• 0

    posted a message on New Mage Minion - Leyline Manipulator

    Everything that's already been said and it's a rare. Diesel! Elemental tag or not, it's almost has to be an auto included in every single mage deck. 

    Posted in: Card Discussion
  • -1

    posted a message on New Shaman Card Reveal: Unstable Evolution
    Quote from MrSparklehorse >>

    Also this + Stonetusk into Bluegill into Wolfrider into Korkron into Leeroy into Reckless into.. damn we miss 7 drop.. into Devilsaur into AlAkir into Crush is 42 Dmg! :D Wanna see this rng-otk on youtube :)

     What 42 Damage? Are the minions stats stacking along with evolution? Duh! Of course not. Smh
    Posted in: News
  • 2

    posted a message on Worst designed card ever
    Y'all need to get off the Prince already. Leave him alone. He's incredibly diesel. 
     
    Especially in Rogue. 
     
    I played a game where my starting hand was 1 prep, 1 Shadowstep and 2 mimic pods. Dream fuckin hand! After popping the pods,  i get 2 Shadowsteps and 2 Kelseths. Dude, I lost my dick...i couldn't believe it! 
     
    On turn 4 I run double Kelseths and triple Shadowsteps... are you fuckin me? This will never happen again! All my minions in my deck get +5 - +5. Love it! 
     
    And on Turn 5 the very next card I draw is, a Southsea Deckhen at 7-6 for 1 mana. A 6-6 patches is some scary shit! Incredible fun! 
    Posted in: Card Discussion
  • 0

    posted a message on Worst designed card ever

    Wait... is this the worst card design thread or cards we hate thread? 

    Posted in: Card Discussion
  • 0

    posted a message on New Shaman Minion - Windshear Stormcaller

    Now Kobald Hermit is a MVP. 

    Posted in: Card Discussion
  • 0

    posted a message on New Mage Secret - Explosive Runes
    Quote from cluelesspug >>
    Quote from PHM1 >>

    this card is bullshit, normally secrets are supposed to be possible to play around, but this secret even counters the counter. 

    Agreed. No counterplay except divine shield minions. 
     Divine minions are safe. But then you get 6 damage to the face. Nice! 
    Posted in: Card Discussion
  • 0

    posted a message on New Mage Secret - Explosive Runes

    This is incredibly OP. When your opponent plays around freeze clone and they played cheap minions. Let's say a cheap minion with 1 Health. This turns into a 5 damage Fireball to the face. For just 3 mana. Diesel! And don't let there be Spell Damage on the board. Lights out! Diesel card. If only this was a Rouge card. #CoolKidsOnly

    Posted in: Card Discussion
  • 1

    posted a message on New Card Reveal: Spiteful Summoner

     This in a Warlock deck running only Twisted Nether. I like it! 

    Posted in: News
  • 0

    posted a message on New Hunter Legendary - Kathrena Winterwisp
    Quote from PileOfCheese >>

    Idea; murloc or elemental hunter. Spam early game Murlocs or elementals and than you include only King Krush, Swamp King Dred and Savannah Highmane as beasts. This way you dont lose the early game and you get a massive late game swing with the girl

     This is exactly wtf I'm talking about. You people need to start thinking. Great idea! #Rippingit
    Posted in: Card Discussion
  • 1

    posted a message on New Priest Minion - Duskbreaker

    Blizzard is always talking about balance and then they print this thing. Smh. 

    Posted in: Card Discussion
  • 1

    posted a message on New Rogue Secret - Cheat Death
    Quote from kalindo >>

    This is Meta-Defining! Rogues have secrets now. This is a whole new can of worms being opened up here.

     Thank you! This card is Incredibly Dope!! 
    Posted in: Card Discussion
  • 0

    posted a message on New Mechanics: Spellstones and Unidentified Magic Weapons.

    Dumb mechanic? Secrets are Incredibly dope! 

    Posted in: Card Discussion
  • 1

    posted a message on How to Clear the Prologue and Lower Citadel Effectively - Frozen Throne Adventure
    These comments...lmao! Gonna love the troll bags online. Too funny!
     
    I don't care about the level of difficulty when playing single-player mode. We all want cards/packs ASAP! Blizzard wants us to have the cards packs ASAP. 
     
    The 1st 2 Bosses where cake and easy to figure out. The Deathwhisper...omg...I couldn't get her! I came to Heartpwn looking for strategies. I tried the priest build over a dozen times and couldn't get it. Mainly because I didn't have a couple of cards and I wasn't trying to craft them.
     
    Then I got a couple ideas from the Paladin set. For me, this was the fastest way. If you're still struggling with the third Boss, here's the remedy.
     
    These are the main 8 Paladin cards:
     
    2 Adaptation
    2 Equality
    2 Consecration
    2 Blessed Champion
     
    The other cards can be whatever. Heal or taunt. Whatever it takes for you to be around on Turn 6.
     
    Once you have your main Pally cards, you need 3 things to print...yes, it's a set gig and if any of these things don't print, simply restart.
     
    #1
     
    Between Turns 2 and 4, run Adaptation and cast Windfury on the 30/1 Dragon. If you don't get Windfury, restart 
     
    # 2 
     
    On Turn 5, run Blessed Champion on your Windfury Dragon...you see where this going...
     
     
    #3
     
     
    And lastly on Turn 6,  Equality + Consecration...and there goes your pack.
     
     
    Posted in: News
  • 0

    posted a message on Should I disenchant c'thun?
    Quote from Kajamazz >>

    I wanna make a deck, and I have a LOT of cthun cards, emporer, cthun himself, various support, Should I disenchant cthun and friends? There are no competitive decks with cthun, no way to build cthun successfully, too slow against the meta, and I dont think theres any way to make it work even with KFT expansion. Should I just get the dust and build the decks I want to?

     Smh...try my Crushin'Molly's OTK C'Thun Malygos decks.
    Posted in: Card Discussion
  • 0

    posted a message on Shadowblade
    Quote from FauxBlizz >>

    Is this card cool and viable? yes, but i like this card? HECK NO.

    My problem with weapon cards in a rogue is that the Hero power becomes useless, IMO Rogue hero power is one of the worst in the game.

    I would rather rogue hero power be "Add +1 Durability to a weapon, if you dont have a weapon make a 1/1"

     

    Boys and girls, this is what happens when you smoke too much shit!

     

    With all of the pirate and weapon synergies, having an instant weapon at hand is pretty dope!

     

    #PuffPuffPass

    Posted in: Shadowblade
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