Something tells me that a Tauren Sunwalker would not be part of the Alliance faction.
I know you guys are mad we got paladins, but you ain't having our Tauren babes.
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Best. Flavor Text. Ever. Of all time.
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wondering if this was removed from the tutorial as i have never seen it.
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Why is Huffer "More trouble than hes worth"? Having charge can be really handy sometimes, or hes a throwaway to buff hyena
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One of the best answers to Blood Imp.
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Misdirection, hurr durr.
In a matter of fact, I lost counting of how many times this happens.
Late game, my Misdirection is on, I summoned Krush, he decides to steal it with Mind Con"Troll", Then he gives me "well played" at this point I lose the control of my laughter. And then he attacks. "WHY DID I STEAL HIS KRUSH, AAAAAAAAAAAAAAAAA" I imagine that this is his reaction when the game ends.
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Quote from Arghal »
He does get +6 attack EVERY SINGLE TIME he takes damage, as long as he survives, so the max he can get out of his enrage is +64, for a total of a badass 68 / 1 Minion! Asumming he only eats 1 damage each time, and if he manages to survive that long.....
So Cruel Taskmasters, that 0 cost warrior card that deals 1 damage and gives +2 ATT, and whirlwind would probably be a good addittion to this guy. An Enrage deck with Lv 1 Priestess and commanding shouts is at hand...
No he doesn't. You're 100% wrong. Please stop spreading misinformation. http://hearthstone.gamepedia.com/Enrage
If he takes 1 damage he will be a 10/8. If he takes a second piece of damage, he will be a 10/7.
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Yeah u need heavy board control this is why i think adding multi shot to this deck raising your chances of winning. With heavy board control having weapon early is not mandatory (u have hero power for doing dmg) and if u get rid of his board constantly he won't kill u with his spells.
1 explosive shot more is pretty handy aswell and flares instead of tracking, tracking have drawback it can save u in one turn but u will lack certain cards that u discarded later.
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Try multi shot, its really good.
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Yeah i saw your thread some time ago and im following your advice right now. It really looks like less players play arena since i rarely am able to queue up for a game in less than 15 seconds even at 0-3 range wins at EU server nowdays. Ppl really have to save gold for Naxx, theres no other explenation.
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Nice detalied guide, thank man.
I don't have sunwalkers so i use 1 lord of arena and 1 fen creeper.
As usual for heroic bosses u need to basically have good/perfect starting hand in order to win.
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Those heroic bosses are poorly made, u rely heavly on luck theres no skill involved.
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Yeah its better to insta concede if u don't have atleast 2 of those cards at starting hand.
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Just faced handlock who played around this deck, he rekt me by using harrison jones against my doomhammer, got 4 cards from it, beware guys.