Man really enjoyed this deck it is a nice change compared to the same things floating around.
- damnringer
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Technique970 posted a message on Top 100 Legend Big Rogue!Posted in: Top 100 Legend Big Rogue! -
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MorbidRabbit posted a message on Top 100 Legend Big Rogue!Posted in: Top 100 Legend Big Rogue!What a deck !! I’ve probably been lucky but for now it works very well for me, thank you 🙏
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hillandder posted a message on Fr0zen's Control Mage - Hearthstone World Championships 2017Posted in: Fr0zen's Control Mage - Hearthstone World Championships 2017Anyone have any insight on what this deck typically beats/loses too? Want to craft Jaina but would like to see win rates first
It is very good vs aggro and tempo decks but will have a very hard match vs any priest and can concede vs cubelock. -
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Macropod posted a message on Can aggro priest be tier 1/2 in this meta?Posted in: PriestI am recently playing a Mid-Range Priest build, which I try to make viable (can post the list later) and therefore really appreciate your attempt at building that Aggro Priest as both decks have similarities.
Best tier possible? Tier 2 - could be tier 1-1.5 if you can find the perfect balance in a Inner Fire/Divine Spirit build, which I have not been able to as of now.
However, let's address your current deck and let me give you some thoughts of mine on what to improve:
1. Take Young Priestess out. Every 1-drop that dies to Patches (or to a ping of any kind) is one that is not good enough sadly. Your deck needs to snowball as consistently as possible and a Priestess does not help that cause, as she is not safe to stay on the board for an Ascendant buff for example. Her effect becomes pretty insignificant later on as well. A way better minion for your deck would be Fire Fly. With 2 health, it survives the first turn pretty much always, it gives you another minion to put on the board and therefore an additional target for Cobalt Scalebane and Shadow Ascendant.
2. Shadowform doesn't seem to help you winning in the most cases. It is too slow, as it can't be played on curve in an Aggro deck. That card is a too big hit on tempo and therefore not worth the slow 2-damage burn.
3. Crazed Alchemist kinda made sense in that deck template (even though he didn't have enough good targets for Inner Fire/Divine Spirit), but not so much in your deck. Same applies to Inner Fire. Most buffs in your deck are ones for the attack value and don't really run too many high health + low attack minions where Inner Fire is best played on. You should either cut 1 or even 2 Inner Fires or add more good targets for it, because as it stands now, you are better off running SW: Pain instead of Crazed and Inner Fire. It is a way more consistent card in what it does and has the same effect if not better in your specific deck. Also, removing Doomsayers and Southsea Captain always comes in handy
--> You could also try Shadow Visions for the sole purpose of getting more Mind Blasts, I believe it would do a better job than Shadowform anyway
4. Ooze is unneeded, as there is no class besides Paladin that runs bigger weapons that need to be destroyed, as Pirate Warrior got less viable and played. Also Fallen Sun Cleric is pretty lackluster as well.
General replacements or potential inclusions could be: Fire Fly (you should include that imo), Dirty Rat, Curious Glimmerroot, SW: Pain, Spellbreaker, Bonemare, Tar Creeper or Stonehill Defender (and also a teched Dirty Rat) to get more Inner Fire value if you decide to keep it.
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Ktosislav posted a message on Un'goro Tarim Paladin ! Legend ! no more SMOrcPosted in: Un'goro Tarim Paladin ! Legend ! no more SMOrcI went from rank 15 to 10 with slightly changed version of this deck (I didn't have Sunkeeper Tarim, which is pretty much vital, but it turns out that there is pretty high chance for getting him and other Paladin taunt legendaries from Stonehill Defender, so I replaced Tarim and one Roc with 2x Stonehill) and my overall stats were about 20w/7l (I'm not counting few losses that occured because I was disconnected from Battlenet even before mulligans and couldn't reconnect to the game - I lost 2-3 times because of that).
During my climb I didn't find many Taunt Warriors, but they weren't too big of a problem - Hydrologist is awesome in this matchup for resurrecting Tirions or getting Tarims/Stonehills back to hand for more value. Quite a few games I played against Midrange Hunter, and in this matchup if you can answer their biggest threats (mainly Hyenas and Highmanes) it's rather straightforward. I also defeated one oddball Purify Priest, but it was mainly his fault - he went all-in with his minions on board and got punished by Pyro+Equality. But what is the most awesome about this deck? I faced (heh) 6 Pirate Warriors and DEFEATED EVERY SINGLE ONE OF THEM. Spikeridged Steed on leftover minion on turn 6 followed up by another one or Forbidden Healing turns out to be pretty soul crushing for them. My only losses were 1x Paladin Mirror (Midrange Murloc version).1x Elemental Shaman with Bloodlust, 2x Quest Rogue, 1x Arcane Giant Miracle Rogue, 1x "Miracle" Priest with Lyra and 1x Midrange Hunter (with HUUUUUGE Hyena).
What i'm trying to say here is that THIS ARCHETYPE IS AWESOME AND HEALTHY FOF THE META, AND I LOVE IT!
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supersidor posted a message on Inkmaster Reno Mage - Easy rank 5Posted in: Inkmaster Reno Mage - Easy rank 5spells are fun, so fun! I'll take this:)
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This deck is so fun. Welcomed fun in the current meta. Horrible odd pally matchup though. I subbed in violet wurm and had a slightly better matchup. Cheers on the deck!
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Bragging about how little you’ve paid while stating how many hours you’ve played isn’t a brag at all.
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Tirion is clearly the move. Dus him for that guy!
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I've been having a ton of success with Murlock in the current meta (with the exception of taunt warrior). One of the big downsides is people expect zoolock so they are mulliganing correctly. I've been winning on turn 5-6 consistently. It crushes Quest Rogue.
My current list:
Doesn't use many class cards, but the hero power really helps out!
EDIT: Currently at Rank 9
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Dirty rat on turn 9 is a lock to pull one of their pieces. Remove it and win!
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Haha! I had the exact same thing happen today. A nice 17/6 Hyena left on the board... I insta-conceded.
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-2 swashburglars and +2 netherspite historian
seems to make more sense. Been working great!
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Yep dragon priest on tempo will shred that deck.
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You want to cast a spell?! I wanna cast a spell!
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This deck has been fantastic in the current meta. If you can draw decently, you are going to beat pirate warrior, but honestly, I haven't seen much of those decks in the last couple days. Heavily favored against rogue, priest and other reno decks without Leeroy.
I've had a bit of trouble with jade druid, but am probably 50/50. The new aggro jade shaman is also causing problems. Overall, though, most matchups are favorable and the deck is a ton of fun to play. Up to level 7 and no sign of slowing!