Expect druids to get card like this in next expansion or near future
2 mana Epic , choose one gain an empty mana crystal or draw a card
The troll character we play as gotta have the best Well played emote i have ever heard.
It seems that every boss have a reaction to our emotes which is nice. Overall it seems decent so far i like it more than the puzzle one we had before.
P.S why are people so entlited? you just got a free optional content and if you play solo content just for rewards simply skip it
I know how HS is way more random than the other card games. Maybe you should take it less seriously knowing this.
And no, HS was meant to be casual in the first place, but there are tournaments and "big/official" tournaments, because it is Blizzard and they obviously want to make the game bigger.
All they had to do was just ban this single card for the tournaments, and yet they chose to take fun away from casual player base which is the vast majority.
The best card / worst nerf ever made in HS.
The card was made for casual games, then nerfed because of serious games.
So why would they print such a fun card in the first place only to destroy it?
The solution should have been to leave it intact but make it Wild / Tavern Brawls only. Simple as that.
And by the way, Yogg's Battlecry should work as if he is NOT on the board yet, as with ALL the other Battlecries in the game.
Welcome to the Winners' Gallery for Hearthpwn's Weekly Design Competition!
Below you'll find each week's winner(s) and a link to the relevant competition thread so you can browse the other finalists, poll results and (for Season 1 only) a sorted Imgur Album of all submissions!
Please let one of the Fan Creations moderators aware of any incorrect links / images etc!
Thanks to nurgling13 and Demonxz95 for helping keep this up to date!
Given that Dean Ayala even asks on twitter how to get back people how quit / play less, I think it is pretty safe to assume that the game indeed loses ground quickly. Whereas MTGA rises, and I also moved from playing lots of arena in HS to just doing dailies, if even, while playing much more MTGA.
The game is just too expensive and sorry, but MTG is just the better game. Where HS basically plays in autopilot mode (ANY deck does, only arena is somewhat challenging), MTG allows more complex interactions and is just more fun once you get into it.
Haven't seen any posts on this here, so here we go:
The goal with Standard is to keep the meta fresh for each yearly rotation. There are some benefits to keeping Basic and Classic cards in Standard: Returning players have an entry-point to the new format, and new players experience classics like "Hogger" and "Arcane Missiles" that are iconic and great introductions to the game. People take breaks from Hearthstone, and being able to jump right back in with a few cards you already own and understand makes that experience a lot better.
That upside has a real downside in working directly against the big goal for Standard. It needs to feel different each year, and if Basic and Classic cards are still appearing in large densities year after year, we will not be achieving our goals for Standard.
We knew we weren't going to get there when the Year of the Kraken began, so we nerfed 12 basic/classic cards, to put more of the weight of the meta into the rotating sets. We always knew we'd have to watch the meta to see if any future changes would be needed when we got ready for the next year of Standard. If things are looking like they are going to be too same-y for that next year, we could see more nerfs, or we might rotate some additional classic cards to Wild, like we did with Old Murk Eye. No matter what, we're committed to making Standard fresh and exciting each new year.
He goes on to say:
Given the goal of Standard is to keep the game fresh each year, it's important to keep a lot of the power of the cards in the expansions, and not in the basic and classic sets. It's not clear what that balance of power should look like (is it ~10 cards from the basic and classic sets on average?), but we're currently skewed so high towards basic and classic cards in decks, that we are at high risk for 'samey-ness' as the years change in Standard. Buffing Basic/Classic cards *increases* that risk. If the goal is to get more cool cards into the meta, just releasing awesome new cards in expansions should make an impact there, and still keep Standard fresh.