• 0

    posted a message on Mirror Mirror On The Wall
    Quote from Sorakie >>

    ... can't copy buffs...

     

     

     Have you played my deck yet? 

    Most of the cards in the deck actually copy your opponent's cards with their buffs intact! 

    Kingsbane is wonderful. Destroy it then own it! Feels great :) 

    Posted in: Priest
  • 0

    posted a message on Mirror Mirror On The Wall
    Quote from C_A_W >>

    Why odd when you are not playing card Glitter Moth and/or Quartz Elemental ?  The hero power is not worth it and you are missing out on strong even cards like Shadowreaper Anduin and Shadow Visions

     Hi C_A_W

    Because you really need the healing in this deck for the early stages against aggro decks. Without the 4 heal points per turn, I'd be relying on using cards for greater healing. The problem is, the more priest cards you run, the less stealing cards you can use in the deck.

    Have you given it a go yet? You'll see what I mean if you do. Anduin isn't the aim here - 3 Shudderwocks is ;) 

    Give the deck a go and see what you think?

    Posted in: Priest
  • 0

    posted a message on Mirror Mirror On The Wall

    Just wanted to add a link to a replay against a Divine Shield Paladin deck in casual that I've just played against.

    This is your typical type of game - opponent threatens you at the start, BM's you for the first 2-3 turns as they lay out their Divine Shield minions, then starts to go quiet when they realise things aren't all as they seem.

    This guy probably had the quest to play X amount of Divine Shield minions based on his deck, but all the same, it gives an idea of how to play with these cards.

    https://hsreplay.net/replay/N2R4HmkcmRog2j6xKdfvZL 

    Posted in: Priest
  • 3

    posted a message on Mirror Mirror On The Wall

    "Mirror Mirror on the wall, your cards look great, I'll take them all!"

    Hi guys,

    I wanted to share a deck I've been building over the past couple of days, and ask for your help by you playing it and helping refine it.

    This deck is great fun to play (almost feels like you're playing a Wild deck!), and has a surprising win rate too. I wouldn't say it's ready for ranked play, but it's getting there.

    I put it together after seeing that Priest is the lowest rank on HSReplay in Standard play. Obviously, if we have been given no amazing cards this expansion, we'll just have to go out there and steal some for ourselves.

    Already with this deck I've played the new Hunter card "cast every spell you played this game" against my opponent 4 times in the same game :), I've Shudderwocked the Shaman more times in one game than they could even Shudderwock me (stealing their cards and hand as I go), and I've laid out 3 Ragnaros the Firelords against my Mage opponent neatly in a line.

    I'm onto something here...I can feel it. The power of this deck, is that whilst your opponent is limited to one each of their legendarys, you have no such limits in play with them. You can play multiples of their legendarys and keep clearing the board too.

    The deck needs refining now though...give it a couple of play throughs and see what you think we could drop and replace.

    Card draw isn't an issue - if anything, you're sometimes stuck between playing cards just to be rid of them or replacing a great hand via Azalina to reduce your chances of being milled.

    Chamaleos is VERY strong in this deck - he can be used to get a preview of your opponents strategy and possible next 2-3 moves. With your manipulators in hand, you can be ready to copy said minion and then return it to your hand to take advantage of the battlecry (e.g. Shudderwock).

    Benedictus isn't played until the end game, so perhaps he could be replaced with a Spirit to ensure you end up with the best cards going back into your deck? I haven't tried that yet, but I'd assume if we did that, it would also free up some of the psychic scream slots?

    Mulligan is easy - keep your low cost cards, and begin stealing ASAP as well as healing yourself until you build up a nice collection of your opponents cards.

    Let me know what you think? If we work together on this I'm sure we can come up with a viable ladder deck!

    Thanks and have fun! :)

    Mirror Mirror On The Wall
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    Posted in: Priest
  • 0

    posted a message on Shudderwock.
    Quote from JarlBallin >>

     Whoever decided to add this absolute joke of a card in this game should seriously go check on his mental health. I've had a Shaman come back from 4 HP to full health and 20 armor.

     

     Will this card be actually balanced when Worldshaker rolls out? Perhaps. But my point still stands: who and why did you think it was a good idea to add this card in this game,Blizz?

     Only 20 armour? That's a disgrace!

    Here's a screenshot of the game I have just finished playing against a Kingsbane Rogue in standard. I think your opponents need to learn how to play Shudderwock better! :D 

     

    Posted in: General Discussion
  • 0

    posted a message on I need help of controlling anger/sadness when losing

    The replies to the OP’s post have given me some hope.

    Since RR came out I’ve not been enjoying the game at all. It feels too much like my real life. Aggro aggro aggro. Defend defend defend. Win or lose. It’s not what I downloaded the game for. It’s not relaxing and there’s no escape.

    I just can’t seem to find a deck that plays a fair strategy and stands some chance at playing a game. I actually dread opening the game at the minute. I’m hating this expansion. :(

    Posted in: General Discussion
  • 1

    posted a message on Innkeeper Errors on Collection Sync w/ Rastakhan's Rumble Expansion

    It's 'kind of' worked for me.

    However, on the decks page of this website, I still see "??" for every deck in the 'dust required' column.

    Is this something I've done wrong at my end, or is this still to be fixed?

    I've logged in and out of both Innkeeper and this site too?

    Thanks.

    Posted in: Innkeeper Feedback & Support
  • 0

    posted a message on Void Contract Bug?

    In order to emulate this i just made a deck with one void contract.

    I drew and drew until the 29th card which was Void Contract. The 30th was Keleseth. Therefore, Keleseth is bugged even more than Void Contract.

    Fact. :)

    Posted in: Card Discussion
  • 0

    posted a message on Innkeeper Errors on Collection Sync w/ Rastakhan's Rumble Expansion

    I dusted my half-time scavengers, and the Innkeeper is updating my collection again, however, on the decks page here at Hearthpwn, I still see the banner advert "Get Innkeeper" - and in the column table for 'dust needed' I just see 2 question marks for every deck.

    I've tried logging in and out with Hearthpwn, Innkeeper, and even re-authenticating the Innkeeper client. Nothing works. I'm on version 0.4.30 of Innkeeper (it just patched as I logged in).

    Posted in: Innkeeper Feedback & Support
  • 4

    posted a message on Innkeeper Errors on Collection Sync w/ Rastakhan's Rumble Expansion

    Same here ... but what's even worse is that it's also 'taken cards out of my collection' on Hearthpwn too, so I can't even rely on my previous collected cards being correct. :(

    Posted in: Innkeeper Feedback & Support
  • 0

    posted a message on More Bots? Whats happening these days

    I've noticed that if you play any card that 'gives them a card', e.g. Battlecry: Give each player a random spell, that the bots never know what to do with the card/cards. It messes them up and they concede.

    There are tons of them these past few days. 

    Posted in: General Discussion
  • 1

    posted a message on Why people should never dust rotating cards - epic replay!

    I've been trying out some Wild decks over the past few days whilst waiting for the new expansion to launch, and honestly ... just watch what happens in this replay! 

    I could not believe it. I won't spoil the ending, but my opponent was playing as Tess Rogue, and I was playing as Mage with Yogg's End (for those who don't know that card, Yogg casts a random spell for every spell you've played this game...yup...similarish to the new Hunter hero!) But this game didn't just end with Yogg ... my opponent had a lifesteal weapon with something like 17 durability and plenty of minions too...what happened next, and then kept happening, blew me away!

    I'd honestly recommend anybody who is thinking about playing Wild to watch the replay, then go craft Yogg as your first Wild minion! The rest of the deck can be any spells you already have. 

    So now I'm wondering if the new Hunter Hero could be placed in a Standard deck to achieve similar results come Tuesday? Anyone have any idea?

    https://hsreplay.net/replay/GH5pA7mMSSGWn3ztJn6QLG

     

    Posted in: General Discussion
  • 1

    posted a message on Do Blizzard hire marketing people for Hearthstone? Or just game designers?
    Quote from MexRNG >>

    Is this for salt tread ?

     Nope. It's a question about whether the marketing has always been this lapse, or just recently?

    I'm excited for next week, but I'm wondering if every dept. in Blizzard is as much as we are?

    What did they do in the past before expansion releases? Surely not the same?

    Posted in: General Discussion
  • 4

    posted a message on Do Blizzard hire marketing people for Hearthstone? Or just game designers?

    I am utterly perplexed. Is anyone else?

    Here I am for only my 4th expansion season...I'm sure most of you reading this have been playing for much longer.

    We've had a week of drip, drip card reveals followed by a full on final card reveal tonight before the new expansion launches in 6 days.

    Brim full of excitement, I ate dinner after the card reveal live stream, and logged back in to play the newly launched tavern brawl. What would it be? Which Loa would we get to play? Which spirits would we play against? Would they make us choose a class and lock us into it for the Tavern Brawl with one predesigned deck, or would we choose 3 cards from the new expansion and build a deck around it? I was genuinely excited to try just a small part of next week's new game design! It seemed so obvious. Tonight would be our small taster of what's to come. 

    What did we get? A co-operative brawl, with none of the new cards to tease us into pre-purchasing, and absolutely nothing to do with Rastakhan's brawl whatsoever. Just something picked out of thin air with zero re-playability either. 

    Anyone with a GCSE grade C in Marketing would have recognised a problem and come up with a solution, "Hey, you know all those players who didn't pre-order yet? Or the ones who ordered only one of the bundles? Let's give them a teaser of how the game will be played from next week onwards in the Tavern Brawl, so they get really excited about these new cards going into their decks and actually buy some stuff before Tuesday!"

    What on earth, or where on earth, are Hearthstone's marketing department? Were they shuffled into a deck somewhere with The Darkness's candles? 

    I'm so shocked they are so lapse...especially in the current climate with 'other' games launching soon (one I won't mention because I'm sick of seeing it's name thrown about here by paid trolls who should frankly bugger off to a forum dedicated to that particular game if they'll love it so much). For a multi-million turnover company though, I think Blizzard should hire some better team leaders to guide the game designers how best to market what they've designed. 

    Tonight was a HUGE missed opportunity in my opinion. Has it always been this way around new expansion releases? 

    Posted in: General Discussion
  • 2

    posted a message on New expansion (custom) cards... Must haves

    Huh ????

    Posted in: Fan Creations
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