Do you think King Krush can be replaced in this deck?
Yes, by Dire Mole...
Snowflipper Penguin has more synergy though.
The rummaging kobold could be a great addition to your deck, it would give you 2 more jade claws (each, due to shudder) and 3 extra jades... And jade claws is a hell of a weapon!
Love this idea! More jades! :)
i think brann is not a great fit for a deck with so much overload, a lava shock may work better overall. plus, if youre playing doppleganster and evole, thrall deathseer seems to be a natural card to add as well, possibly in place of a mana tide totem
I'll give the lava shock a try, thanks!
I had Thrall in the deck up until this afternoon, but since the nerf of Shudderwock, Thrall's battlecry stops shudder dead once he's transformed :(
So I've been playing around for the past couple of days refining a hybrid shaman deck (has some overload, some evolve and some shudder dynamics) see below.
It's great fun to play, and has a surprisingly good win-rate so far (not counted as such as I've been playing on my mobile, but I'd say 4 out of every 5 games is a win between rank 10-15).
Here's the deck...I'm just wondering if there are any more obvious refinements I can make? I'm thinking about taking out Mana Tide Totem at the minute as he very rarely lasts more than 1-2 turns, and I might possibly swap out Brann Bronzebeard as I only play him if my overload cards don't come out early.
Am I thinking along the right tracks?
|Minion (18)||Ability (10)||
I'm just wondering how many of you 'auto-squelch' your opponent?
Recently, I've come across 2 types of players.
The first type is an idiot. They're usually playing Quest Priest, Kingsbane Rogue or Secret Hunter. They are completely silent the entire game until they feel like they are winning against you. Then they keep emoting with the "Wow" or "Threaten" multiple times every turn. Then you play your winning hand, and they either rage quit, or simply concede without so much as a 'well played'.
The second type stays silent for the entire game...no greeting or anything. It's not until they know that they are going to win that they emote, "Well Played".
I'm wondering if these players have 'auto squelched' me at the beginning of the game? And if so, why?
HS is a social game against another human being. I always greet the player, and when they make great plays against me, I always emote "Well Played!"
It's an empty experience though when you only get Player 1 or Player 2.
Why do these people play? :( Genuine question.
Please go easy on me...I've been playing HS for a few months now, but I've never really felt 'good enough' for arena. That extra 50 gold for an entry vs a card pack just seemed too much of a gamble.
With the new quest theme though, it's easier to earn gold, so I've ventured in these past couple of days.
First time I crafted a deck on my own...but there were cards I'm not used to seeing. I screwed up, and ended up with a hunter deck that finished with 4 wins.
So I found the Overwolf app and used that for my next 2 entries decks; A priest, then a rogue.
Both finished 0:3. :(
I'm pretty disheartened right now after feeling like I wasted 300 gold (or 3 packs I guess).
The Overwolf app kept on recommending certain cards as "we really need a 2 drop right now"; even though I had 4-5 2 drops already in my deck of 20 cards (at that point).
Next it was recommending "this card will fit really nicely in our attrition deck", only to recommend the next card draw should be chosen as "it would fit nicely in our control deck". ??
Regardless, I chose whatever it recommended, and lost 6 games in a row with the 2 decks I built. The other players just seemed to have much better cards.
I'm sure it's just me, because frankly, I'm not great at deck building (yet).
I just wanted to check in to see if others recommend the Overwolf app when starting with Arena, or if it's a general consensus that there's a better way?
Thanks in advance for your reply!
Forest Guide now draws 2 cards at the end of every turn. Works really well, plus it places another minion on the board for control. Maybe you’ll give it a try and consider adding it to the deck?
Are you looking at prices on mobile device as opposed to PC?
PC has always been £16.99 whereas mobile (iphone at least) has always been £19.99. Because Apple suck. And #reasons.
If it is £19.99 on PC however then maybe it is a new thing. I dont know. Am only using the game on my phone at present
That might explain it! I’m playing on my iPhone, but I only purchase through my Android tablet.
I was picking up a free pack after playing a friend and noticed the prices on the right hand side.
But still ... wow ... £19.99 instead of £16.99 just for playing on a different device is an incredible increase! 🧐
Is this just me being slow? I’ve noticed that the price of 15 packs is now £19.99 in the app?
I’m positive it was around £16.99 not so long ago?
When did the price increase happen? I can only find info for the 2017 increase?
Are you thinking of pressing the button named 'casual play'?
Here's a quick 'casual' dress code guide to be sure you WIN!
This is my first constructed deck that I've ever built from scratch! I'm looking for feedback on how you deck builders go about improving a deck?
After many months of playing, I thought it was time to browse my collection and see if I could 'build a deck'. This one has surprised me ... it's ridiculously good fun to play!
To show the deck for this thread, I've created it. Here's what I've written in the description (says it all basically).
P.S. What I'm looking for is for people who build decks (or not as the case may be) to give the deck a go, and let me know where you'd start tweaking and why (if that's OK?). I'd really like to start building my own decks for my games, and this is my start. Thanks everyone.
Mulligan hard for your Wretched Tillers - they're only a 1/1 (for 1 mana) and seem like no threat at all, but when they attack the opponent's face, they deal 2 extra damage to them.
Throw them out with some 'bigger threats' such as Bloodmage Thalnos etc. Your opponent will usually go for the 'bigger threat' (i.e. the 2/2) - leaving you free to get an extra card draw and another 3 damage to the face next turn!
I've had success copying my Wretched Tillers early game with Mirage Caller and Vivid Nightmaretoo. The opponent will nearly always aim for your Mirage Caller and leave your copied Wretched Tiller intact - 3 more damage to the face!
Keep up the early face damage whilst you collect spell damage/spell cost reduction cards in your hand for a couple of turns.
When you're ready, pop out Prophet Velen (doubles all spell damage) and copy it if you can! Failing that, Malygos is the back-up reinforcement.
Say goodbye to your opponent :)
This IS my first constructed deck, and I haven't yet searched if this exact build has been made before - what I'd love to know is - how would an experienced deck builder go about improving this build after they've played/tried it?
Hoping to learn a few things about deck building!
Many thanks for reading - let's see where this deck ends up after the comments/feedback to make it even better!
|Minion (12)||Ability (17)||Playable Hero (1)|
After playing a few games in Wild today, I was wondering if "Thaw" was ever considered as a card flavour in Hearthstone yet?
You know, "Thaw a friendly minion?" to get around the 'Freeze' mechanic?
It would cost a fair bit I'd imagine, but I can't find anything regarding it?
Thanks in advance.