For me it is a very strong card, huge value because you cast only copies. If the meta slow down, control shaman could be very strong
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Sithis57720 posted a message on New Shaman Epic Card Revealed - Wrathspine EnchanterPosted in: News -
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imik posted a message on New Neutral Common Card Revealed - Gangplank DiverPosted in: News -
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Eqo posted a message on When was the turning point?Posted in: General DiscussionI think it was when ben brode quit, like after gadgetzen the expansions became worse and worse.
So tired of hearing this argument. Objectively looking at some of the expansions Ben was responsible for, we've had far worse metas than we have now. Ben Brode wasn't some kind of holy grail in Hearthstone's development but was rather a man with his own beliefs for what the game should be. The same goes for the team now. Is the game perfect? No. But can you really make a game like Hearthstone perfect, to everyone's subjective opinions? No.
What strikes me as even more incomprehensible, is why someone would play a game they no longer think is fun or interesting. If you want to keep playing but are unsure of the direction, take a break and hop back in when the game is more to your liking.
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MysteryboxHS posted a message on New Paladin Legendary Card Revealed - The LeviathanPosted in: NewsQuote from RaptorWithWings >>Gigafin - Destroy Everything
Colaque - Invincible
Nellie, the Great Thresher - Insane Pirate Value
The Leviathan - Draw a card
The Leviathan: 7 Mana. Choose 2 minions and deal 4 damage to them. Summon a 4/5 and a 4/2. Discover a card from the bottom of your deck and draw it.
Such an undersell of what this actually does.
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Legend_Entomber posted a message on New Paladin Legendary Card Revealed - The LeviathanPosted in: NewsIdk why people complain about the power level of this Colossal while Blackwater Behemoth is the worst one yet...
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Anomaly98 posted a message on New Hunter Common Card Revealed - Barbed NetsPosted in: NewsWhat the Fuck. Nuff said.
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Kashan posted a message on New Hunter Common Card Revealed - Barbed NetsPosted in: Newsit can go face
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TuesdayTaco posted a message on New Hunter Common Card Revealed - Barbed NetsPosted in: NewsIf you can't target the same target twice, the word "another" would have been used instead of "second".
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TuesdayTaco posted a message on New Hunter Common Card Revealed - Barbed NetsPosted in: NewsGreat, a one mana, 5 damage card thanks to the new Hunter Legendary. CAN WE GET THE FUCKING HUNTER QUESTLINE NERFED NOW, ISKAR?
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JJSawry posted a message on New Priest Legendary Card Revealed - Priestess ValishjPosted in: NewsThis is the power level of the first expansion in the year? Might end up quitting the game this cycle I guess.
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I've been playing standard renolock, so that matchup's been pretty free so far. If I were playing any sort of low-value deck I would just concede and take the loss, though. Just too unfun for me to bother.
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Wait, explicitly adding the ability to play the game as it was in 2014 is the change that makes it different from what you liked in 2014? I don't follow.
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Yes, a minion with rush is a rush minion. It really isn't that hard.
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Ayyy, The Black Knight pays off
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Duels has a very good chance of being my main play mode so long as Blizz stays this active with balancing even after release. It definitely isn't there yet, but so long as they keep making frequent and minor changes to eek it closer to fair, I'm amped.
(that said, as soon as DoD's in there it'll be just as annoying as every other format that includes DoD)
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Man, they really hit us with the double header of two of the worst brawls back-to-back. I really miss that period a few years back where they would really put effort into giving us new creative brawls almost every week.
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I mean, it's probably still the worst brawl
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Far and away the best of the "random" brawls.
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Although it wouldn't make a difference right now, I've always really wanted an overcosted neutral targeted polymorph effect as a safety valve so we don't get old cubelock scenarios. Beyond that, I'd really like more cards to interact with un-interactable card types like disabling quests or specifically shutting down or reverting hero cards. Non-rotating hand disruption would also be really cool. Coldlight was awesome for that before they booted it out of classic for reasons I will never actually understand.
Overall I just want more non-tribe-specific tech options, I guess.