• 4

    posted a message on WILD STAR ALLIGNER IS BROKEN

    It's not that insane, because you need Brann and bounce.  I completed regular Togwaggle on turn 4 today.  A smaller combo is just more consistent.

    Posted in: Wild Format
  • 1

    posted a message on Looking for Fun OTK Decks in Wild

    For me, nothing beats Aviana Kun C'Thun... drawing 10-12 cards, playing a huge board and dealing 90+ damage in one turn is an amazing feeling.  Aviana Kun Malygos with Ixlid for 4x Malygos is pretty great too.

     

    Posted in: Wild Format
  • 2

    posted a message on Ticking Mindbreaking Fatigue Warrior

    You need 2x Bring It On, but I'm running 2x Doomsayers as well.  This deck thrives on cheap epics, every card has to pull a lot of weight.

    Posted in: Ticking Mindbreaking Fatigue Warrior
  • 2

    posted a message on Ticking Mindbreaking Fatigue Warrior

    I like your choice to cut Armorsmiths, I feel the same way.  

    Posted in: Ticking Mindbreaking Fatigue Warrior
  • 1

    posted a message on Naga Sea Witch's time to shine

    Now that it reduces the cost of Giants, maybe it really is it's time to shine?  Handlock anyone?

    Posted in: Card Discussion
  • 2

    posted a message on Reno N'Zoth Shadowreaper

    Ran three games with this, seems good!  I didn't have Lich King so I subbed the quest for it.

    Posted in: Reno N'Zoth Shadowreaper
  • 1

    posted a message on Theory craft fatigue deck

    Been tweaking the list all weekend, and just had the most epic game this morning.  Against a priest who Brann>Benedictus and stole my deck twice(!) and I still managed to beat him.  He got one Dead Man's Hand from Benedictus and another later from Thoughtsteal.  Had to grind through two Amara's, two N'Zoth's and two Reno's.  But around turn 45:

    Full replay is here.

    I'm telling you guys, this deck has potential.  Seems like a joke, but a well managed shuffle game can beat any control deck.  It's also one of the hardest decks I have ever played, every mistake in each shuffle gets magnified.  If you get greedy about keeping too much(like Brawl in my case above), you will be landlocked and topdecking with no answers.  I would love to hear feedback on what lists you guys are trying, I have changed mine seems like every game to root out dead cards.

    Posted in: Warrior
  • 4

    posted a message on Rogue DK Impressions

    I crafted it in gold.  It's flat out amazing in Mill Rogue.  

    Posted in: Rogue
  • 2

    posted a message on Valeera the Hollow

    I use a 5-card C'Thun package in my mill rogue deck, and I'll be adding Valeera to that.  You can get a very big C'Thun with Blade and Brann/Shadowcaster shenanigans, and the shadow reflections will only make it easier.

    Posted in: Valeera the Hollow
  • 1

    posted a message on The Quest for a New Crystal Rogue
    Quote from WraithM >>

    Sounds cool. In Wild you also have the Infinite Shadowcaster combo with Brann Bronzebeard which would also eventually complete the quest without any extra effort, though fitting in the Crystal Core without Preparation could be tricky while you're also trying to heal.

    Brann, target Brann with Shadowcaster, target Shadowcaster with Shadowcaster. This is 13 mana but if you have all three in hand when you play Emperor Thaurissan then you can do it as 10 mana combo, otherwise you need to split it up across two turns like doing Brann into Shadowcaster for 8 mana then picking up the Shadowcaster with Shadowstep before you end the turn, discounting it by 2. You then have two one mana Brann's and a 3 mana Shadowcaster.

     Yep.  If you get Blade Of C'Thun to stick, Brann>Shadowcaster onto Blade into two mini Blades doubled by Brann is just brutal.  Or Brann Shadowcaster Healbot vs burn decks.  I love the flexibility of shifting combos/win conditions.
    Posted in: Rogue
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