While they are pretty random, they do give you card generation which is something that you really need as rogue. If its a cheap spell its even better. But I do understand that Patches makes it way better.
I love this deck. I really do. Its the most fun I ever had with a deck. I did some changes because the druid rise is real and I dont have patches. So I got Shaku instead of patches and remove shadowblade and a questing adventure for 2 vanish, Vanish is so good with valeera and giants...god. Just laugh when you vanish all those scarabs and the druid with 10 cards at their hand and you put out 3 arcana giants for free.
This is kinda a lame excuse. I play shadowverse and those guys are mobile first and they nerf the hell out of strong cards every single month. They went on to nerf Blood in their new expansion (was way too powerful just like druid) at the same month it was launched (or at least really close). They went ahead and nerfed two other archetypes that would sure get too damn powerful with the blood nerfs and they used win rates ad play rates to back that up. Changes in mobile takes time, its true. But its clear that Team5 wait too much time to take action. Hearthstone has a huge player base, there are a lot of players giving feedback, its truly easy to see when things are getting out of control and yet, Blizz just wait until noone cares anymore. While I'm having the most fun I ever had in hearthstone right now, countless times I stopped playing the game because of OP decks got out of control and blizz was posting "its still too early".
4
While they are pretty random, they do give you card generation which is something that you really need as rogue. If its a cheap spell its even better. But I do understand that Patches makes it way better.
2
I love this deck. I really do. Its the most fun I ever had with a deck. I did some changes because the druid rise is real and I dont have patches. So I got Shaku instead of patches and remove shadowblade and a questing adventure for 2 vanish, Vanish is so good with valeera and giants...god. Just laugh when you vanish all those scarabs and the druid with 10 cards at their hand and you put out 3 arcana giants for free.
3
This is kinda a lame excuse. I play shadowverse and those guys are mobile first and they nerf the hell out of strong cards every single month. They went on to nerf Blood in their new expansion (was way too powerful just like druid) at the same month it was launched (or at least really close). They went ahead and nerfed two other archetypes that would sure get too damn powerful with the blood nerfs and they used win rates ad play rates to back that up. Changes in mobile takes time, its true. But its clear that Team5 wait too much time to take action. Hearthstone has a huge player base, there are a lot of players giving feedback, its truly easy to see when things are getting out of control and yet, Blizz just wait until noone cares anymore. While I'm having the most fun I ever had in hearthstone right now, countless times I stopped playing the game because of OP decks got out of control and blizz was posting "its still too early".
8
Kibler is fantastic. I follow him since MTG and his passion for Hearthstone is intoxicating. One of the best for sure.
5
Nice card to play at your enemy Ticking Abomination
2
I would not say its better, because clearing the board at your turn gives you the chance to get board advantange. But its way more reliable.
2
Unlicensed Apothecary gets a lot better with this card.
2
Not sure about the card effect, but that art is gorgeous.
2
Well thats it, elemental control mage here I come (just hope I dont get any freeze shaman at the ladder)
8
Wow, blizz is finally giving a lot of cool stuff. Hope events are a constant thing.