Make it so that only works once in a match
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Member for 4 years, 1 month, and 10 days
Last active Sat, Dec, 16 2023 18:44:48 -
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Balansero1987 posted a message on Nerf Incoming for The Azerite Snake - Warlock Excavate Treasure LegendaryPosted in: News -
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ankha posted a message on They finally did itPosted in: Wild FormatQuote from Rich_Piana >>"strongest deck the game has ever seen"
Disco is a lot more consistent and ends games quicker than the tiller combo ever would.
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FortyDust posted a message on Valeera's Bag of Burgled Spells is This Week's Tavern BrawlPosted in: NewsI'm sure they don't just *think* people like something. They know exactly how many people play each brawl. If they are basing it on popularity (and no one said they are), then the random ones must be more popular than you think. I know free players like the ones that do not require you to build a deck, for obvious reasons.
Your personal distaste for something is not indicative of the preferences of other gamers.
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XanKortal posted a message on Patch 23.0.1 Patch Notes - Balance Changes BG & Duels - Pandaren Importer Change & Bug FixesPosted in: NewsFunny. That's very much the same argument all those people made about Preparation before it went from discount 3 to discount 2.
Shadowstep has been a design space problem since the games creation - it keeps cropping up in degenerate combos, in OTKs, infinite hand loops, etc etc etc. And a bunch of cards in Rogue are absolutely hamstrung during the design because Shadowstep *exists*.
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MyDude33 posted a message on Is there a algorithm that changes the classes you face depending what you play?Posted in: General DiscussionStill not a single priest since I teched silence and my first post is three pages back and I've played many games since.
Matchmaking is totally legit.
Hoy shit! It's so obvious! I wonder why every other player or data tracker doesn't see something this obvious. A mystery it must be.
I'm not the only one and your obtuseness is obvious.
There is also more than one person who is convinced the earth is flat, believes in chem trails, bigfoot, etc. They all use the same argument you do and are also narcissists.
Fact of the matter is most people are just really bad at understanding things with a large amount of variables and in large numbers along with a limited understanding of probability and statistics. The amount of games being played per hour is already enormous. Then add in that not every one has the same cards so they don't play the same decks. They also have don't make the same decisions or see the same deck order. Then add in that the meta changes based on rank and that people are constantly adjusting to the meta. Unfortunately, you and you're matches just aren't the center of the universe. It's an aggregate of all the players. Get over it bro.
Oh gee now I'm a narcissist.
I've been playing the game for seven years. Matchmaking is not random.
And you mean "your", bro.
I've been playing since open beta homie. What's your point?
Try making a real argument instead of just brushing things off. You just don't understand statistics, probability, and don't see how many variables are involved. Just like every other conspiracy theorist who treats real data as fake or made up by evil greedy people.
And yes you are a narcissist. You have the audacity to think that your particular tiny data set means something and that you in particular have seen through everything and have seen what others cannot. This would include large data tracking sites.
Thanks for the grammar correction though. My quality of life just went up because of it.
I played 20-25 games in Standard. The majority of them were Priest.
I tech silence.
Since then I have not seen a single Priest and it's been another 20 or so games.
Plenty of people have experienced this exact same thing throughout the years.
But you keep rambling on about statistics and variables because you need to make yourself sound smarter than you actually are.
On top of learning the difference between "you're" and "your", you should also learn the definition of narcissist.
Maybe you should learn about statistics and probability like I said. Then you'll actually have perspective. Holy shit 20 games who cares? There's probably at least 200,000 games being played at any given moment that will show that your experience is just a tiny outlier. I've seen crazier shit dude. You're conflating a tiny local occurrence and saying that represents the whole because a couple other random people on this site (which represents the tiniest of fractions of players) said so too (with no proof). That's a huge logical fallacy.
If your only argument is my grammar at this point, then you can have that one. I'll happily give it to you if it makes you feel like you got me on something so you can save face with people you don't even know lol.
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MyDude33 posted a message on Is there a algorithm that changes the classes you face depending what you play?Posted in: General DiscussionStill not a single priest since I teched silence and my first post is three pages back and I've played many games since.
Matchmaking is totally legit.
Hoy shit! It's so obvious! I wonder why every other player or data tracker doesn't see something this obvious. A mystery it must be.
I'm not the only one and your obtuseness is obvious.
There is also more than one person who is convinced the earth is flat, believes in chem trails, bigfoot, etc. They all use the same argument you do and are also narcissists.
Fact of the matter is most people are just really bad at understanding things with a large amount of variables and in large numbers along with a limited understanding of probability and statistics. The amount of games being played per hour is already enormous. Then add in that not every one has the same cards so they don't play the same decks. They also have don't make the same decisions or see the same deck order. Then add in that the meta changes based on rank and that people are constantly adjusting to the meta. Unfortunately, you and you're matches just aren't the center of the universe. It's an aggregate of all the players. Get over it bro.
Oh gee now I'm a narcissist.
I've been playing the game for seven years. Matchmaking is not random.
And you mean "your", bro.
I've been playing since open beta homie. What's your point?
Try making a real argument instead of just brushing things off. You just don't understand statistics, probability, and don't see how many variables are involved. Just like every other conspiracy theorist who treats real data as fake or made up by evil greedy people.
And yes you are a narcissist. You have the audacity to think that your particular tiny data set means something and that you in particular have seen through everything and have seen what others cannot. This would include large data tracking sites.
Thanks for the grammar correction though. My quality of life just went up because of it.
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RiseAboveSkyline posted a message on 23.0 Patch Notes - Expansion, Battlegrounds, Mercenaries, New Year & More!Posted in: NewsThank you blizz for f$%!ikng wild again
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zynessa posted a message on Voyage to the Sunken City Card Reveal Stream - All 45+ Cards Remaining Revealed!Posted in: NewsOh yeah, clearly the card that consistently is neither too powerful without restriction nor too weak to be useful is badly designed.
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SpectraWaves posted a message on 23.0 Patch Notes - Expansion, Battlegrounds, Mercenaries, New Year & More!Posted in: Newssilver, golden, diamond, they will add soon masterpiece cards for just 99.99 USD
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Thanatos2k posted a message on Voyage to the Sunken City Card Reveal Stream - All 45+ Cards Remaining Revealed!Posted in: NewsTar Creeper was a massive part of the reason why Ungoro had the most balanced meta ever. It's a cheap and extremely effective anti-aggro tool that cannot be used by aggro. It's one of the best designed cards they have ever printed.
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I mean, you're 100% right here. There is a major benefit to these kinds of brawls in that they're super accessible. They probably are more popular, and very possibly are more well-liked by a larger number of players. I was for sure being more hyperbolic than necessary.
That said, my personal distaste is exactly what I still want to express because it's pretty potent on this brawl.
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There are so many good tavern brawls they could pick from. Why do they think brawls like this, webspinners, unstable portals, party portals, and cloneball are the kind of thing that *anybody* wants. Just reuse one that's actually good instead.
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Oh, I don't think they should nerf Shadowstep at all. I just think they should have rotated it out of 2022 core set or just removed it from pandaren's discover pool. The former option would allow for rogue to not revolve so heavily around one card that's defined its identity forever, and the latter option would solve the issue outright with almost no issues.
If they did rotate Shadowstep, though, I would like for them to totally redo rogue's core set to not have quite as many bad cards, too.
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Could Shadowstep be creating broken loops? Impossible, clearly Pandaren Importer is the problem.
Man, I'm bummed. Importer was such a reasonable card to fill a lot of decks' flex slot. It's like Dreadsteed getting killed for Defile's sins all over again.
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Grave Horror from Rastakhan was a 7/8 if that counts. It's pretty much a giant.
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I think the problem is less how f2p friendly the game is as a whole, and moreso how it's disproportionately unfriendly towards specific kinds of players. This sounds goofy, but it's kind of interesting to think about.
I'll give 3 examples of f2p personas: the arena player, the broad constructed player, and the constructed specialist.
The f2p arena player, for example, enjoys playing arena as their main game mode and will realistically never have problems building a collection and playing whatever deck they want in constructed since the reward structure is so beneficial towards them. The gold to dust RoI on arena is still bomb if you take a minute to learn the meta. The current rewards structure is perfect for them, and they don't need any changes. I play a decent bit of arena, I have every card I want right now and am sitting on like 20k dust untouched.
The f2p broad constructed player likes having a wide variety of standard decks, but doesn't need every list to be 100% perfect. They can make a couple budget adjustments for decks, and like having a lot of options when it comes to playing standard. They generally won't dust cards unless they have extras, and only craft a few cards from each deck they play. The current rewards structure is good for them, but not the best. They might not always have everything they want to play and will occasionally feel that they are at a competitive disadvantage.
The f2p specialist wants to have 1 or 2 top meta standard decks, and wants to have them as soon as a set launches to have as much competitive advantage as they can. They will dust every "bad" card they have, and dust cards from classes that they do not play, but might end up recrafting some later if they have a top meta deck. The current rewards structure heavily punishes them, and they will have a bad time building what they want. Class specific packs are helpful for this, as players who only want to play one or two classes are better brought up to speed this way. Constructed has pretty poor rewards per hour played when compared to formats like arena and duels.
Key points are that dusting cards liberally to build what you want faster is absurdly punishing since the DE value of cards is so low. I believe this is by design, as players looking to compete quickly are more likely to spend money to solve this. This isn't passing judgment on if that's good or bad, I don't really care very much to be honest. I just don't dust cards that aren't extras and I'm good to go.
Honorable mention to wild players that only need to craft like 10 cards per set. Not much to say there, wild is as f2p friendly as it gets once you've gotten the staples.
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I'll get right on it. It should still do really well in the post-nerf metagame.
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I'm glad to hear it. Feel free to let me know if you have any matchup questions or anything.
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This brawl's so stupid. I love it.
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Honestly, it's not even too hard to do it without the bundles right now. Like you said, though, the number one thing people screw up is dusting everything when they don't need to.
That said, playing arena is the best way to build a collection f2p, but a lot of people are still super against that.