• 2

    posted a message on Minigun Darkmoon Tonk

    Thank you for commenting!

    I’ve tried one ursatron, but I find that having two makes drawing into ursatron more likely. The deck’s MAIN win condition is the late game mechs. Having one ursatron makes the combos less consistent. And, playing around oblivitron accidentally pulling ursatron is as easy as using common sense and foresight. 

    I do think that wriggling horror is the weakest/most inconsistent card in the deck and am considering your suggestion of replacing it with a freezing trap. I would consider desert spear..but it would muddle the weapon pool when considering hoard pillager.

    Posted in: Minigun Darkmoon Tonk
  • 3

    posted a message on Minigun Darkmoon Tonk

    Tonk is just one of a few win conditions. 3-5 Zixors in your deck is pretty overwhelming.

    Plus, ursatron’s deathrattles are pretty easy to abuse in order to  pull all mechs from your deck with nine lives and (in the worst case) the Jewel of N’Zoth(s).

    In other words, this deck does not fully rely on your Darkmoon Tonk(s).

    Let me know if this answers your question. Thank you for commenting!

    Posted in: Minigun Darkmoon Tonk
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