This is a pretty fun idea. But it has no good use.
- When you play your fifth Coldlight Oracle, theres a small chance you have 8 cards in hand, usually your hand will be filled up by then, leaving no room for the quest.
- In your mulligan you'll have a significantly smaller chance of actually getting the Coldlight Oracle if you keep the quest.
- There aren't too many minions in the deck that actually attack, or form a threat, as most minions get bounced or bounce themselves. The only minions who profit to turn into 5/5s are the taunt minions (and vilespine-ish), but they are usually played after completing the quest
I think it's much better to run it without The Caverns Below, but it could lead to some real snowballing going on.
3
Older British players will struggle to distinguish this card from Arthur Scargill, the trade union leader who led the miners strike.
As for this card; I don't know if this'll make Murloc Shaman a thing again, but getting it from Neptulon's got to be good right?
[edit - or, even better, Megafin!]
1
I'm sad the Legion of Boom broke up too.
4
First thought is "I hope they're going to revise the Prince Malchazar and Unstable Evolution text with these new keywords".
1
It's the same with any card game I think. We'd all like to be the guy who crafted a cool deck by themselves and made it to #1, but we can't all be master deck crafters and if the consensus is that a certain combination of cards is more effective than anything else, why wouldn't you play it? Hearthstone is lucky that it's got the variety it does, and that the powerful decks can be kept in check. And if you're smart, you can do pretty well with most deck archetypes.
2
Love it. I'm 6-1 so far and that loss was only because the internet died and I couldn't find my mobile phone in time to set up a hotspot.
3
Just had this game:
T1 Pass
Opponent pass
T2 hero power
Opponent hero power heals face
T3 hero power
Opponent hero power heals face
T4 hero power
Opponent hero power heals face
T5 Cabalists Tome from Shifting Scroll.
Opponent concedes
2
My favourite moment was playing an Archbishop Benedictus deck against another Archbishop Benedictus deck. By the end I hand a hand full of Shadow Word Death and my opponent had a board full of Benedictus. The game went to the turn limit, because neither of us wanted it to end.
3
Managed to get The Caverns Below in a pack today (that'll teach me to chase down old pity timers) but I'm wondering, does it have a place here? If you're playing more than 5 Coldlight Oracle you'll complete the quest almost by accident, and it could lead your opponent into thinking you're playing a straight up Quest Rogue.
2
Hehe, fun. With Atiesh out, Mind Controlled a Malygos. Next turn, Free From Amber into Mayor Noggenfogger + Grommash Hellscream from Atiesh, and STILL piled all that damage onto face.
1
Pretty sure it's always been that way - if you've got one of each of the standard totems, you can't use your hero power a fifth time. No Idea how that works with Justicar Trueheart though.