I feel vindicated in my critically panned post that giving another class an extra turn ala Time Warp would not lead anywhere savory.
Gloating at my previous prediction aside, good luck fixing overperforming cards. There are quite a few of them in constructed.
- elevenx67
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doingtheobvious posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style DecksPosted in: News -
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GiantHaystacks posted a message on Huge Balance Pass for Constructed - Changes to AoE, Reno & Zarimi and OTK Style DecksPosted in: NewsI think the only way this patch can be considered a success is if they nerf all of the cards I hate and buff the ones I love. Anything else is cowardice.
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Echtvad posted a message on Hearthstone Quest Update - Big Increase in Requirements and Lower Increase in RewardsPosted in: NewsThat sucks - it is not like I struggle to do the weekly quests in the first place. 5 wins in ranked always get me cause I like playing meme decks, arena and battlegrounds. Winning 15 will atleast take me 3 weeks.
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Roksonix posted a message on Hearthstone Teaser - Duo Mode Battlegrounds Soon?Posted in: NewsDelete thanks and wild on battlegrounds, focus
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tigerfighter posted a message on Whizbang's Workshop event is a scamPosted in: General DiscussionYep, you're right, it's an enormous burden to get the dailies done if you cannot craft Jepetto. I had to quit my job yesterday to be able to complete my "Play 3 Quickdraw cards" daily, and then abandoned my wife and children this morning to be able to spend my entire day focused on my "Forge 3 cards" daily quest. Hope I can pull it off, then it will all be worth it. But what will I have to sacrifice tomorrow to be able to fit "Play 3 Excavate cards" into my life?
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Pryexez posted a message on I don't get this game anymorePosted in: Standard FormatImagine losing as paladin
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Zakatara1 posted a message on Balance Changes Coming Soon - Battlegrounds and Constructed!Posted in: NewsIf Odyn nerf is mana cost, it will do nothing to the card, I hope that is clear for Blizzard.
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Orhoz25 posted a message on Gone 6 months, 2 packs to welcome me backPosted in: General DiscussionSee you in 6 more months
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pumpkinescobar2 posted a message on Gone 6 months, 2 packs to welcome me backPosted in: General Discussion😃cool story bro
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Thonson posted a message on Gone 6 months, 2 packs to welcome me backPosted in: General DiscussionK bye!
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1
You are so right. Once I hit my 1000th win, I dropped the deck like a hot potato. It's not really my style, but DH has been miserable lately so I took the opportunity to get my wins and get out.
2
Since I needed about 60 more wins to get to 1000 with DH, I have been playing nothing but Shopper DH this month, and hit legend today with it. 49-20 record, for a 71% winrate.
While Mags is the best choice (especially when he brings along a twin), both Illidari Inquisitor and Abyssal Bassist are also excellent hits, and there are other ways to get value as well.
Have I been frozen out by Quartzite Crusher for turn after turn? Yep.
Have I been outarmored by both Warrriors and Mages? Yep.
Have I blown out innumerable opponents by killing them on turn 5 or 6? Yep.
I have a positive winrate vs every major deck, and the Warlock (86%) and Warrior (70%) matchups are especially favorable.
The deck is busted, as evidenced by a 70% winrate in a field where most decks seem to be targeting it.
2
Because those two cards are specifically coded so that random effects can't generate them.
4
They won't, because Amani Berserker's bonus isn't quite the same as Frenzy. Frenzy is "If this minion survives damage, do X". Amani Berserker's bonus only lasts while he is damaged, healing him back to full health makes the bonus go away, and reinjuring him brings it back. Frenzy is a one shot deal, healing a Frenzy minion and reinjuring it will not trigger the Frenzy again. There was a separate keyword for this, "Enrage", but it was so seldom used they removed it.
3
It is a non-functional change. The game already treats those cards as though the targeted minion has a deathrattle. Baron Rivendare doubles it, play dead triggers it, etc. This change just formalizes it.
1
Not a bug. Since you didn't play Sargeras, there's no portal for his abilities to interact with. Copying Sargeras is useless.
2
I'm not really following where you're going here. Your statement that "u only get full packs when the set is below 25% completion" is correct, but has no bearing on your initial comment-that dusting all your cards and then opening Catch Up packs was somehow a net positive. Dusting cards doesn't change your collection %. "Like duplicate protection, this counts any cards you’ve received from the set, including any cards you crafted, regardless of whether you later disenchanted cards. " So dusting cards won't change anything about what you get from the Catch Up packs, it will just leave you with fewer cards.
4
Doesn't work that way. As it says above, this functions like duplicate protection, so it doesn't matter if you've disenchanted them or not.
1
I don't know, I went 16-10 with Control Priest over the past few days. Opponents and record are in the attachment. Of note, my build is not what would be considered optimized, and was grinding the Cho'Gall achievement, so he is in the deck as well (which I am sure is not an overall improvement). Also, the deck is definitely better going second. If you aren't able to win any games with the deck I would suggest modifying your build, as the deck's performance can vary significantly based on how you build it. Also, keep practicing with the deck, like many decks the more you play, the better you will get at playing it and understanding the route to victory in each matchup. Just look at the current losses as experience to build on.
3
Pretty sure Thrive in Shadows' cost of 2 and Northern Navigation's cost of 2 are identical. Unless one is a very small value of 2 and the other a very large value of 2?