The order of Shudderwock's Battlecries are random. So Grumble's battlecry can go earlier than Saronite Chain Gang's and your combo could be ruined. Since your winning strategy revolves around Grumble's battlecry activating last each time you play Shudderwock, this could go really bad high percentage of the time.
I think this card only shows us how powerful Piloted Shredder once was.
Piloted shredder could be played on curve with better 4/3 body and guarantees one 2-drop summon and deathrattle is arguably better against control to make your board more sticky.
Vex Crow requires you to play a spell on the turn you play it so it should never be played on turn 4. Playing it with only 1 spell is probably not worth it so you only start to get value from second spell which is pretty hard for mages unlike rogue.
You can go crazy with this card on turn 9 with something like frost bolt, arcane missiles, mirror image but random 2 drops only have 2 hp anyways and I guarantee the board will get cleared with AOE spell almost EVERYTIME.
You are actually dumping spell cards to fuel this card so board clear actually hurts quite a bit. If you have that many low-cost spell cards in the late game I would say using them with Antonidas is much better than using it with this card.
It's a cute card, but nowhere as good as Flamewaker which is cheaper and deals immediate damage. Even that card does not see much play in Wild atm.
T This is not true, garrison commander did saw play, it was replacing armor maidens or armor smiths (don't remember which one got the cut) in some TGT or LOE warrior lists also was played in C'thun warrior sometimes specifically cause of the synergy with tank up.
Also got played in "chansey priest" a wild raza combo deck with that 5/4 guy that deals 4 to both each cast of hero power.
amount of misinformation in your post is astounding. No, Garrison Commander did not seecompetitive play unless you are counting random obligatory theorycrafting decks after expansion gets released.
And no wild raza combo priest with Spawn of Shadows never utilized garrison commander because anduin's hero power gets refreshed anyway wth.
This card is just a bad version of Garrison Commander. It did not see play, it will not see play.
I dont think so. There is pretty good chance your snake trap on turn 2 has no way to activate until like turn 6 since you have no minions and few minion generation spells. Snipe always kill something even when played early.
2
You need Loatheb
1
The order of Shudderwock's Battlecries are random. So Grumble's battlecry can go earlier than Saronite Chain Gang's and your combo could be ruined. Since your winning strategy revolves around Grumble's battlecry activating last each time you play Shudderwock, this could go really bad high percentage of the time.
0
This is a great card in Tempo Mage that is semi-AOE and also pushes face damage.
It will definitely find a home.
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This is my version of the deck
I believe if you put enough cards that does the same thing into one deck, it will have some possibility in the future.
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Any 1 mana echo card would be too busted. it basically doubles the times you can cast it if it was 1 mana instead of 2.
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Toki Best Grill
2
what.
Of course its busted at 5 mana. even 6 mana is probably too good and I think 7 mana was the sweet spot.
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Anybody know if this card will be played with damage dealt to itself like Injured Blademaster?
Or does the new hp become the max hp?
If this can be healed back to 12 hp with cards like circle of healing its really busted.
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I think this card only shows us how powerful Piloted Shredder once was.
Piloted shredder could be played on curve with better 4/3 body and guarantees one 2-drop summon and deathrattle is arguably better against control to make your board more sticky.
Vex Crow requires you to play a spell on the turn you play it so it should never be played on turn 4. Playing it with only 1 spell is probably not worth it so you only start to get value from second spell which is pretty hard for mages unlike rogue.
You can go crazy with this card on turn 9 with something like frost bolt, arcane missiles, mirror image but random 2 drops only have 2 hp anyways and I guarantee the board will get cleared with AOE spell almost EVERYTIME.
You are actually dumping spell cards to fuel this card so board clear actually hurts quite a bit. If you have that many low-cost spell cards in the late game I would say using them with Antonidas is much better than using it with this card.
It's a cute card, but nowhere as good as Flamewaker which is cheaper and deals immediate damage. Even that card does not see much play in Wild atm.
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amount of misinformation in your post is astounding. No, Garrison Commander did not see competitive play unless you are counting random obligatory theorycrafting decks after expansion gets released.
And no wild raza combo priest with Spawn of Shadows never utilized garrison commander because anduin's hero power gets refreshed anyway wth.
This card is just a bad version of Garrison Commander. It did not see play, it will not see play.
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Starting. hero. power. costs. (1).
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I dont think so. There is pretty good chance your snake trap on turn 2 has no way to activate until like turn 6 since you have no minions and few minion generation spells. Snipe always kill something even when played early.
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Battletag: Clickpwn#1538Region: NATrade only? Yes, you go first1
If it's easiest to upgrade then I think this will be better than other spellstones most often.
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I think it was leaked to be Kingslayers earlier.