the card wasn't broken for half a year it's been out, only became broken now, maybe they knew about it and were prepared to nerf it when this expansion hits
they didn't want to do this right when the expansion was released but wait a bit and see what happens
Spellburst only takes effect after the spell is done, meaning that it would kill the 3 little minions and then summon them back once.
Wouldn't be so sure about that, look at how death rattles work with defile, defile is not one spell being cast its multiple spells being recast one after another with board being updated and effects triggered in between
Unless it hasn't been confirmed i won't be surprised if spellburst will activate after first defile
So you say im not be able to use my golden portrait because i choose wild?? Thats wrong.
I was more referring to the fact that you claimed you used a wild card in standard, if that was possible it would be a well known bug and would appear right after the rotation not 2 months later and blizz would fix that right away
Res priest itself is not the problem, the problem is Convincing Infiltrator, playing against res priest would be much more bearable if this card didn't exist
once you get all the cards from a rarity, then obviously you will start getting random ones, so it is possible to still get the ones you disenchanted from packs
The system has been explained to you. Cards are counted as collected, so if you dust cards you won't get them again from packs - other than by chance I guess (if you own all duplicates).
Therefore it is likely that you are wrong. Either you miscounted, seen something that is not correct or whatever could have happened. No one here can prove that because we were not there. If you think it is a bug then try and report it to Blizzard and explain your situation thourougly. Perhaps they can track your history or something.
I didn't disenchant anything and I did send Blizz screenshots (I would show them to you, but I don't know how this works here on the forum) - I understand no one is trusting me because they opened their packs day one and there wasn't a bug, but since the nerf patch the triplicate protection does not work - I just wanted to warn people about this
did you report it on the blizz bug forums? can you post the link to the thread, please?
I'm actually curious to see what comes of it, and if it indeed was a bug
geeez. quick question - how many cards can you put of a common rarity in a deck?
two, so that's how many you will open in packs before not getting more
I guess when people say no duplicate rule it may be misleading to new people, as the rule used to exist only for legendaries and you can only put one in your deck so you'd only get one before not getting it anymore
for commons/rares/epics this should be called no triplicate rule I guess
the way it works is that it will give you as many cards as you can put in a deck before stopping giving them until you get all the others
I would actually think they knew about this before and were prepared to push this given the reaction time
they started doing heavy testing not so long ago, and some of these cards they knew were problematic, they just werent sure how much, and it's different when you have even 1000 people testing(which I highly doubt they do), and when millions of people play it
the data over the first day confirmed what they were suspecting so they pushed the nerf asap for which, again, they were prepared
I think they wanted people to have some fun with DH and they knew that during frist few weeks most people will be playing withd DH as it's the first new class in HS
no, that's how it used to work for no dupes for legendaries back before these changes
now if you ever collected a card it is marked on the server as collected, and even if you de it, it never changes, it's made so that if someone gets a card that they don't want and de it, they won't get it in the packs until they have all other cards of that rarity
and once you get all the cards once then forever you'll be getting random ones(unless it's classic set and they actually add new cards to it)
1
Battletag: fez#21926
Region: EU
Trade Only?: Yes, you go first. I will show quest.
0
or this was the plan all along
the card wasn't broken for half a year it's been out, only became broken now, maybe they knew about it and were prepared to nerf it when this expansion hits
they didn't want to do this right when the expansion was released but wait a bit and see what happens
4
Does Spell Damage work with Nagrand Slam and Unleash the Hounds? ;)
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Wouldn't be so sure about that, look at how death rattles work with defile, defile is not one spell being cast its multiple spells being recast one after another with board being updated and effects triggered in between
Unless it hasn't been confirmed i won't be surprised if spellburst will activate after first defile
2
interesting how no one is talking about the hype for the new game mode
far as I remember this should be coming out with this expansion, or at least be announced now and released in a few weeks/months?
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I was more referring to the fact that you claimed you used a wild card in standard, if that was possible it would be a well known bug and would appear right after the rotation not 2 months later and blizz would fix that right away
0
do you not see that your hunter and priest screenshot is with rank in wild?
3
printed PDFs ;)
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Res priest itself is not the problem, the problem is Convincing Infiltrator, playing against res priest would be much more bearable if this card didn't exist
0
Battletag: fez#21926Region: EUTrade Only?: Yes. You go first0
once you get all the cards from a rarity, then obviously you will start getting random ones, so it is possible to still get the ones you disenchanted from packs
0
did you report it on the blizz bug forums? can you post the link to the thread, please?
I'm actually curious to see what comes of it, and if it indeed was a bug
0
geeez. quick question - how many cards can you put of a common rarity in a deck?
two, so that's how many you will open in packs before not getting more
I guess when people say no duplicate rule it may be misleading to new people, as the rule used to exist only for legendaries and you can only put one in your deck so you'd only get one before not getting it anymore
for commons/rares/epics this should be called no triplicate rule I guess
the way it works is that it will give you as many cards as you can put in a deck before stopping giving them until you get all the others
6
I would actually think they knew about this before and were prepared to push this given the reaction time
they started doing heavy testing not so long ago, and some of these cards they knew were problematic, they just werent sure how much, and it's different when you have even 1000 people testing(which I highly doubt they do), and when millions of people play it
the data over the first day confirmed what they were suspecting so they pushed the nerf asap for which, again, they were prepared
I think they wanted people to have some fun with DH and they knew that during frist few weeks most people will be playing withd DH as it's the first new class in HS
5
no, that's how it used to work for no dupes for legendaries back before these changes
now if you ever collected a card it is marked on the server as collected, and even if you de it, it never changes, it's made so that if someone gets a card that they don't want and de it, they won't get it in the packs until they have all other cards of that rarity
and once you get all the cards once then forever you'll be getting random ones(unless it's classic set and they actually add new cards to it)