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    posted a message on Valeera's Bag of Burgled Spells is This Week's Tavern Brawl

    I mean, you're 100% right here. There is a major benefit to these kinds of brawls in that they're super accessible. They probably are more popular, and very possibly are more well-liked by a larger number of players. I was for sure being more hyperbolic than necessary.

    That said, my personal distaste is exactly what I still want to express because it's pretty potent on this brawl.

    Posted in: News
  • 0

    posted a message on Valeera's Bag of Burgled Spells is This Week's Tavern Brawl

    There are so many good tavern brawls they could pick from. Why do they think brawls like this, webspinners, unstable portals, party portals, and cloneball are the kind of thing that *anybody* wants. Just reuse one that's actually good instead.

    Posted in: News
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    posted a message on Patch 23.0.1 Patch Notes - Balance Changes BG & Duels - Pandaren Importer Change & Bug Fixes

    Oh, I don't think they should nerf Shadowstep at all. I just think they should have rotated it out of 2022 core set or just removed it from pandaren's discover pool. The former option would allow for rogue to not revolve so heavily around one card that's defined its identity forever, and the latter option would solve the issue outright with almost no issues. 

    If they did rotate Shadowstep, though, I would like for them to totally redo rogue's core set to not have quite as many bad cards, too. 

     

    Posted in: News
  • 12

    posted a message on Patch 23.0.1 Patch Notes - Balance Changes BG & Duels - Pandaren Importer Change & Bug Fixes

     Could Shadowstep be creating broken loops? Impossible, clearly Pandaren Importer is the problem.

    Man, I'm bummed. Importer was such a reasonable card to fill a lot of decks' flex slot. It's like Dreadsteed getting killed for Defile's sins all over again. 

    Posted in: News
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    posted a message on New Neutral Epic Card Revealed - Naga Giant

    Grave Horror from Rastakhan was a 7/8 if that counts. It's pretty much a giant.

    Posted in: News
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    posted a message on How to make Hearthstone more F2P (without going bankrupt) Pt. 1

    I think the problem is less how f2p friendly the game is as a whole, and moreso how it's disproportionately unfriendly towards specific kinds of players. This sounds goofy, but it's kind of interesting to think about. 

    I'll give 3 examples of f2p personas: the arena player, the broad constructed player, and the constructed specialist.

    The f2p arena player, for example, enjoys playing arena as their main game mode and will realistically never have problems building a collection and playing whatever deck they want in constructed since the reward structure is so beneficial towards them. The gold to dust RoI on arena is still bomb if you take a minute to learn the meta. The current rewards structure is perfect for them, and they don't need any changes. I play a decent bit of arena, I have every card I want right now and am sitting on like 20k dust untouched. 

    The f2p broad constructed player likes having a wide variety of standard decks, but doesn't need every list to be 100% perfect. They can make a couple budget adjustments for decks, and like having a lot of options when it comes to playing standard. They generally won't dust cards unless they have extras, and only craft a few cards from each deck they play. The current rewards structure is good for them, but not the best. They might not always have everything they want to play and will occasionally feel that they are at a competitive disadvantage. 

    The f2p specialist wants to have 1 or 2 top meta standard decks, and wants to have them as soon as a set launches to have as much competitive advantage as they can. They will dust every "bad" card they have, and dust cards from classes that they do not play, but might end up recrafting some later if they have a top meta deck. The current rewards structure heavily punishes them, and they will have a bad time building what they want. Class specific packs are helpful for this, as players who only want to play one or two classes are better brought up to speed this way. Constructed has pretty poor rewards per hour played when compared to formats like arena and duels. 

    Key points are that dusting cards liberally to build what you want faster is absurdly punishing since the DE value of cards is so low. I believe this is by design, as players looking to compete quickly are more likely to spend money to solve this. This isn't passing judgment on if that's good or bad, I don't really care very much to be honest. I just don't dust cards that aren't extras and I'm good to go.

     

    Honorable mention to wild players that only need to craft like 10 cards per set. Not much to say there, wild is as f2p friendly as it gets once you've gotten the staples.

     

     

    Posted in: General Discussion
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    posted a message on [TOP 50] Inner Fire Priest Full Combo

    I'll get right on it. It should still do really well in the post-nerf metagame.

    Posted in: [TOP 50] Inner Fire Priest Full Combo
  • 2

    posted a message on [TOP 50] Inner Fire Priest Full Combo

    I'm glad to hear it. Feel free to let me know if you have any matchup questions or anything. 

    Posted in: [TOP 50] Inner Fire Priest Full Combo
  • -1

    posted a message on Fairytale Brawl is This Week's Tavern Brawl

    This brawl's so stupid. I love it.

    Posted in: News
  • 1

    posted a message on WTF BLIZZARD !?!
    Quote from SirJohn13 >>

    I also had 20k dust accumulated a couple of weeks ago (then crafted a couple of cards for wild). I'd say that if you buy both pre-launch bundles it's not that hard to accumulate dust with the current rate of nerfs. The trick is to not disenchant any duplicates and cash in on free dust after a card gets nerfed. For example I had 28 copies of Gibberling, including a golden one, 20+ of First Day of School (again with the golden one), these two alone netted me more than 2500 dust. These plus some golden epics I had (Flesh Giant for example) helped me collect more than 7-8k dust just from the last 2 months of nerfs

     Honestly, it's not even too hard to do it without the bundles right now. Like you said, though, the number one thing people screw up is dusting everything when they don't need to. 

    That said, playing arena is the best way to build a collection f2p, but a lot of people are still super against that.

    Posted in: General Discussion
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