Not great but not bad at all.
Average I guess.
No new gimmicks for rogues either yet ;( just stealing random shit
Are they going to nerf all these cards, too?
"They are also saying no changes are being made to wild but are "keeping a close eye" on interaction with Mechwarper."
Your logic is to always nerf the most recent card than the most problematic cards.
If you haven't been playing HS for long; I'd recommend researching the list of History Nerfs-- specifically combos with infinite value:https://hearthstone.gamepedia.com/Card_changes
The classic basic cards are rebalanced because for the exact reason you mention as the contradiction: Its much older cards where they balanced from a limited amount of resource and experience. Many combinations and even mechanics like Charge, they never were aware about it being a problem in the future; especially infinite value-type cards.