From what I've seen of Hearthstone so far, there is a 30 health cap and a cap on the amount of creatures(minions) on the board. Am I correct in this assumption, or am I missing something?
Yes, 30 health and 7 minions cap.
There is some interesting abilities, but the game is not as complex as MtG, but we have to take in consideration that the game is just debuting, so it is at an early stage.
Well, particularly i think Arena is the Core of the game, right now.
And for that, they need you to play it, because it is the way they make profit with the game.
If you could go Play Mode and develop your deck without paying anything, it would not work for them.
At Arena, at least, you have to pay a fee to enter. And i believe it is why your rewards are just above the average when you play Arena (if you win 50% if the games).
So, until they develop another tournaments modes with a fee, i guess we will have to bare with it.
And, c'mon, if it was fast to complete the collection, no profit as well, so we will have to spend a little money for that.
That is why the matchmaking rank is about your entire deck collection, so you don't get so frustrated by meeting other people with extraordinary cards in the games.
The success of the game relies on the creation of other features (tournaments, expansions, etc), or Ipad players will just get bored soon, because there the environment is so fast, there is tons of apps to download, tons of games, etc.
448 common, 5 Golden common, 131 rare, 7 Golden Rare, 26 Epic, 2 Golden Epic, 6 Legendary
So:
- 1 Rare each 0,9 packs (being 1 Golden each 17,85 packs)
- 1 Epic each 4,46 packs (being 1 Golden each 62,5 packs)
- 1 Legendary each 20,83 packs (no Golden)
Erskow, you're the man.
The maximum streak of normal packs were of 5 packs in a row.
The feeling i have is that they have made a very great job on this. You don't feel frustrated while opening the packs and you always want to open more of them.
Details from the openings are below:
COMMON
- 1 pack with 1 Golden common + 4 common
RARE
- 71 packs with 1 rare + 4 common
- 5 packs with 1 Rare + 1 Golden common + 3 common
- 1 pack with 1 Rare + 2 Golden common + 2 common
- 4 packs with 1 Rare + 1 Golden Rare + 3 common
- 9 packs with 2 Rares + 3 common
- 1 pack with 2 Rare + 1 Golden common + 2 common
- 1 pack with 3 Rares + 2 common
- 1 pack with 2 Rare + 1 Golden Rare + 2 common
EPIC
- 2 packs with 1 Epic + 4 common
- 17 packs with 1 Epic + 1 Rare + 3 common
- 1 pack with 1 Epic + 2 Rare + 2 common
- 1 pack with 2 Epic + 1 Rare + 2 common
- 1 pack with 1 Epic + 1 Golden Rare + 3 common
- 1 pack with 1 Golden Epic + 4 common
- 1 pack with 1 Golden Epic + 1 Rare + 3 common
- 2 packs with 2 Epic + 3 common
LEGENDARY
- 4 packs with 1 Legendary + 1 Rare + 3 common
- 1 pack with 1 Legendary + 4 common
- 1 pack with 1 Legendary + 1 Golden Rare + 3 common
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Seems pretty nice to me.
I hope they agree with it.
Congrats on the initiative.
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Lol, it looks like you can get all the amount in 1 currency then, instead of splitting it.
So it "upgraded" from 1 item to a Golden common, interesting.
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Yes, i hope too, and i guess they will, but not so soon, they may do it as an expansion.
People are saying it will be announced a new feature in BlizzCon, i guess, just before Christmas.
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Yes, 30 health and 7 minions cap.
There is some interesting abilities, but the game is not as complex as MtG, but we have to take in consideration that the game is just debuting, so it is at an early stage.
It could be a nice time to get involved, tough.
Welcome aboard.
P.S. I am hoping to get a Beta key, yet.
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Well, particularly i think Arena is the Core of the game, right now.
And for that, they need you to play it, because it is the way they make profit with the game.
If you could go Play Mode and develop your deck without paying anything, it would not work for them.
At Arena, at least, you have to pay a fee to enter. And i believe it is why your rewards are just above the average when you play Arena (if you win 50% if the games).
So, until they develop another tournaments modes with a fee, i guess we will have to bare with it.
And, c'mon, if it was fast to complete the collection, no profit as well, so we will have to spend a little money for that.
That is why the matchmaking rank is about your entire deck collection, so you don't get so frustrated by meeting other people with extraordinary cards in the games.
The success of the game relies on the creation of other features (tournaments, expansions, etc), or Ipad players will just get bored soon, because there the environment is so fast, there is tons of apps to download, tons of games, etc.
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ok WarProphet, fixed.
Tx for everyone that is contributing.
Soon we can have a precise estimate.
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I support your movement :-)
Even if i don't have a key.
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When i thought i would have to wait a lot (i am from Brasil) i knew it would be available for my region.
But no email until now and no luck in contests.
So, will they make it closed Beta in all regions before the unlucky ones may download it?
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Ok, Noxious opened 125 packs = 125 * 5 cards = 625 cards (40 packs + 80 packs + 2 packs + 3 packs)
It went likes this:
448 common, 5 Golden common, 131 rare, 7 Golden Rare, 26 Epic, 2 Golden Epic, 6 Legendary
So:
- 1 Rare each 0,9 packs (being 1 Golden each 17,85 packs)
- 1 Epic each 4,46 packs (being 1 Golden each 62,5 packs)
- 1 Legendary each 20,83 packs (no Golden)
Erskow, you're the man.
The maximum streak of normal packs were of 5 packs in a row.
The feeling i have is that they have made a very great job on this. You don't feel frustrated while opening the packs and you always want to open more of them.
Details from the openings are below:
COMMON
- 1 pack with 1 Golden common + 4 common
RARE
- 71 packs with 1 rare + 4 common
- 5 packs with 1 Rare + 1 Golden common + 3 common
- 1 pack with 1 Rare + 2 Golden common + 2 common
- 4 packs with 1 Rare + 1 Golden Rare + 3 common
- 9 packs with 2 Rares + 3 common
- 1 pack with 2 Rare + 1 Golden common + 2 common
- 1 pack with 3 Rares + 2 common
- 1 pack with 2 Rare + 1 Golden Rare + 2 common
EPIC
- 2 packs with 1 Epic + 4 common
- 17 packs with 1 Epic + 1 Rare + 3 common
- 1 pack with 1 Epic + 2 Rare + 2 common
- 1 pack with 2 Epic + 1 Rare + 2 common
- 1 pack with 1 Epic + 1 Golden Rare + 3 common
- 1 pack with 1 Golden Epic + 4 common
- 1 pack with 1 Golden Epic + 1 Rare + 3 common
- 2 packs with 2 Epic + 3 common
LEGENDARY
- 4 packs with 1 Legendary + 1 Rare + 3 common
- 1 pack with 1 Legendary + 4 common
- 1 pack with 1 Legendary + 1 Golden Rare + 3 common
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K, Noxious, 16/07:
2 wins: 25 g + 10 g + 5 arcane + 5 arcane + 1 pack
9 wins: 150 g + 50 g + 95 arcane + 55 arcane + 1 pack
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Well, well. Looks like at max you gain 4 boosters, then.
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Noxious ended with 3 wins and got 25 gold + 5 gold + 10 gold = 40 gold, 10 arcane and 1 pack.
It is almost as much as they got with 1 victory in the streaming.
So i guess the rewards will be a lot more humble than expected and 7 victories will really just pay you back.
I assume they are betting on the fun of Arena instead of the prizes you would get.
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http://www.hearthpwn.com/deckbuilder/mage#19:1;24:2;26:1;33:1;49:1;56:1;94:1;160:2;176:1;177:1;179:1;276:2;280:1;339:1;467:1;477:1;489:1;496:2;522:2;525:1;589:2;595:2;672:1
Paste it here, just like this?
Good luck to all.
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EZmode got a key. He is streaming in Twitch.
And Noxious too. Congrats.
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Are you in possession of Beta?
Don't hide anything. lol