Roping jerkwads who play netdecks plus get lucky on top of it is half the fun of this game. So no, I do not want a game mode that robs me of my potential victims. It's bad enough I can't get to them in solo adventures and Battlegrounds.
- dragonsdemesne
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Member for 8 years, 8 months, and 20 days
Last active Wed, Jun, 14 2023 17:34:46 -
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Live4vrRdieTryn posted a message on New game mode for hearthstonePosted in: General Discussion -
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Pops posted a message on How to stop Netdecking forever. *Share*Posted in: General DiscussionNetdecking, at the core of the concept is cheating, copying, plagiarizing another's work.
Solution:
Stop Netdecking by rewarding creativity and restricting decks to not have the statistically most common card combination of cards from the top 20 decks recorded online in real-time by limiting these decks to not have more than 10 cards in common
This would require a simple stats algorithm and a simple questing rework I could come up with in an afternoon.
Result:
New players would have to enjoy being creative and being rewarded for that instead of being rewarded for plagiarism at the end of every season.
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definitelynotsalty posted a message on Card Nerf - Naga Sea WitchPosted in: Card DiscussionI'm mostly sad that at 8 mana Naga can never be used in anything BUT giant decks.
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Tykaine posted a message on Card Nerf - Naga Sea WitchPosted in: Card DiscussionVery satisfied we won't be seeing these decks anymore. Still think they could have accepted their mistake and reverted the initial change.
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Heeljin posted a message on Turn-4 Call to Arms, turn-5 Mimiron's Head. Easy game?Posted in: PaladinWe go back to Paladin again to cover maybe the last Call to Arms synergy we still haven't explored, Mechs! The idea is pretty simple, turn-4 call into three mechs and try to land the supreme meme Mimiron's Head on turn-5. Once we got Tr-0N on the board ideally we hit him with Blessing of Kings for lethal. The deck is running a small secret package with a single Mysterious Challenger because some of the secrets like Noble Sacrifice & Redemption could help protect the Mimiron's Head turn. Just like the old days we have Dr. Boom because who knows, our opponent might forget the Boom Bots are also mechs! The deck includes Sword of Justice who helps Target Dummy a great deal and is generally very strong right before a Call to Arms. Running out of cards shouldn't be an issue because we have double Divine Favor and double Jeeves.
Heeljin TR-0N Paladin (Wild) - KnC Aggro Paladin Deck by Heeljin - Apr 1, 2018Minion (17) - 1x Dr. Boom
- 1x Loatheb
- 1x Mimiron's Head
- 1x Sunkeeper Tarim
- 1x Mysterious Challenger
- 2x Jeeves
- 2x Target Dummy
- 2x Annoy-o-Tron
- 2x Mechwarper
- 2x Micro Machine
- 2x Shielded Minibot
Ability (10) - 2x Call to Arms
- 1x Competitive Spirit
- 2x Divine Favor
- 1x Redemption
- 1x Avenge
- 2x Blessing of Kings
- 1x Noble Sacrifice
Weapon (3) Loading Collection ►Check out the deck building live on TWITCH! MON-FRI 12pm-5pm est
►New Youtube video goes up MON-FRI 11am est | Subscribe!
►Like the idea? Consider clicking (+) on the deck above! Thanks! :)
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Sorakie posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!Posted in: General DiscussionI miss the day you actually play big minions... and not the BROKEN FUCKING ROGUE WEAPON FOR INFINITY VALUE AND BEYOND.
so fucking dumb, EVERY GAME GET DESTROYED BY LARGE GEAR/ITEM SCALING / POWER CREEP / "UPDATES" and so much more but the one important part is the retarded scaling in hearthstone lately since jadenuggets.
Retarded asses like this weapon unable to counter, they added minions to break weapon but I haven't seen anyone yet playing them since new update.
Why are they so fucking shy to make GOOD NEUTRAL TECH CARD VS ALL DECK BUT DOESN'T WIN THE GAME? The best exemple was Big Game Hunter
nah boi better make the tech card over costed in mana/effect to counter few class.
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Baldarich posted a message on The real reason you are seeing the same old decks as before...Posted in: General DiscussionThe community is the real cancer of this game.
WORTHLESS PATHETIC PEOPLE TOO FUCKING DUMB TO TRY SOMETHING OF THEIR OWN.
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Posted in: DoomerangDear mods or whoever is in charge,
Doomerang's card text should read "It deals its damage." The possessive form of the word "it" is spelled "its," no apostrophe.
I just rewatched the livestream, and Blizzard had the grammatically correct card text. This page's image is the one that's incorrect.
Sincerely, that one guy.
Edit: card got updated. Yay.
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WoodDragon posted a message on When you netdeck are YOU truly playing?Posted in: General DiscussionI have been playing Hearthstone since the beta and not once have I ever been compelled to search the web for a "netdeck" to help me cruise through the rankings. The point of a card game is to come up with your own unique combination of cards and play with them, that is how new decks get discovered and how the meta of these types of games improve. When you have the vast majority of players using clones of pro decks, however, you get a stagnant meta as we have now where people only play the "best deck" of that current ladder season. I don't get how these players gain any joy from what is essentially them being a professional players proxy at best, I mean really when you win with a deck some pro came up with, its almost like you aren't playing at all because so much of the game is how you structure your deck. I am sure some players are content playing whatever the pros do, but it just seems like a terrible idea to me. Your idea isn't winning, a pro's idea is winning for you. I hope this wakes up some of the better players here and gets them to try more innovative decks as I routinely do. This will help diversify the meta and give you an actual sense of accomplishment when you win with a deck you actually had to come up with. Crazy concept right ;)
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I'm pretty sure I'm going to be hating this guy in a month or so. Not quite as bad at snowballing as the old undertaker, but it's probably on par with mana wyrm at least, and some classes really need an early play turn 1; this will be amazing in shaman, I'll bet. It'll probably crop up in a lot of other decks as well.
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This is a card mage -really- needed. It gives them a weapon against aggro spam, both in a cheap minion and a way to remove those pesky knife jugglers, huffers, and so on. I play mostly mage on the ladder and I know I'll be putting this in my deck for sure. Now, if only mage can get a hellfire type card, I'll be -really- happy... :p
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3/4 body for 3 is great, and while the battlecry is fair on both sides, the RNG factor will probably prevent this from seeing too much play. RNG favours the weaker player, and so I don't think most skilled players will be using this, at least not seriously. It will, however, be an extremely fun card, and may see play because of that. It might also see play alongside spell synergy cards like flamewaker or antispell cards like counterspell and spellbender.
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Pretty sure this one's going to be OP as heck, but we'll see. Shaman's already pretty scary, but it's rarely seen on the ladder because it takes more skill to play than most other classes right now.
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I'll most likely be crafting this the instant the set comes out. It's a neutral legendary, and I don't craft class legendaries, so that I get the most use out of them. It's an incredibly FUN looking card because of the RNG. It's also probably a very good card, because free card advantage is always good, and while you will get a few useless cards here and there, most of the time it's going to be something you can use.
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As a mostly mage player, I'll definitely be giving this card a try. A 6/6 for 6 is pretty nice already, and it's got an ability that is absolutely great if it can survive a turn to make good use of it. It also combos well with fallen hero, which will basically be a 2x auto in every mage deck ever.
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This is a fantastic newbie card. For some reason, other than force tank max, we haven't gotten any BIG commons, or even many big rares for newbies to play. Sure, it's outshone by pretty much every high mana legendary, but newbies won't have any of those yet.