• 1

    posted a message on Why hate odd Rogue so much?

    It's because it's a deck that's just plain seen too often on the ladder, and it's extremely easy to play, very forgiving of mistakes, and very linear.

    Posted in: General Discussion
  • 3

    posted a message on Mirror Boomsday Puzzle - Dr. Boom

    I did the first one completely different.

    1) Play Taldaram on Dinomancer.

    2) Play Kidnapper on your own 3/3 dinomancer

    3) Play soulfire on any giant or the greaser, discarding the dinomancer kidnapper put into your hand.

    4) Send loot hoarder into abomination, draw silence.

    5) Send infinite charging dinomancers into everything except the enemy houndmaster, then silence your dinomancer before making the last trade.  Mirror ends with two houndmaster shaws.

    Posted in: Hearthstone Puzzle Lab
  • 1

    posted a message on Mirror Boomsday Puzzle - Dr. Boom

    I did the first one completely different.

    1) Play Taldaram on Dinomancer.

    2) Play Kidnapper on your own 3/3 dinomancer

    3) Play soulfire on any giant or the greaser, discarding the dinomancer kidnapper put into your hand.

    4) Send loot hoarder into abomination, draw silence.

    5) Send infinite dinomancers into everything except the enemy houndmaster, then silence your dinomancer before making the last trade.  Mirror ends with two houndmaster shaws.

    Posted in: Hearthstone Puzzle Lab
  • 1

    posted a message on Wild Reno Lock - Opinions

    Well, as someone who's played a lot of renolock, I don't think this is a particularly strong version.  It's got a lot of weaker cards and is missing cards I'd consider core to the build, like void lord or nzoth.  Some of the demons don't really work well with the deathknight, like the imp gang boss and 1/1s.  Barnes is one I like using in renolock; sometimes it just hits a vanilla 1/1, but occasionally it hits sylvanas or dreadlord or something sick, plus any 1/1 demon will work with the deathknight (or deathrattle if you add nzoth).   It does look REALLY fun, though.

    " I have a feeling that something is missing but I can't remember what. "

    Kazakus :p

    Posted in: Wild Format
  • 2

    posted a message on Allow a card from another class

    As a brawl or special event, sure, but for game balance, it can't happen.  Not that Blizzard cares about balance... but, you know... they kinda have to pretend :p

    Posted in: General Discussion
  • 3

    posted a message on Are rank 5 players as good as Legend players ?

    I've been legend 3 or 4 times, and yes, rank 5 players are just as good as legend ones 99% of the time, just with less play.  Most legend players aren't very good.  There's one guy in my friends list who's almost always rank 1 legend within the first few days of the month, but I've watched him play, and he's no better than anybody else, he just seems to do nothing but play Hearthstone, lol.

    Posted in: General Discussion
  • 1

    posted a message on Share your golden wish list! Boomsday edition

    Strictly based on artwork: 

    Luna's Pocket Galaxy, ***Astralmancer***, Reckless Experimenter, Crazed Chemist, The Storm Bringer (with that name, it should've been a sword, though...), Omega Agent (especially astralmancer; she's hot :p)

    I'd also like any commonly drafted arena cards, cards that generate other cards, especially academic espionage, any commonly used ladder cards, and the Dr Boom deathknight.

     

    Posted in: General Discussion
  • 1

    posted a message on On average how much dust is a pack worth for you ?

    If you dust every single card you ever get and keep nothing, a pack averages 100 dust.  That seems ridiculously high, but I did the math based on average appearance rates for rare/epic/legendary and it works out.  However, if you have, say, all the commons and rares in a set, most of your packs will be 40 to 55 dust.  (the 1 rare 4 common pack and the 2 rare 3 common pack).

    Posted in: General Discussion
  • 1

    posted a message on What will be your first deck ?

    Depends what I open, but I'll be crafting the deathknight Dr Boom if I don't get it, so probably some sort of control/mech warrior, even if it sucks.  Mech Paladin looks like it might be viable, and I might give that a try too.  They're also my non-golden hero classes I have the most wins with, so I have that motivation as well.  I'm also looking forward to adding Academic Espionage to my reno burgle rogue.

    Posted in: General Discussion
  • 0

    posted a message on New Legendary Mage Card Reveal - Luna's Pocket Galaxy

    This would feel incredibly OP in any other expansion.  However, this time around, there's like 7 druid cards that blow this out of the water.

    Posted in: News
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