So let me get this straight... a 7 mana 4/6 (slow crap.).. that floods your deck with cards that doesn't synergise with your deck (crap)... so that you can out fatigue your opponent? Sorry you've already lost... this is a bad card
- ensan1
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FTPhack posted a message on Priest Legendary Card Reveal: Archbishop BenedictusPosted in: News -
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Arcane_Azmadi posted a message on One Night in Karazhan Patch - Golden Cards, Flavor Text, Card Sounds, and More!Posted in: NewsIt's more that Purify is the last straw that proves that Blizzard really ARE completely fucking incompetent and this game will never really amount to shit under their development. Honestly it's almost enough to make me quit Hearthstone, because I'm quite convinced that the game will NEVER actually improve.
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arashiwalker posted a message on Blizzard Responds to Community Outrage on PurifyPosted in: NewsAs a community we need to protest by not buying the new adventure so blizzard actually dose something about this sick joke.
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TalariaEU posted a message on Blizzard Responds to Community Outrage on PurifyPosted in: NewsPlease redesign the design team. This adventure and the ludicrous idea of adding a 7/7 to the game along with Thing from Below right after introducing Standard to make it fresh again --- and thereby dragging the meta down once again to a frustratingly dull and non-rewarding level --- is a red flag to me and plenty of other people who are already thinking of migrating to another card game. Seriously, go find another job.
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3
Packs wont sell themselves.
3
Wow this art is like mass effect andromeda all over again
1
I will say the new art is actually worse.
Felstalker is okay, but between it and succubus I'll definitely take succubus.
Queen of pain is overdesigned to the point of being generic asian mmo enemy. Can't say I like old Mistress of pain art though, as it has rather dubious anatomy.
Windfury Harpy is okay, but old art was better.
Secret Keeper is a huge step down. The old art looks great compared to new one. The new one has notably worse colors and dynamic (the hair is overly bushy). The utterly generic pose does not help either.
Bite is actually good, except maybe it does not feel like what "Bite" should look like, but I digress.
Deadly shot and Headcrack are the worst offenders. Rich, detailed and impactful deadly shot was changed for random ass arrow and ballista in the middle of nowhere. 3/4 of the image is the fucking orange canvas. Is this for real? Headcrack has a poorly drawn goblin with a nearly indistinguishable target in same time having too many details which lead nowhere. The only saving grace of it is that original Headcrack is too damn dark to make out on first glance.
3
Yeah, somehow they manage to do it themselves rather well.
2
Would you replay a Huffer for 2 mana? Hell yes. Therefore, this card is bullshit.
4
The wording is so terrible on this one...
Why not a 'random minion'? Does it mean you can choose what it eats? No.
Why 'eat' insted of 'destroy'? Does it mean that eat will do more than just destroying, like taking its stats? Again, no. Well, at least they bothered to give an actual footage, but seriously you shouldn't need to watch it to quickly understand what it does on glance.
As for the card... if it does not keep stats on death, its crap.
-3
It's terrible because hunter probably wouldn't play it even at 3 mana. It's considerably worse than Purify because that card at least seen some play.
3
This card is hilariously terrible. Which is a running theme for hunter though.
2
Jokes on you, hunter barely ever goes to half of his deck, save fatigue.
2
Theres not enough antiaggro cards for hunter. And this game plan is absurdly optimistic.