Looks like Blizzard too busy counting their money and couldn't be bothered creating a good tavern brawl.
- chocolyno
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Member for 7 years, 9 months, and 8 days
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mc11102007 posted a message on Idols of Azeroth is This Week's Brawl!Posted in: News -
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CastorT posted a message on Weekly Card Design Competition #5.02 - Submission TopicPosted in: Fan CreationsDeath Knight faction
(Dead) Paladin class representative (Dead) Mage class representative Shaman class representative Kill copies of minions from your own deck. Great synergy with Deathrattle minions (Tirion Fordring, Anomalus, White Eyes, Aya Blackpaw, Deathwing, Dragonlord, Sylvanas Windrunner, Cairne Bloodhoof, Anubisath Sentinel, Twilight Summoner...).
There are 3 benefits: (1) Kill a friendly minion and trigger its eventual Deathrattle for free; (2) Keep the original copy in your deck; (3) Have a dead copy ready to be Discovered by your Liches.Go fishing with your Lich to Discover some dead minions (yours and your opponent's ones, chosen randomly). You will probably find your previously played minions Oppressive Death Knights and Ner'zhul who can't wait to use their Battlecry again.
Summoned-dead minions are good not only for your Liches, but also for minions like Backroom Bouncer, Cult Master, Flesheating Ghoul, Knife Juggler...Unveil 3 minions from your opponent's deck to get a precious intel (opponent's strategy, key and tech minions...).
You also get the opportunity to add one of the discovered minions to the pool of dead minions. Your Liches will be glad to Discover it for you then.
When playing Ner'zhul, you might unveil Deathrattle minions from your opponent and trigger their effect for you (Savannah Highmane, Shifting Shade, Tomb Pillager, Darkshire Librarian...).If your deck has no more minions when you play an Oppressive Death Knight, you summon a Forbidden Sepulture. If there are less than 3 dead minions when you play a Lich, the missing minions discovered are replaced by Lost Artifact cards. If your opponent has less than 3 minions in their deck when you play Ner'zhul, the missing minions discovered are replaced by Unguarded Secrets cards. Oppressive Death Knight
Lich
Ner'zhul
Even better than a Lich who discovers dead minions: an Oppressive Death Knight who summons them directly! If you succeed to play a Lich before 3 minions died, your hero can puts his/her hands on a free random weapon! As long as Ner'zhul comes back from the dead thanks to your Liches, you can exploit your opponent's deck and get Secrets when it runs out of minions. Some Secrets have very interesting synergies with those 3 faction cards (Getaway Kodo), and Deathrattle minions (Redemption). Check the "Spoiler" more details on the additional cards (Forbidden Sepulture, Lost Artifact and Unguarded Secrets) and the main synergies.
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user-21368020 posted a message on Weekly Card Design Competition 3.02 [Submission Topic]Posted in: Fan Creations -
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sashashepto posted a message on Weekly Card Design Competition 3.02 [Submission Topic]Posted in: Fan CreationsI think I'm going to start writing flavor text for my submissions:
"Because you can't spell 'Shrouded' without 'ded'"
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ImuneTFM posted a message on Weekly Card Design Competition 3.01 [Submission Topic]Posted in: Fan CreationsChen Stormstout is Lili's uncle!
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FlavioRFS posted a message on THE WINTER UNVEILING - A Card Design Competition [Submission Topic] [ENDED]Posted in: Fan Creations -
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user-13037754 posted a message on Weekly Card Design Competition #40 - Submission TopicPosted in: Fan Creations -
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DoctorsHateHer posted a message on Weekly Card Design Competition #39 - Submission Topic [Up-Voting Only]Posted in: Fan CreationsEDIT: Changed text to be specific to minions.
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rhcpsupermario posted a message on Weekly Card Design Competition #37 - Submission Topic [Ended]Posted in: Fan Creations -
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Darthscion posted a message on Weekly Card Design Competition #36 - Submission Topic. [CLOSED]Posted in: Fan CreationsHere we go. most submissions have been just generic spells that should probably be in a class, or really neutral stuff like profession spells or level up one page earlier. my idea was to take a major lore event that all classes played, and make THAT into a spell. so here's this.
EDIT: Changed both ships effect to at the end of EACH turn to further balance things.
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I was quite lucky with this one
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I actually got 2 legendary cards in the same pack
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Battletag: neko#2456Region: EUTrade only you go firstDone
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"Here !! Dragon, dragon ... "
I like playing with dragons and this will allow putting the big dragons faster on the board.
I think is a good tempo card and will help the dragon decks for all classes.
Hope I worded the card well . I will accept any suggestions.