So I'm a little pissed off at Blizz. During their open applications for a junior card designer, they required applicants to submit a card idea. From my cover letter, dated May 28, 2016:
Stratholme Night Watch (Neutral) (Rare)
5 Mana, 3/3
Battlecry: All enemy minions lose stealth.
Voice(human, perhaps a peasant turned militia or a footman/knight):
Appearance: “Who’s there?”
Attack: “Come out, come out, wherever you are!”
Death: “To arms! (cough)”
Art: Human in Stratholme, prior to the culling. Holds a staff or pike in his right hand, left hand holds out a lantern. Camera is situated in an alley, and the Night Watch is peering into it.
In looking at Whispers of the Old Gods, I feel like there’s a lot of design space in an expansion for a stealth-heavy set, or one where there are cards that play off stealth. The Stratholme Night Watch would be a reasonable counter to the meta. 5 mana might be high for the body, but if there’s a card that relies on other minions having stealth to activate it’s ability, this turns into a very solid hoser very quickly. Given what it does, it could probably be an Epic alongside Big Game Hunter, but I feel a rare will make it much better for what it does. It’s narrower in scope than BGH, but still worthwhile that it would be a bomb in limited if stealth minions were a thing. Otherwise, it’s rather good against druid and rogue.
So, yeah. They lifted my card idea, didn't give me the job, and there's not a damn thing I can do about it. The contract I agreed to when I submitted my application gave them full rights to the content.
If you're referring to the deck lists here on Hearthpwn, the blue cost is total dust required, red is how much dust you need based on your collection. You need to use Inkeeper to use this feature.
The one question I have is, what can Blizz reasonably do? They do not control who uses twitch, nor do they have a means of really policing the actions of people not using their service. Now, maybe it's just me, but Terrence seems like a really chill guy. I get the impression he doesn't want conflict, as much as he doesn't want the hate speech.
To me, this feels like someone out there is grousing to Blizz about something Blizz has no control over, and they're taking the PR avenue. Mike has no tolerance for bullshit, though. I think he will implement something on the Blizz side, but won't do anything to twitch.
Some people have really good decks, but real life commitments make it so that they can only play for an hour a week.
Perhaps the best solution should be to also provide rewards for losing a game without conceding (a random common card 3 for every 10 games played, win or lose, for example). This would allow new players to build a better collection quicker and is a meaningless reward for more veteran players.
That's...actually not a bad idea. It would help newer players build out their card base and veterans get an extra 5 dust. Restrict it to basic set to make it even more appealing for new users.
Also, f*** Jackson Howard. Real men play Scorched Earth with their NBN. :P
I did something similar at one point with Planetside 2. Any time I died and didn't get revived, I did 5 pushups. It worked decently, I'd do a good 20-30 pushups an hour. For not being in shape, that worked well!
Oh wow I did the same when I played Planetside 2!
When you think about it, either you git gud or you git swole. Either way, you win. :P
I did something similar at one point with Planetside 2. Any time I died and didn't get revived, I did 5 pushups. It worked decently, I'd do a good 20-30 pushups an hour. For not being in shape, that worked well!
Had a bunch of high cost cards in opening hand, fished all of them for a double Azure Drake and the lone Flamestrike. My opponent got me down to 3 health, my one saving grace was the Archmage Antonidas that I dropped in place of another card. C'Thun at 17 attack cleared out a board for me, gave me more of a chance to stabilize.
Given the dark nature of the coming set, I suspect Rogues will get another opportunity in the spotlight. Rogues always struck me as more of a control playstyle, even though they haven't in recent years. I feel like they'd be like Blue spells in Magic, lots of bounce, deft combat tricks, and ways to impede the enemy without actually doing damage/destroying things. Playing up the whole cloak and dagger thing, you know?
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So I'm a little pissed off at Blizz. During their open applications for a junior card designer, they required applicants to submit a card idea. From my cover letter, dated May 28, 2016:
So, yeah. They lifted my card idea, didn't give me the job, and there's not a damn thing I can do about it. The contract I agreed to when I submitted my application gave them full rights to the content.
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If you're referring to the deck lists here on Hearthpwn, the blue cost is total dust required, red is how much dust you need based on your collection. You need to use Inkeeper to use this feature.
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Anyone have video of Turna's matchups? I wanna see him play this deck.
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Personally, I'd remove Dire Wolf Alpha for Knife Juggler. I feel it'd have better synergy with the deck overall, especially those Snake Traps.
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The one question I have is, what can Blizz reasonably do? They do not control who uses twitch, nor do they have a means of really policing the actions of people not using their service. Now, maybe it's just me, but Terrence seems like a really chill guy. I get the impression he doesn't want conflict, as much as he doesn't want the hate speech.
To me, this feels like someone out there is grousing to Blizz about something Blizz has no control over, and they're taking the PR avenue. Mike has no tolerance for bullshit, though. I think he will implement something on the Blizz side, but won't do anything to twitch.
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Mill Rouge? What's wrong with a red mill? /spellingnazi
In all seriousness, it's not OP. It's still not to the point of needing a nerf. Mill Rogue needs more than just Coldlight to be viable.
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I did something similar at one point with Planetside 2. Any time I died and didn't get revived, I did 5 pushups. It worked decently, I'd do a good 20-30 pushups an hour. For not being in shape, that worked well!
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Had a bunch of high cost cards in opening hand, fished all of them for a double Azure Drake and the lone Flamestrike. My opponent got me down to 3 health, my one saving grace was the Archmage Antonidas that I dropped in place of another card. C'Thun at 17 attack cleared out a board for me, gave me more of a chance to stabilize.
Close game, tons of fun. Would recommend.
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Honestly, I plan on dusting these if I get them. There's not a situation I can think of where this over Auchenai Soulpriest would be a good idea.
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And here I thought people knew about AdBlockPlus. I mean, good grief, it's been around for almost a decade now...
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Signed. I for one would like to see a legacy WotLK server set up.
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Given the dark nature of the coming set, I suspect Rogues will get another opportunity in the spotlight. Rogues always struck me as more of a control playstyle, even though they haven't in recent years. I feel like they'd be like Blue spells in Magic, lots of bounce, deft combat tricks, and ways to impede the enemy without actually doing damage/destroying things. Playing up the whole cloak and dagger thing, you know?