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    posted a message on Fiery War Axe replacement?
    Quote from GhostTrickx1 >>
    Quote from brilliant_gnome >>

     

    Heh, there is no replacement for war-axe.

    Blizzard wants the meta to be infinite jade and machine-gun priests and retarded decks that cheese out your opponent. Just go with the flow.

    Next expansion we will probably get cheese decks for warrior to entertain ourselves with. Yay...

     Deadman hand warrior has already cut waraxe and is not only seems favored against razakus priest, it can beat jade druid. Feel free to cry in your corner though because you can't play a 2 mana fireball in your pirate deck anymore.
    Deadman's hand warrior is a pure meta-deck, nothing else. 
    As for the pirate warrior comment, try not to taking your issues out on people you don't know. 
    Posted in: General Discussion
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    posted a message on So, about that new Naga Sea Witch deckszdd
    Quote from Tykaine >>

    Because the Naga's discount like it works now is it not a bug?

     Brode said they are aware that Naga Sea Witch decks are seeing higher activity, and it is not a bug.
    Sneaky change though. I never saw any mention of it anywhere, why change a random obscure card like this? I'm sure before the change most people didn't know this card even existed, haha. Not that I'm complaining.
    Posted in: Wild Format
  • 0

    posted a message on So, about that new Naga Sea Witch deckszdd

     

    Heh, it seems all viable decks in HS are either completely busted on value or cheese like this.

     

    Posted in: Wild Format
  • 3

    posted a message on Fiery War Axe replacement?

     

    Heh, there is no replacement for war-axe.

    Blizzard wants the meta to be infinite jade and machine-gun priests and retarded decks that cheese out your opponent. Just go with the flow.

    Next expansion we will probably get cheese decks for warrior to entertain ourselves with. Yay...

    Posted in: General Discussion
  • 0

    posted a message on Would it be stupid to craft jade druid now?

     

    I would wait... though I have no doubt the deck will still be strong, if you have limited dust it is better to be safe than sorry.

     

     

     

    Posted in: Standard Format
  • 1

    posted a message on Friend RAGEQUESTS are cancer of this community

     

    I agree. I can get fairly temperamental over a game, but that's there and then. When it's over it was just a game.

    There is a person on the other end, and raving and ranting at others simply is not civilized. Anonymity makes some people feel entitled to act like the world is them alone, and it's just sad and silly.

     

    Posted in: General Discussion
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    posted a message on Your thoughts on the state of Priests

     

    Seems balanced enough, annoying to play against since it usually just boils down to if they draw well. It was more fun to play against the old-school control type decks.

    At its best it might give the odd tense game, but usually not. They have a lot more weaknesses than jade druid though, so for sure far more balanced.

     

    Posted in: Priest
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    posted a message on Should Exodia Mage be nerfed?

     

    If Priest can do big ez on 4, paladin auto-win with hero power, druid go infinite value and aggro kill you on T4... there is probably room for an endless fireball combo.

     

    Posted in: Mage
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    posted a message on What was Your Favorite Version of Control Warlock? (In the Standard Meta at Any Time)

     

    Original molten handlock, though that wasn't really a control deck... I think it had more in common with jade druid than control decks (though far, far more balanced and fair)... the control aspect  came more with reno-lock.

    I was just finished crafting it when it started to suck too! Good times.

     

    Posted in: Warlock
  • 1

    posted a message on The Naga Giants deck is at the point where if my opponent sees I'm playing either Warlock, Druid or Hunter, they just concede

     

    Seen a couple with reno mage, didn't seem too dangerous... obviously they can pull some sick turns, but the consistency didn't seem to be there. Only gotten to rank 10 yet though, so probably not piloted by experts (not that I'm one either, but you get my drift).

    I agree with the sentiment that it sort of makes the whole giant theme redundant, but HS as a whole is just about cheesing out big stuff now anyway... so... er... nothing new there.

     

     

    Posted in: Wild Format
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    posted a message on What decks will rise up after these balance changes?

     

    Druid.

    Posted in: General Discussion
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    posted a message on This is why UI need nerf
    Quote from Lamsednav >>

    Yes, UI is a bit overpowered. But at 10 mana, what is not? The nerf on Innervate I like a lot. Cheating a high manacost spell or minion into play on turn 4-5-6 feels so wrong. Most of the time you don't have an answer. The only thing that also needs a nerf is Jade Idol. It is perhaps the most broken card in the whole game, together with Patches.

     UI is completely busted, heck even C'thun druid goes from bad to decent with UI.
     
     
    Posted in: General Discussion
  • 1

    posted a message on In defense of blizzard's nerf choices

     

    They slightly adjusted jade druid so it would be a bit less consistent in its most difficult matchups, then they hit those matchups with the nerf-bat.

    The changes don't  do shit except cement jade druid as an even stronger deck.

     

    Posted in: Card Discussion
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    posted a message on Discuss the Nerf - Fiery War Axe
    Quote from gagandugan >>

    Another horrible nerf, about as bad as Blade Flurry.. Possibly worse, I am not sure. Want to nerf pirates a little bit? Sure, add "can only attack minions" text. Problem solved. Warrior does not have an answer to any annoying 1/3 minion, and contol warrior went from "needs help" status to "dead". I honestly don't know what these guys are thinking... One thing they don't know how to do is nerf cards properly. 

     Yeah, I guess it limited design space.
    Design space being where they store the money from people buying packs to afford jade druid.
    Jade druid just got an insane power-boost... since all the decks that were okay against were hit with the nerf bat, while it was tickled slightly with the nerf-feather.
     
    Posted in: Card Discussion
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    posted a message on Discuss the Nerf - Fiery War Axe
    Quote from Wonderbuster >>
    Quote from Ninugie >>

    Less fiery war axe=more jade druid.its simple as that

     And then Skulking Geist starts appearing with a vengeance and consumes all the Jade Idol cards in Jade Druid decks.
    Aggro Druid, Murloc Paladin and Pirate Warrior were part of the reason why it wasn't played as much. Now that a few key cards of those decks have been nerfed, you are going to see a lot more of the Geist in future games.
    He's already affected Jade Druids this expansion - a lot less Jade Druids run Gadgetzan Auctioneer because of his arrival. The card is good enough to keep Druids in check.
     Stats have shown that it doesn't really affect jade druid much. It hurts shaman and warrior a lot though.
     
    Posted in: Card Discussion
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