Quote from Majin_Cyanure >>Wild is gonna be some kind of VIP place for rich people !
- brucemk
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Member for 9 years, 2 months, and 5 days
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Velerios posted a message on #3 wild legend s45 CubelockPosted in: #3 wild legend s45 CubelockSorry, but that's simply not true: Standard is the format you pay FAR MORE money in the long run. Yes, wild is an investment, but one that saves you A LOT of money over time.Emperor Thaurissan for example will always be a good card, since it has quite a uniquie effect. Some deck will always find a way to abuse it, and so you have a minion that will always matter.Mal'Ganis is a staple in many demonlock/handlock and now cubelocks. It makes your hero immune and give your demons a ridiculous temporary buff too. Also it effectively heals every minion by 2.N'Zoth, the Corruptor is still in standard, but not much longer. Still: his effect will always matter in wild, as long as good deathrattle-minions exist or will be printed.Only Voidlord and the cube itself are quite expensive, but the second one is the core of this deck, Voidlord helps against many decks (not priest, still quite annoying)In Standard you can throw half of your cards away when the next rotation happens, in wild you often can play your old decks, sometimes with small changes (like adding bonemare to whatever deck), still good cards will always matter too. -
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Fluxflashor posted a message on Knights of the Frozen Throne Card Reveal BingoPosted in: NewsI believe the square you are looking for is called Ticking Abomination.
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AzraelEU posted a message on Why no druid skin?Posted in: DruidSmall indie company.
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Pempek posted a message on Hearthstone Breaks the All-Time Daily Active Players Metric with Journey to Un'GoroPosted in: NewsSounds almost like a company that could implement Auto-Squelch.
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DaniilVelichko posted a message on Legend Jade Rogue (Dog's)Posted in: Legend Jade Rogue (Dog's) -
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user-21545590 posted a message on [Legend] Ryzen's Elemental Vanish Quest RoguePosted in: [Legend] Ryzen's Elemental Vanish Quest RogueAre you serious, this deck has 8 cards with bounce effects, do you think we give a fuck about your dirty rat?
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Sparkaz posted a message on [Spark] Megafin Call (S37)Posted in: [Spark] Megafin Call (S37)That is how the deck is supposed to work and why Megafin works perfectly here
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inorbert posted a message on Performance drop after 8.0 patch (PC)Posted in: General DiscussionHave anyone experienced some performance drop after the new patch?
The game is more slow than it was before and when I press the Quit button the game doesn't responds and it crashes. I have much more disconnects too.
What can I do? Uninstall and reinstall?
Edit: I've seen this issue on PC. (Everything is fine on my iPad mini 2.)
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yosila posted a message on Playing with classes past 500 wins.Posted in: General DiscussionAm I the only one who loses motivation to play with classes once I've reached 500 wins? I feel like a feature such as awarding a new border for every subsequent 500th win would be really nice. Does anyone know if Blizzard have ever touched on this topic in the past?
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Fluxflashor posted a message on Not impressed with revealed Un'Goro cardsPosted in: General Discussion - To post a comment, please login or register a new account.
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It's been confirmed by Blizzard that they inadvertently fucked something up with pack openings and Legendary/Epic drops in the recent patch:
Source: https://us.battle.net/forums/en/hearthstone/topic/20758325701
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Because it's not a buff, it's a separate 'Quest' effect that changes the base stats. It's sort of an Aura, similar to dire wolf alpha or raid leader, except you can't silence/destroy Crystal core.
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Primordial Glyph is a mistake of a card.
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Initially the weekly Tavern Brawl free pack was supposed to be only one time reward, but after they launched Tavern Brawls, they decided to make it permanent. I was hoping they would do a similar thing with Daily Login Rewards leading up to Un'Goro release, but I guess not.
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Opponent was roping every single turn, turning it into a 30-minute brawl. Even roped out when I had clear lethal. Pack makes up for it I guess :)
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Kalimos so far. The versatility is just insane, the fact you get to pick from all 4 choices is just nuts.
For flavor I like Sherazin the best.
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Tempo Mage. Fuck Flamewanker. I wish that whoever designed that card drops their triple scoop icecream cone in the mud one day, and I hope they feel really bad about it.
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If you've played for a year and can't get past rank 18, especially with the advent of ranked thresholds, I think the problem here is not with the game. You can misplay everything with Pirate warrior and still end up with above 50% winrate, especially at low ranks. All that's needed is volume of games. The truth is, with a so-called 'cancer netdeck', you have to be trying really hard to not rank past 18, that's how brainless and effective the deck is.
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HS and even WOW has always had cutesy stuff in it. That doesn't mean that's all it's about. Blizzard just tries to hit all the demographics. It obviously works for them, they made $400 million off HS alone last year.