• 4

    posted a message on Is Jade Druid here to stay?

    Remember when old gods came out and everyone was freaking out about cthun druid and how OP it was? Please wait until the meta settles.

    Posted in: Druid
  • 0

    posted a message on [Top 10 Legend] Aggro Freeze Mage Video Guide with Live Real-time Commentary+12 Win Heroic TB
    Quote from WaxPaper >>

    Is this deck limited at all by your card collection? I'm just wondering if there are rarer cards like Alexstrasza that might make the deck even stronger, or if this is as optimized as it gets, in your opinion...

     I mean he is using an (almost) all gold deck so I think that says something...
    Posted in: [Top 10 Legend] Aggro Freeze Mage Video Guide with Live Real-time Commentary+12 Win Heroic TB
  • 1

    posted a message on The Gadgetzan Rant
    Quote from Grynax >>
    Quote from Dxiled >>
    Quote from Grynax >>

    Ugh... I tried to stop myself from replying to threads like this, but I'm just gonna take this opportunity to say some things I've had on my chest for a while now because I always see people complain about the same thing on this forum.

    "Furthermore, control has never dominated the meta since the release of Naxxramas."

    *cough* *cough* Freeze Mage *cough* *cough* Handlock *cough* *cough* Warrior *choke*

    No, but in all seriousness, who wants one archetype to dominate the meta anyway? What I've seen so far from this expansion is a clear cut rock-paper-scissor system, and that's the way any card game meta should be. If there's one dominant deck, a counter will appear and become the new popular deck until another counter emerges. Such is the healthy progression of a competitive card game. Jade Golems get overrun by aggressive decks, aggressive decks are kept in check by efficient control tools, and control is being outvalued by, well, Jade Golems. Duh.

    So of course Jade Golem decks will be popular straight away. The decks are easy to build, the concept is easy to understand, but you know what the biggest reason is? The fact that the majority of players are greedy control players that constantly complain about aggro spoiling their fun, and it is that greed that the Jade Golems are made to punish. I'm looking forward to that, especially because I'm ready to mess those Golem summoners up real bad.

    Because the Jade Golem mechanic is overrated and slow. There, I said it. Can we stop fearmongering and doomsaying and just enjoy this expansion's theme now and maybe, just maybe wait until we see the rest of the cards?

    With best regards, a Grimy Goon. (I think I just stepped on a Jade Golem... Ew.)

     First off, Freeze Mage is combo. They just happen to control until they can combo. 
    Second, yes, the Jade Golems will keep greedy control decks in check. Yes, they will also keep non-greedy control decks in check. I don't complain about aggro ruining my fun, I tech against it. But how on earth, in the heavens, or in hell do you expect me to tech against an endless stream of growing minions without completely screwing up my game against aggro?
    Third, yes I do have a plan against those Jade Golems, but it means I can't play Warrior anymore. 
    With regards, a fellow Grimy Goon. (I think I stepped in a Kaza-Kola spill... Ew.)
     Fine, so it's combo-control if you really want to be that specific. To me, control is control. You point at things until they die, and repeat that until you either outvalue your opponent or they die of old age. The only difference is that combo-control is useless against 60 armor.
    The tech question, I can honestly not answer that one yet. We'll have to see how strong the Jade Golems are by actually going up against them first and seeing their remaining cards, but right now, their biggest weakness is that they have to sacrifice precious card slots for overpriced cards that maybe snowball out of control every tenth game, and all the other games we'll hear complaints from the Lotus about "curvestone" and how they don't have enough time to make their Golems big enough. Calling it now. The only scary thing is maybe Jade Idol, but even that thing is only as good as the other synergy cards that have yet to be revealed. I ain't even scared.
    And third, well... There's always the chance to make Aggro-Midrange Warrior work while Grim Patron is still in Standard.
     Freeze mage is in no way a control deck. It doesn't "control" until it combos. It stalls until it can kill its opponent, and has no win condition other than winning with spell combos. It's a combo deck. By that logic every combo deck is a "combo-control deck" because it "controls the game until it combos"
    Freeze Mage is a combo deck. The only deck that I think would be called Combo-Control is anyfin pally, because you rely a lot less on your combo to win an the deck plays out a lot like a standard control paladin with a combo finish. Freeze mage is just... different.
    Posted in: General Discussion
  • 1

    posted a message on You hate to admit it, but you love the RNG**

    Remember the chess brawl? And how everyone kept saying it was bad and boring? The truth is, without some RNG, games are really boring. Every game plays out exactly the same. RNG is fine to a certain extent.

    Posted in: General Discussion
  • 1

    posted a message on On Blizzard's "No New Class" Excuse

    You spell it "Synergy" not "Sinergy"

    Posted in: General Discussion
  • 2

    posted a message on My idea for a change to Shield Slam.

    No. Shield slam is not as good as you think. People always overrate this card calling it "1 mana deal 30 damage" which is totally not true. When you are behind on low armor, shield slam struggles to find a use. There are quite often situations where shield slam doesn't do what execute could do at 1 mana. It also only works in controlling warrior decks, and is a flavorful card. Should not be nerfed.

    Posted in: Card Discussion
  • 2

    posted a message on We're Getting a Control Meta.

    People say this every expansion, and it never happens, so logically I think it won't happen.

    Posted in: Standard Format
  • 1

    posted a message on 2 expansions each year... Is collecting not an option any more?

    I love how people complain about blizzard adding more content.

    Posted in: General Discussion
  • 1

    posted a message on Armor removal / piercing mechanic?
    Quote from Oshigawa >>

    Actually, secret eater is teched in most decks in wild.

     Actually, secret eater still sucks in wild. 
    Posted in: General Discussion
  • 6

    posted a message on Will Mean Streets of Gadgetzan become the expansion with highest power level?

    I think Naxxramas is the most powerful expansion, because honestly a lot of staple cards came from there. Belcher, Loatheb, Deathlord, Voidcaller, Nerubian Egg, Haunted Creeper, Death's Bite, Undertaker (Original), Mad Scientist, Zombie Chow, Dark Cultist, even Shade of Naxxramas was played in combo druid. Naxx also was the smallest set ever, as the adventures after it introduced more and more cards.

    Posted in: General Discussion
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