• 2

    posted a message on Last golden Legendary/epic?

    I crafted all playable legendaries golden after I dusted all wild cards.. nothing else to do with 70k dust so no regrets :D

    Posted in: General Discussion
  • 1

    posted a message on Need help winning with Tempo Rogue

    kind of ridicolous how many wrong advises you get here :D

    let me help you:

    there are so many different rogue builds and it is still not clear which is the best one, tempo rogue got a lot of flex spots but I have played more than 300 games wit hthe deck since rotation, playtesting all kind of different cards, climbed from rank 4 to legend and currently sitting at ~ top 500.

    Here are cards that suck from my opinion:

    - Sprint:

    no don't even play one copy it is totally useless and way to slow

    - Hench Clan Thug:

    it plays out poorly with other cards in the deck like f.e. waggle pick on t4, you always want to coin EVIL miscreant t2 and in some scenarios SI7 to clear early board, both plays are way better on curve than playing thug, by the way, EVIL miscreant even made SI7 way worse and you can think about cutting one copy (it's still better than Clan Thug)

    - ooze :

    yes, ppl were running a copy of it early days of expansion, now it's clear that it is not worth a slot in tempo rogue - cut it!

    - myras:

    yes there are ppl still playing it in some lists but my opinion is that it is pretty useless in most of the match up's since you will have cards and something to play in like 99% of all games, there is almost no scenario where you want to draw you deck, party and miscreant always refills your hand and that's enough so I would not play it at all.

    Fan of knives:

    NOPE don't even run one copy , it is way too slow and won't win you the token druid match up! you also don't need more draw.

    Deadly Poison / deckhand package:

    I found it to be pretty useless mostly in mirror match ups, I also never missed the burst potetial of this package and t 1 deckhand sucks anyway, in general, you don't have to play anything on t1 , no one drop minions needed at all.

     

    now I go over to cards which I would suggest you to run and which are working out the best for me:

    2 x Sap:

    I would never cut a copy of it , it autowins you match up's like mech hunter or any kind of mage and also helps you in a mirror against early edvin.

    EVIL cable rat:

    I would always suggest to run at least one copy of it, lackeys are totally OP and more in tempo rogue since they are 1 mana cost cards which always helps you to combo

    Togwaggle:

    playing one cable rat also makes your tog way better, I know there are ppl thinking it's a bad card but I would not cut this package at all ! it's always great and helps you to outvalue your opponent in a lot of match up's.

    Greenskin:

    core card ! nothing better to Greenskin yout waggle pick on t5!

    Vendetta / Hench Clan Burglar / Blink Fox package:

    it was the best performing version for me running these 6 cards! 0 mana vendetta on t3 or4 is awesome in the mirror match up since it clears Greenskin or Dread Corsair on curve and allowing you to play a combo card the same turn ! Great package over all, never want to miss it!

    hopefully it helps you to build a better version of tempo rogue :)

    BR

     

    Posted in: Rogue
  • 1

    posted a message on Savage roar needs a nerf

    nothing needs a nerf (except of Dr. Boom DK)

    Posted in: General Discussion
  • 2

    posted a message on AGGRO DRAGON PALADIN [LEGEND]

    hey thanks :) cannot rly confirm it yet since I need to play more games but I will update stats asap (have to work and will play this evening) ! Usually you should be able to outvalue them on board tho..

    Posted in: AGGRO DRAGON PALADIN [LEGEND]
  • 2

    posted a message on Shudderwock is broken af (OTK?)

    just fix that we can concede during the animation and everything will be fine!

    this deck does never need a nerf it get's crushed by any aggro deck and also looses to cube lock with skull on 5 f.e.

    Posted in: Card Discussion
  • 11

    posted a message on Witchwood is the most disappointing expansion since The grand Tournament

    lol it doesn't even matter how the expansion is since the most important fact is ROTATION!!! new metagame finally and lot's of cards left standart this is the great thing we should all appreciate and enjoy (not talking about wild players xD)

    Posted in: General Discussion
  • 1

    posted a message on What's a safe bet?

    so I playtested Tempo Keleseth rogue yesterday including Tess package and have to say that she was useless and not played in 9 from 10 games so for now I would say that you really don't need her in a tempo rogue deck.

     

    Posted in: General Discussion
  • 1

    posted a message on was this expansion even playested?

    I rly feel like they did not playtest the shudderwook combo, I mean I feel like they didn't even saw it coming or considered it :D

    Posted in: General Discussion
  • 4

    posted a message on Shudderwock OTK Infinite Drain Life

    I feel like Tar Creeper's are performing much better than Feral Spirits at 3 mana slot.

    Posted in: Shudderwock OTK Infinite Drain Life
  • 1

    posted a message on Shudderwock is NOT OP.

    I feel like the deck is fine as it is since it has really bad match up's f.e. any kind of aggro and cube lock  (just my opinion)

    Posted in: Card Discussion
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