• 0

    posted a message on Make adventures great again

    Let's say i'm an old f2p player i don't have a lot of gold because arena sucks and i don't play the game that often to do daily quest like i'm a slave to hearthstone, i have a lot of dust just from the amount of time i have played through the years though, lucky me, suddenly a new expansion comes out, and i can't craft half of the cards in it, because they're gatekeeped through an adventure i don't have the time or the care to play. 

    THIS. IS. NOT. GOOD. GAME. DESIGN.

    Posted in: General Discussion
  • 10

    posted a message on New expansion - already bored?

    It's okay to take a break from games when they get stale you can always come back later if you wanna.

    Posted in: General Discussion
  • 0

    posted a message on Your Standard Brawliseum - Tavern Brawl #217
    Quote from _verin_ >>

    Great way to enforce ppl to spend the dust on the new not verified crafts to build standard decks...

     Gotta make people buy those packs, or they'll think they're losers, that are missing out on "free gold"

    Posted in: Tavern Brawl
  • 0

    posted a message on What "perfect" card did you get from Zephrys the Great
    Quote from funkhelmfriedel >>

    is he able to discover himself?

     No they said that specifically

    Posted in: General Discussion
  • 2

    posted a message on Your Standard Brawliseum - Tavern Brawl #217

    Netdecking, the brawl

    Posted in: Tavern Brawl
  • 0

    posted a message on Most broken deck in the expansion proof
    Quote from bjorn_77 >>

    Just played this for a bit and the deck is shit (Rank 5 Wild). Everything runs either Geist or Dirty Rat and you struggle keeping up with aggro.

     Constantly being matched against jade druid will do that to ya

    Posted in: General Discussion
  • 0

    posted a message on Octosari in arena is broken

    Big idiots that cost a lot of mana and have big effects rule arena, derranger doctor, the shoveler(he shovels well), idk why people thought this one was any different.

    Posted in: General Discussion
  • 1

    posted a message on Balancing Dr. Boom (or, How I learned to stop worrying and love the bomb)

    Alright now that i have settled down, my proposed GRAND SOLUTION to the terror that is DOCTOR BOOM MAD GENIUS is this:

    Every turn the hero power still shifts, except now it's in a set order and not a random one, so you don't get shit on by RNG as much, the order does not start when you play the hero card(every time you play the hero card it's not gain armor for example) but that roll is random, after that it follows a set order, this order will be based on win rate and hero power use, hover over the hero power will tell you which hero power will come after that one. Instead of ALL MECHS having rush, now only the first mech you play each turn will have rush, the microbots from the microbot hero power will still have rush and do not interfere with this ruling, most of the problem with the rush is summoning mechs that summon mechs on deathrattle, this quashes that. The hero card will remain at 7 mana, since this is a doctor boom staple, however the randomness will not remain since that is a BOOMBOT staple and not tied to the original card.

     

    I imagine this doesn't kill the card enough for the whiners out there, but it does stab it several times to where it's on it's knees but still looking to fight back. AKA still playable.

    Posted in: Card Discussion
  • 1

    posted a message on Druid quest should cost 2 mana to use

    Technically the druid quest costs 5 mana

    Posted in: Standard Format
  • 1

    posted a message on Balancing Dr. Boom (or, How I learned to stop worrying and love the bomb)

    Warrior needed doctor boom mad genius to be a playable class again, that is not a joke. I agree that losing to the roll of the dice(hero power) sucks alright it does, it sucks so bad getting shit on in this game by RNG you, nor your opponent can control and having a hero card that is an auto-include in any deck for deckbuilding also sucks, maybe bliz has learned this, so many people thought rogue would get a togwaggle hero card in saviors of uldum and they didn't, i think this is a good sign for the future, it's obvious that if they hall of famed doctor boom mad genius right this very second the class would lose it's playerbase again. Everyone knows the new quest is bad. I've said it before and i'm saying it again warrior needed a busted hero card, but he should have got it in KFT like all the other classes, he didn't he got "lose the game garrosh" the only benefit of the card was the battlecry sounded like nixon from futurama: 

    Warrior needed this to be a playable class again because he got aids when everyone else got gold in KFT, Kobolds, and witchwood, FFS he didn't even get anything good in rastakahn(RoS is too early to say but it's lookin grim)

     

    The card is annoying to lose against shitty "OPPONENT ALWAYS LUCKY" but so is fucking burgle rogue and no one complains about that shit.

    Posted in: Card Discussion
  • 2

    posted a message on Quest rogue - early days

    It's clear that Bazaar Burglary was designed to be busted, and they had no intention of correcting that, since they printed Clever Disguise in the same set. Imagine pirate warrior, but they have the option to play Fiery War Axe and fill their board with low cost pirates every turn. That is lackey shit quest rogue. And it's working as intended apparently.

    Posted in: General Discussion
  • 0

    posted a message on How long are you guys waiting before opening your packs?

    I had really good pack rng for the amount i had, i opened 20 packs my login quest was the mage quest and i got every other quest and sir finley from packs. Dusted all of them to craft zephrys and brann never lucky

    Posted in: General Discussion
  • 1

    posted a message on What "perfect" card did you get from Zephrys the Great

    Even when you don't NEED  the perfect card it's still good, gives mountain giant a lot when you have a big hand.

    It's really reliable though for lethal, got windfury for lethal twice on king krush

    Posted in: General Discussion
  • 2

    posted a message on Highlander Quest Heal Druid

    So many legendaries i thought this was a wild deck

    Posted in: Highlander Quest Heal Druid
  • 0

    posted a message on Quest Shaman: What are your stats with it? What are good decks against it? Share your thoughts!

    There are rogues completing their quests on turn two but you think the shaman quest is busted?

    Yeah okay buddy

    Posted in: General Discussion
  • To post a comment, please login or register a new account.