They should just make spawn of shadows deal 2 damage to each hero. They should also put raza at 6 or 7. They shouldn’t kill a deck just because it’s strong.
I agree it is a good direction, and I like the new system. However, players protest and complain specifically because they love the game. They don’t want the game to get worse. The sentiment here is that the new 35 card mini-expansions increase the cost of the game about 26%, but the new reward system does nor increase the amount of rewards by 26%. It is a fair thing to say, and people do enjoy the game, otherwise they wouldn’t complain; they just wouldn’t care at all.
Looks pretty interesting. I personally think sweet tooth is way too slow though. It comes down after playing a 3 or 4 mana card, so I think it’s too late to make a good impact in such an aggressive deck.
This actually looks like a good deck. I’d cut the witch’s brews though. You’re going to need some more clears for the incoming meta. Maybe even oozes for the DH’s.
I know that people have been asking about this for a while and have been replied to with, “ it’ll come in the middle of phase two.” However, it is the beginning of October and we are still waiting on an announcement or teaser relating to the new gamemode that Blizzard said would come out in Phase 2. Has there been any response from Blizzard about this? If not, when should the player base expect it to be released? Also, what would you like or not like the new gamemode to be?
I agree that it is a problematic card, but it’s even more problematic in wild. Hall of Faming it is not the right way to solve it, but maybe a nerf or change is.
Just play wrenchcalibur or Bad Luck Albatross . It’s a beatable deck, especially with decks like Darkglare warlock and even shaman making massive boards on turns 3-4. Priest has plenty of weaknesses, and it’s possible to exploit them. Remember Grizzled Wizard +Sir Finley Mrrgglton ? Frankly, a change.org petition isn’t going to change anything, so you might as well wait and counter the meta until something happens: either a counter deck emerges, or the deck is nerfed.
No. Imagine playing against highlander decks without any options for disruption whatsoever. In wild, raza priest would become more prevalent than it already is. It’s already enough of a restriction to have to draw most of your deck to play him. That’s why not every deck just throws him in as the last card.
I think that Aggro v Aggro matchups are extremely skill testing. It’s pretty similar to control v control matchups as well, in that management of resources determines the outcome of the game. It’s sad that the game has become so swingy lately. It takes all the skill out of it, but admittedly, swingy cards are fun to play with.
0
They should just make spawn of shadows deal 2 damage to each hero. They should also put raza at 6 or 7. They shouldn’t kill a deck just because it’s strong.
8
I agree it is a good direction, and I like the new system. However, players protest and complain specifically because they love the game. They don’t want the game to get worse. The sentiment here is that the new 35 card mini-expansions increase the cost of the game about 26%, but the new reward system does nor increase the amount of rewards by 26%. It is a fair thing to say, and people do enjoy the game, otherwise they wouldn’t complain; they just wouldn’t care at all.
0
Looks pretty interesting. I personally think sweet tooth is way too slow though. It comes down after playing a 3 or 4 mana card, so I think it’s too late to make a good impact in such an aggressive deck.
0
This actually looks like a good deck. I’d cut the witch’s brews though. You’re going to need some more clears for the incoming meta. Maybe even oozes for the DH’s.
0
Depends on your collection, but I would save for the next expansion
0
Can you post the picture?
0
Good question. I assume they’ll just either make it impossible to trigger or they won’t print any corrupt beasts.
0
I know that people have been asking about this for a while and have been replied to with, “ it’ll come in the middle of phase two.” However, it is the beginning of October and we are still waiting on an announcement or teaser relating to the new gamemode that Blizzard said would come out in Phase 2. Has there been any response from Blizzard about this? If not, when should the player base expect it to be released? Also, what would you like or not like the new gamemode to be?
3
I agree that it is a problematic card, but it’s even more problematic in wild. Hall of Faming it is not the right way to solve it, but maybe a nerf or change is.
0
Just play wrenchcalibur or Bad Luck Albatross . It’s a beatable deck, especially with decks like Darkglare warlock and even shaman making massive boards on turns 3-4. Priest has plenty of weaknesses, and it’s possible to exploit them. Remember Grizzled Wizard +Sir Finley Mrrgglton ? Frankly, a change.org petition isn’t going to change anything, so you might as well wait and counter the meta until something happens: either a counter deck emerges, or the deck is nerfed.
8
No. Imagine playing against highlander decks without any options for disruption whatsoever. In wild, raza priest would become more prevalent than it already is. It’s already enough of a restriction to have to draw most of your deck to play him. That’s why not every deck just throws him in as the last card.
5
Yes.
0
Wait, what minion is that?
1
I think that Aggro v Aggro matchups are extremely skill testing. It’s pretty similar to control v control matchups as well, in that management of resources determines the outcome of the game. It’s sad that the game has become so swingy lately. It takes all the skill out of it, but admittedly, swingy cards are fun to play with.
1
I love the deck so much, but don’t craft it to win, craft it to have fun. After all, it is a game.