• 1

    posted a message on Freeze Shaman Card Ideas

    First off I feel that freeze shaman can have a place in the future as a popular deck type but it needs more cards to assist with it (I'm not good at costing so feel free to suggest costs and make the cards if you wish)

    Spells: 

    "Permafrost"  

    Freeze all minions, add a Ice Shard to your hand. 

    "Ice Shard" token card 

    Deal 1 damage, deal double damage to a frozen target.

    "Icicles"  

    Add 3 Ice Shards to your hand.

    "Ice Age" 

    Cast Evolve and Devolve then freeze all minions.

    "Frostbite" 

    Deal 3 damage to a minion and freeze it, if already frozen give it +2/+2 instead. 

    Weapons 

    "Ice Dagger" 

    Whenever you attack add a Ice Shard to your hand. 1/3

    "Frozen Fist" 

    This weapon is immune while one of your minions is frozen. (Doesn't lose durability) 5/1

    "Hammer of Ice" 

    Battlecry: Freeze your hero, you can attack while frozen. 3/4

    Minions 

    "Frozen Totem"

    At the end of your turn freeze both heroes. Totem 0/4

    "Blizzard Bringer" 

    Battlecry: Freeze all enemy characters add a Ice Shard to your hand for each one frozen.

    "Shattering Ice Totem" 

    Whenever this takes damage add a Ice Shard to your hand. Totem 0/6

    "Golem of Ice" 

    Has +1 attack for each frozen character. Elemental 1/8 

    "Misbehaving Ice Wisp" 

    Battlecry: Freeze your hero. 6/6 (low mana cost) 

    "Ice Wisp"

    Battlecry: +1 Health for every friendly frozen character.

    Hero Cards 

    (Unsure on name) 

    Battlecry: Friendly minions can now attack while Frozen. 6

    Hero Power 

    "Frozen Touch" 

    Freeze a minion, add a Ice Shard to your hand.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition 5.12 - Submission Topic

    Surprise: The 5th element

    Posted in: Fan Creations
  • 1

    posted a message on New Keyword Showcase: Treasure. Also a small challenge of sorts

    Similar to the artifact keyword of Rafaam this allows you to pick 1 of 3 treasures but the main difference is that the are lots of treasures that can show up these can be spells or weapons (minions are summoned via spells so they make sense). There are no class specific treasure aka class cards but there are cards that synergies well with some classes such as affecting armor or healing. There are a unlimited amount of treasures to find, all varying usefulness (so yes this is based on RNG but thats what i'm going for as looting chests in any game it is completely random what you will receive). To obtain a Treasure Chest you have to play minions, spells or weapons that give you a Treasure Chest in anyway such as these following cards:

     

    Now for some example treasures:

    Now for the challenge kind of thing, i'm curious to know what treasures you've found in your chests (basically your ideas for treasures) i cant wait to see what ideas appear and go nuts, Have fun adventuring! 

    Posted in: Fan Creations
  • 6

    posted a message on Weekly Card Design Competition 5.06 - Submission Topic

    If you think Gorehowl is powerful....

    Posted in: Fan Creations
  • 2

    posted a message on Weekly Card Design Competition #5.01 - Submission Topic

    A low cost but low health minion that can be a powerful presence if the requirements are met.

    Posted in: Fan Creations
  • 3

    posted a message on ASYLUM'S GAUNTLET (Class Creation Competition #3) - Phase I Submission

    The Grunt Warlord

    Zeddicus Grimsbane

    He used to just be a minion in the Horde but after a brutal battle he was left wounded with many others. he banded them together and formed the Reckoning, a force made up of minions and grunts left behind. His goal is to end the wars and claim the land of azeroth for him and his minion brethren. 

    His special Keyword is Overrun

    So in other words as along as you have 1 more minion than your opponent it activates, it doesn't activate if you have a equal number so if the board is full nothing happens

    This class is based around keeping your opponents board clear and yours full with benefits for keeping it that way, With lots of bonuses from adjacent minion based bonuses and having a couple wildcards aswell.

     

     

    And finally the example cards

    Posted in: Fan Creations
  • 2

    posted a message on What's on Your Hearthstone Wishlist for Next Year?

    two ideas

    1. 2v2 matches in both wild and standard take a look at fullas gaming video on it for ideas 

    2. Community made updates comprised of expansions of user created cards

    Posted in: News
  • 1

    posted a message on Weekly Card Design Competition 3.18 [Submission Topic]

    I hope this is considered sorry about the text slightly running over

    Posted in: Fan Creations
  • 5

    posted a message on OLD GODS, NEW TRICKS - A Card Design Competition (Submission Topic)

    If you are curious who this is he explains to the player in WoW about Y'Shaarj and the Klaxxi

    http://i.imgur.com/wFdeuTS.png imgur link just incase of issues with attachment

    Thank you for checking out my card i wish the best of luck to everyone else.

     

    Posted in: Fan Creations
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