition and there is one thing that counter druid like alot, Belcher that card is the counter to combo, everytime im about to combo and a dude play belcher u are pretty much screwed, and druid often play a high curve so they most of the times put one minion on the board at the time, that is easily to counter, unlike zoo or secret paladin that u need a aoe or u dont have a answer for it, and people complaining about double combo.

    How often do u see a druid pull that off, i have a golden druid and out of 100 games i can do that at most 1 or 2 times, u need a very sick combination of cards, that is Fon+Roar+Roar+ Innervate, that is like get a royal flush on poker, maybe not as hard as that but u guys get the point.

    Posted in: General Discussion
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    posted a message on Nerf these cards...(poll)

    Well if MC was a deathrattle, people could play around it, but then nobody would play Secret paladin anymore, so i dont think making a deathrattle is viable at all, make a limit of secret that can be pulled out of the deck was the optimal change, but even tho people would think that would fix the issues, in fact people would just run noble, avenge and redemption and make secret paladin more mid range with aldors and uldamans and maybe even quartermaster and all, it might not be as agressive as it is now but it would still be super powerfull and i believe people would still play the hell out of it since it would remain tier one even tho i dont like that very much, but divine favor tho that card need to be nerfed to the ground, that punish control and card advantage too much when they play all their hand with insane low curve and then draw 6 cards for free at most, for me if they nerf divine favor secret pally could in instance lose some of its consistency at most and make it more balanced.

    But well that is what i think, im not a expert or anything so i might be wrong but i trully believe that could at least fix a little

    Posted in: General Discussion
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    posted a message on OK so can we nerf Aggro Shaman please.... its 10x worse than facehunter or eboladin...

    I dont see how people talk about this being overpower, this is a normal non consistent aggro deck, if u get shitty cards on your mulligan the other decks stomp you, if u lucky enough and get a good start u might win, that is it, even the shaman hero power have rng, they need a combination of cards to win, its frustrating to get burst sometimes but that dont always happen, this deck has so many bad match up, is not like secret paladin that if curve perfect its nearly impossible to deal with, to be honest this deck is not even tier 1, i dont see why tempo storm rank this deck so high

    Posted in: General Discussion
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    posted a message on Why do people hate Secret Paladin so much?

    The worst for me is the fact that they dont mulligan a fcking 6 drop and dont get punished by it, but rewarded instead.

    Posted in: General Discussion
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    posted a message on Headed for Legend - S21 December 2015

    Well i got Legend Today for the first time with Tempo Mage, the deck seem great to get legend for now,Since u face alot of secret pally and mid range druids

    Posted in: General Discussion
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    posted a message on Buff a Card that already exist in the game

    I wanted to know wich cards u guys think could use a buff and maybe be playable again.

    Ill start

    Posted in: General Discussion
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    posted a message on SMOrc RAFAAM LOCK SMOrc

    Well at least if u are facing a freeze mage that rafaam is perfect to win the game since u leave the him with 2 hp and use rafaam and since the damage is at the beggining of the opponent turn the ice block dont pop and u win

     

    Posted in: SMOrc RAFAAM LOCK SMOrc
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    posted a message on OK so can we nerf Aggro Shaman please.... its 10x worse than facehunter or eboladin...

    Well the main problem with aggro shaman are the spell that can target the face, Druid used to be overpowered early on the game because the spells could target the hero, shaman now can do pretty much the same and the effect plus trogg can snowball really fast , is common a aggro shaman on turn 6 finish u off while u have like 22 hp and that is kind insane if u ask me, of course there is some rng involved, with crackle and getting the spell power totem, but if u ask me they could nerf the lava spell and only being able to target minion, and reduce its cost to 2 and a overload of 2, that would seem fair, but beside that i dont see any need of nerf on the deck, is just annoying as hell, but face hunter also is and its not as near as overpowered as secret paladin and they are still there

    Posted in: General Discussion
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    posted a message on New Rogue Card - Tomb Pillager

    Its funny how the stats can make a card OP or just ok, if this card was a 4/5 it would be a insane card and a must in any rogue deck pretty much, the same with cut purse, it cut purse was a 2/3 it would be the darnassus for the rogue class, if those cards had those stats, rogue could have some really great interations and some diff decks that would been great

    Posted in: Card Discussion
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    posted a message on Anybody else loving Elise Starseeker?

    Well as far i can tell, Elise should be used as a aditional win condition, if u build u deck around a card that need to be drawn, that is quite bad, but on decks that on its core is trying to make the game longer like control warrior she should be a tool to enhance that deck power and make it good when it run out of resources, its like this card was created to fit into fatigue decks and give those decks another way to win the games

    Posted in: Card Discussion
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    posted a message on Headed for Legend - S21 December 2015

    I think the deck can have few changes, like rhonin is a super slow card, same with thaurissan on tempo mage, with tempo mage u want to apply pressure on your opponnent and snowball the game with your flamewaker and spells, also flame strike while being good for freeze mage, on tempo mage is just a huge tempo loss, and u will give your opponnent a full turn to develop their board, is very rare the situation were u use flamestrike and still can win the game

    Posted in: General Discussion
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    posted a message on Raptor Rogue Vs. Oil Rogue

    I think that Raptor Rogue is super consistent for ladder, if i could change one card to make the deck way better, would be buff Undertaker to 3 hp and make rogue only card, that would make the rogue turn one consistent and have that 3 hp and be on par with mana wyrm and tunnel trogg, if raptor rogue had that start + the sticky minions it already has, i think the deck would be tier 1

    Posted in: Rogue
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    posted a message on New Paladin Card - Keeper of Uldaman

    I think  using this card on aggro paladin, it can find a place on that deck, since u can use offensive and defensive when u need to get rid of a big taunt, so i believe that this card will only find place on aggro paladin

    Posted in: Card Discussion
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    posted a message on Keeper of Uldaman

    This card on aggro paladin, buffing your argent squire sound very nice, and all your minions are small and u want to get value from them, well it does sound kind good i believe

    Posted in: Keeper of Uldaman
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    posted a message on 10 playable cards of LOE (in my opinion) that will be seen in constructed

    I do believe that Reno Jackson will become a staple on fatigue and mill decks, the value u will get from him at a late state of the game on those type of decks are insane, people expect to him being used on early game state and i believe he is not designed for that, and on deck like mill druid, he can be that little edge that can get your life up when u need.

    Besides him Raven Idol i believe can become a thing in druid, a 1 mana to get a spell for druid that usually lack of removal and sometimes dont have the answers on hand most of the times and when u dont ramp sometimes druid only pass the turn, that card can be a out to provide some outs to druid, i believe that can be fit in on that deck and make it a little better

    Posted in: Adventures
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