Many of the nerfs have been explicitly because Brann still exists. It's baffling they refuse to admit their actual mistake.
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Thanatos2k posted a message on 25.2.2 Patch Notes - Buffs and Nerfs in Constructed and BattlegroundsPosted in: News -
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TMRobinson posted a message on 25.2.2 Patch Notes - Buffs and Nerfs in Constructed and BattlegroundsPosted in: NewsWhy can't Team 5 just admit that they made a mistake with bringing Brann back to core and letting Shockspitter go face? Nerfing the mana does nothing when they still use dredge weapon and ram that discounts next beast. The Same combos still exist. At this rate Astalor should do damage to enemy minions only. If players wanna do crazy damage they should still be running Denathrius and he's a lot harder to bounce back to hand/duplicate effects.
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Guymcperson2 posted a message on Balance Changes Later in JanuaryPosted in: NewsSo its fast is what you are saying
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LetsgoBrandon posted a message on Brann Needs to goPosted in: General Discussionbrann is too strong for standard, as showcased by denathrius, shockspitter, anub and many more broken interactions that are too high power level for standard, but not for wild, remove brann from standard and we could of kept our decent wild cards
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Jazzfan1971 posted a message on The Corpse Mechanic is a FAILUREPosted in: General DiscussionI hate that I don't get corpses as other classes. In case I steal a card, I would like to be able to use those dead bodies I have generated.
IF I steal an Outcast card I can use it. If I steal a combo card I can use it. Secret card I can use.So, I propose if you steal a card with corpses you get a little skull counter on your side also.
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Velrex posted a message on New Rogue Rare Card Revealed - Potion BeltPosted in: NewsYou do know that they supported lackeys for like... what, 2-4 expansions? basically right?
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xskarma posted a message on Team 5 is Considering Adding Various Themed Card Skins, Including Crossovers with Other IPsPosted in: General DiscussionAlso, is there any way to fix a typo in the title of a thread ? Lol
Nope, but I gotchu.
As to the survey, I got it too, but it went different ways depending on your answers. For instance I put in somewhere that I liked Sports, so it asked me which sport would make for a cool crossover with Hearthstone (my answer and the obvious answer was NONE).
So depending on how you answered earlier questions you could get wildly different followups.
Some were the same though obv, like the ones about alternate art styles. Trouble is I like HS because of it;s unique artstyle. World of Warcraft the same thing. If I wanted more realistic or chibi or celebrity inspired card games, I;d just go play those.
I did like they allowed me to rank stuff by importance and I got to list "Giveaways" as the top option, cause fuck yeah, free shit! :D -
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DicedBabies posted a message on Kael'thas SinstriderPosted in: Kael'thas SinstriderWhy the hell would they make this? If sunstrider was hilariously broken back in outlands then this is going to be moreso. I'm 85% sure that this is the sole card that's going to make the set release meta miserable.
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xskarma posted a message on Diamond Cards- Come chat with a Dev! [Confirmed]Posted in: General DiscussionLet's keep this thread on topic please. We have done our due dilligence and that should be good enough.
Just give feedback on Diamond Cards and help make the future of these cards better/cooler/more interesting.
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gametest posted a message on Patch Coming Thursday - Balance Changes in BG and Constructed!Posted in: NewsQuote from jeffcancer >>Never played a game where I felt Drekthar was a strong card.
You are very likely playing a different game lol
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Cant believe you crafted her
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It’s hilarious that he completely forgot the concept of a board wipe
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There's absolutely no way the deck will remain untouched for 4 or 5 months if it continues to dominate the way it is now. A more realistic expectation would be like 4 to 5 weeks if team 5 kicks their feet around.
Additionally, if more lists ran 2 copies of starfish (which they are not right now for some reason) the issue would be less severe. i assume the devs are waiting for players to utilize the counters available before opting for nerfs. the problem is that taking up 2 deck slots to counter a single archetype isn't very fun, but if silence tech became very prevalent for a while a lot of DR rogue players would drop the deck and move on.
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Of course you should be able to run into them. It's not illogical to assume you could and it would also give players more creative ways to try and play around or counter a Jailer board, which is good for the game. If attempting to trade into an immune minion is stupid, then being able to clear an immune board through spells should also qualify as stupid. To me giving certain classes with AOEs easy outs to Jailer while other classes have none whatsoever is a bad design philosophy.
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Sorry to contribute to the problem but i had never played an aggro deck in my life until yesterday when i got sick of losing to aggro druids. i tried the deck out and went from d10 to d5 in 40 minutes (only took one loss) while cooking lunch. it's still not fun to play at all but i hope i can keep the deck in my back pocket in case i'm unable to grind ladder properly throughout the month
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Buddy i see you a lot on here and i’m sorry to tell you but you genuinely despise this game. If i was you i would delete it and never look back, there’s plenty of other ways to pass your time
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So i just received an in-game prompt to an online survey from Blizzard regarding my current perception of the game, its marketing, etc. A lot of the survey contained typical focus group-type prompts but what interested me was a few sections asking to choose from various external IPs ranging from Pokemon, Sailor Moon, the Matrix, Bladerunner and determining which would be a good fit for a crossover promotion with HS.
It also presented me with a list of art styles (such as Realistic Horror, Anime/Manga, Chibi, etc) and specifcally asked “How interested would you be in seeing each of the following art styles in Hearthstone cosmetics / alternate card art?“
The idea i’m getting from this is that Team 5 is heavily considering alternate themed art for cards as a cosmetic, including crossovers with other brands a la Secret Lair from MTG. I personally think it would be a very interesting and profitable idea, as long as the line isn’t crossed where you’re made to pay out-of-pocket for a limited edition unique Legendary Pikachu minion or some other nonsense such as that. Any thoughts on this direction for HS?
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Sorry but the reality is, any remotely decent deck with any class (yes, any class) has the capability to make it out of bronze. If you are stuck at that level, it’s because you’re either running a terrible list, not playing well, or a combination of both. Show us the list you’re running and a replay of a match you lost and we could make some sense of where your game plan is going wrong.
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It’s difficult to completely despise the card because Theotar and Mutanus can counter it, but that is actually even more of a problem. It’s really tough to carve out a 30-card decklist and save two slots for these cards that have a chance to disrupt the opponent’s win con but can also completely whiff, which is why there’s a huge incentive to run both. And then there’s the scenarios where your Denathrius gets snatched by a Theotar, so you play your own Theotar to steal your own Denathrius back just to have your opponent’s Mutanus eat the Denathrius 2 turns later, etc. Those experiences are so devoid of any skill or entertainment to me that it’s worth rotating the card early like Baku and Genn were… Or nerf it so it only hits minions as others have mentioned.
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Embarrassing or not, i'd rather them admit their mistake and revert a change as soon as possible instead of sticking to their guns and making us suffer. Some of us forget just how long we would remain with broken and stale metas before the devs would admit defeat instead of encouraging us to go out there and find the Unicorn Priest deck