• 0

    posted a message on Counterspell

    Its pretty nasty card on arena when your opponent use it and u dont have coin.

     

    Posted in: Counterspell
  • 13

    posted a message on Bloodsail Corsair

    Imagine u get this dude on arena and your opponent warrior just used gorehowl.

    The dream.

    Posted in: Bloodsail Corsair
  • 0

    posted a message on Is really possible to get 6-7 wins every run?

    Im tracking my winrate since beginning and its 59% atm.

    Usually i get around 4-6 wins somtimes less than 4 somtimes way higher than 6.

    Posted in: The Arena
  • 1

    posted a message on Are there no bad players in arena anymore?

    I noticed that aswell and took a break from arena untill ppl will get their naxx stuff finally. Everyone seems to have good drafts and play smart before naxx i often saw into the face players pre 5 wins now i see good ones at range 1-3.

    Atm i have really good pala deck and im 5-2 (3 argent protectors, 2 harvest golems, 2 true silvers 2 consecrations, aldor peacekeeper, yeti, equality, blessing of kings) im pretty sure before nax i would be at 10 wins 1 lose easly with it.

    In the last game I was playing against mage who used wyrm coin mirror image at turn one followed by kirin tor mage and secrets at turn 3 then when i droped big taunt he used poly it felt like im playing against constructed deck with perfect starting hand. It really sucks when opponent have incredible start and answer to everything u use.

    Posted in: The Arena
  • 1

    posted a message on Colma Tempo Warrior, top 50 legend

    Im using rag instead of groomash and spectral knight instead of black knight.

    Thats how my last game against shaman ended. Double armorsmith + whirlwind value <3

    Posted in: Colma Tempo Warrior, top 50 legend
  • 1

    posted a message on Zoo Hunter. Easy Legend (No unleash)

    Its all about if u get undertaker combo early or not. Undertaker is usefull only when u have it early else its completely useless card. Also i noticed if u dont get explosive trap early against zoo u will get rekt.

    Posted in: Zoo Hunter. Easy Legend (No unleash)
  • 1

    posted a message on Colma Tempo Warrior, top 50 legend
    Quote from BertBarth »

    Hey Juzamous,

    actually I have a 56% winrate against Hunter. i think the key is, not to have more than 1 or 2 minions on the board. Sometimes you have to rush him down as fast as you can, for that he can't rush you. Most of the problems against Hunter I had, if he get the Huffer from his Animal Compagnion. If he gets it, he can rush you down pretty fast. But if not, most of the times you have an answer against his minions.

    I thought about an Ooze too, because of his weapons. But in fact, I face more classes without weapons than classes with weapon. At which rank are you plying? I think Colmas test-changes with Sludge Belcher can help alot against Hunter (and other rush-classes). Maybe you check out Colmas latest video (https://www.youtube.com/watch?v=FUGpJhwRqnM&amp;list=UUfW1oAeO8bBIeGUEHfjRgAw). It's from yesterday. He plays a few changes to this deck here.

     

    Edit: that's Colmas deck from the video: http://imgur.com/OUYkWHr

    Thanks man i just used this modifed deck and beaten 2 zoo's in a row easly.

    Posted in: Colma Tempo Warrior, top 50 legend
  • 0

    posted a message on Reynad's "OP Hunter" Mad Scientist Deck
    Quote from McBeeBT »

    If you have 7 different cards in the deck, you're not playing this deck :P

    Wrong look at the bottom of this guide

    " He also showed these other possible changes on stream:

    I use this kind of deck because of no low cost finisher like leeroy or arcane golem, those extra early drops make up for that.

    Opponents still play around buzzard + unleash combo eventho i don't have it.

    14:3 atm

    Posted in: Reynad's "OP Hunter" Mad Scientist Deck
  • -8

    posted a message on Reynad's "OP Hunter" Mad Scientist Deck

    Playing this deck feels like cheating lol, i feel bad for my opponents.

    Im 7/0 atm and im playing version without leeroy, buzzards or unleash i don't use tracking aswell.

    Even when im getting bad cards from spinners it dosn't rly matter.

    Posted in: Reynad's "OP Hunter" Mad Scientist Deck
  • 0

    posted a message on Reynad's "OP Hunter" Mad Scientist Deck
    Quote from LeftenantVeers »

    He was indeed. Alas, no streaming, but I took a screenshot for proof haha.


    No wonder, this deck is broken unless u are warrior, paladin or priest and build around it.

    Posted in: Reynad's "OP Hunter" Mad Scientist Deck
  • 0

    posted a message on F2P Heroic Thaddius Warlock by MrPLJ

    Basically u need corruption and soulfire at turn 1 or 2 followed by stallag or feugen at turn 5 for ensured win.

    Got him to -9 health at the end while having 12 left.

    Posted in: F2P Heroic Thaddius Warlock by MrPLJ
  • 0

    posted a message on F2P Heroic Thaddius Warlock by MrPLJ
    Quote from Dumonth »

    Thanks, but i made a important change.

    Removed both Nerubian Egg and put Abusive Seargent, this helps you to kill his 7/4 with any 2/1 card =)

    Sounds good u can increase your chance of killing them, i was thinking about putting 1/2 minions for 1 mana (else your 2/1 will become 1/2 and u cant kill them)  so i can kill them at turn two with them and abusive sergant.

    Posted in: F2P Heroic Thaddius Warlock by MrPLJ
  • 0

    posted a message on Celestial Serenity (Naxx Update In Progress)

    Is there any repleacement for injured blademaster? I have only one.

    Posted in: Celestial Serenity (Naxx Update In Progress)
  • -1

    posted a message on Zetalot's [Top Legend] Tempo Priest

    This deck sucks because of lack of removal u are not zoo when u have amazing drawing power to pull that kind of stuff. If your starting hand sucks u can concede right away.

    Posted in: Zetalot's [Top Legend] Tempo Priest
  • 1

    posted a message on Arena difficulty increasing?
    Quote from Pilleri »
    Quote from d4rki24 »

    I feel like im facing strong ppl at the range of 1-3 wins nowdays, before it was rare and usually i saw those ppl at 6-7 wins.

    Queues takes 15+ seconds often which is pretty unusual

    Long queue time (cause) -> facing opponents with widely different current Arena run record for their deck than what you have (effect). I call this getting "paired up" versus a stronger opponent; that strong opponent gets "paired down" versus a weaker opponent (= you). Because the queue is empty and you both need someone to play against, the matchmaker will let you play despite you two having widely different records for your decks.

    I recommend to abandon the queue after ~15 seconds, if your current amount of wins is 0-6. If you have 7+ wins, long queue is good for you.

    You can find more words about how The Arena matchmaker works in my Arena guide part 1:
    http://www.hearthpwn.com/forums/hearthstone-general/the-arena/10130-pilleri-arena-guide-part-1-for-intermediate

    Yeah i saw your thread some time ago and im following your advice right now. It really looks like less players play arena since i rarely am able to queue up for a game in less than 15 seconds even at 0-3 range wins at EU server nowdays. Ppl really have to save gold for Naxx, theres no other explenation.

    Posted in: The Arena
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