Honestly, if you don't really need to disenchant, don't do it. Wild is a fresh experience when you get bored of standard. There is way more variety in decks and is easier to find someone trying to do something wierd (funny). Or maybe just because you miss some cards...!
On top of that, if you stop playing hearthstone at any time, wild will always be there.
So no, there won't be any problem, but I wouldn't do it.
I am playing MTGA right now. I got bored of hearthstone (every character gold and reached legend).
Good things of Arena: 1: Is Magic. 2: the art is amazing. 3: games are faster. 4: is more epic (huge things can happen). 5: there are WAY MORE cards and possibilities. 6: the stories surrounding the game. 7: rewards feel more generous.
Bad things of Arena: 1: there is no mobile app. 2: losing all work done in hearthstone (lol). 3: ... Don't know honestly.
Brawl, Arena, standard and wild. It will bring more options, in turn you can use more of your collection instead of it sitting there not being used collecting dust (Haha get it?) Back when I was playing MTG I had 60 cards in my deck, mind you 20 of those cards were my "mana" aka lands but you had the other 40 cards to play with.
Yes but in MTG you can have 4 copies of each. So the difference is not that big with hearthstone!
Maybe someone can enlight me with the process/logic that hearthstone is using with Tess Greymane. Why she doesn't use battlecries? or choose cards? I'm ok with her choosing random targets (although I don't know why she would be so stupid to kill her self), even with the fact that if you use her again is not going to double the amount of cards played (which also hurts).
But why no battlecries if she is re"playing" the card (not summoning it)???
I have to say I got amazing matches with thief rogue, one of the bests in all the years I've been playing hearthstone. I believe that if she was more OP could be a tear 2 deck easily.
The article keeps talking about N'Zoth, the Corruptor, but he is rotating out next expansion. What's the point then? Cause in wild you do have some deathrattle cards for priest... Dark Cultist, Museum Curator. Also, Shifting Shade is not horrible but will rotate out so!
As mentioned, It's a quest which doesn't have a win condition per se. Maybe for a Corrupted Healbot combo???
It makes some sense (not all, but): In that way you produce great combos that will lead standard, but once their time have passed you lower their level to not detroy Wild forever and ever.
6
Honestly, if you don't really need to disenchant, don't do it. Wild is a fresh experience when you get bored of standard. There is way more variety in decks and is easier to find someone trying to do something wierd (funny). Or maybe just because you miss some cards...!
On top of that, if you stop playing hearthstone at any time, wild will always be there.
So no, there won't be any problem, but I wouldn't do it.
4
If you have enough dust:
I hope I didn't make any mistake. Just keep in mind that only the two most expensive copies count.
0
editing
1
I am playing MTGA right now. I got bored of hearthstone (every character gold and reached legend).
Good things of Arena: 1: Is Magic. 2: the art is amazing. 3: games are faster. 4: is more epic (huge things can happen). 5: there are WAY MORE cards and possibilities. 6: the stories surrounding the game. 7: rewards feel more generous.
Bad things of Arena: 1: there is no mobile app. 2: losing all work done in hearthstone (lol). 3: ... Don't know honestly.
0
Yes but in MTG you can have 4 copies of each. So the difference is not that big with hearthstone!
0
Did they announce when will the welcome bundle be updated with the dragon legendary?
2
I don't have words for this. XDDDD
You should dust it again, that is obvious!!
0
They are not good or bad, but I have invested A LOT in crazy rogue decks that are not competitive (most of epics). I love doing magic tricks :-p
0
Don't know... at that point game should be already under control. And moreover, is a dead card during most of the game. To soon to say no but... No.
0
LOL
That's a smart comment: making fun of a weak aspect in a polite and positive way. Not as other who are always complaining because of bad cards.
0
well that also, of course! XD. More reason to improve its power if you know that will lose for sure against its own class.
2
Maybe someone can enlight me with the process/logic that hearthstone is using with Tess Greymane. Why she doesn't use battlecries? or choose cards? I'm ok with her choosing random targets (although I don't know why she would be so stupid to kill her self), even with the fact that if you use her again is not going to double the amount of cards played (which also hurts).
But why no battlecries if she is re"playing" the card (not summoning it)???
I have to say I got amazing matches with thief rogue, one of the bests in all the years I've been playing hearthstone. I believe that if she was more OP could be a tear 2 deck easily.
3
Potential for this card: +28/+28 and 12 damage.
Potential for Sword of Justice: +5/+5 and 0 damage.
Seems right that +23/+23 in stats and 12 damage can cost 5 extra gems :-p
5
The article keeps talking about N'Zoth, the Corruptor, but he is rotating out next expansion. What's the point then? Cause in wild you do have some deathrattle cards for priest... Dark Cultist, Museum Curator. Also, Shifting Shade is not horrible but will rotate out so!
As mentioned, It's a quest which doesn't have a win condition per se. Maybe for a Corrupted Healbot combo???
0
It makes some sense (not all, but): In that way you produce great combos that will lead standard, but once their time have passed you lower their level to not detroy Wild forever and ever.