18 cards in deck, 3 plagues. I draw both Frost plagues to screw up my lethal. The RNG in this game is why it was never taken seriously. Also, that's why plagues aren't supposed to be any good.
How does this get through concept, basic QA, and testing with them coming to the conclusion of "Wow, this will be a ton of fun! People will love this!"? Like the team doesn't have one function that aligns with 90% of the player base and can say "No, this is a bad idea"?
The same thing applies to that stupid Naga. After Naga Mage was a plague that was twice nerfed, they make something that is better and twice the solitaire.
Killing it is fine. They really need better QA. Everyone said this card was terrible design, not at all a fun concept, and probably busted. Everyone was right.
Was looking to try something different with Standard being in pre-expansion stale mode. I forgot that Wild is, always has been, and always will be a joke format.
Glad they've once again over-tuned Paladin, perpetually the most drooling idiot class in the game. Still one interesting deck (Anyfin) in the history of the class.
Now that the impossibly horrible meta is over, we're back the next worst thing: a balanced meta, otherwise known as rock-paper-scissors with pretty pictures.
I hate Priest the most, but Rogue still plays Prep and Shadowstep in every deck. Same thing with Druid playing Nourish and Innervate. What other classes have design constrained so much because of 10 year old cards they just can't get rid of because they can't think of anything better for them to do?
They need to redo the ladder system. The dumpster is pathetic these days. You used to be at 1k and it was understood that it's a place to play meme decks. Now there's 3 million people at legend and you have dipshits playing arcane Hunter at 5k with their brand new legend card back that can't admit they're terrible at the game and queue up big Demon Hunter or Imp Warlock like a normal, well-adjusted person.
Somehow aggro Priest mirrors are the most enjoyable games in the meta, which shouldn't be possible since 1) it's Priest and 2) it's a mirror.
But due to every class gaining 40 armor and generating "created by" garbage, every game now lasts as long as a game against control Priest (if you're unwise and play it out rather than conceding immediately).
Ignis, another card designed for Reddit to fawn over, but terrible for any serious CCG player. If high variance discovering is neat, go outside and touch the ground. If might be cement, it might be dog crap, of if you're lucky you might finally touch grass.
You'd think the first qualification of balancing would be having "if, then" thinking, but Druid is basically playing a Tavern Brawl where all cards cost 0 and they can draw 5 cards and gain 10 armor per turn. But congrats to Blizzard on making it 6 balance patches in a row where the meta is actually made worse.
I return from my anomaly boycott with three observations:
Even at 25%, anomalies are a stupid idea.
Yogg is another terribly designed card.
Blizzard should actually hire someone with 20 years of CCG design experience instead of laying off people with 5 and promoting junior people with two years of experience to save money.
Maybe it should be in the Pepper thread, since I will be given a weeklong vacation. I refuse to even log in during this clown fiesta Anomalyfest. There's dumb ideas, then there's just fully not caring about a large section of players.
With the Paladin cards released today, I just have to ask: what is the point of this class? In its history, it has had one interesting deck (Anyfin). Every other deck has been vomit all cards on curve, mouth-breathing idiot stuff.
0
18 cards in deck, 3 plagues. I draw both Frost plagues to screw up my lethal. The RNG in this game is why it was never taken seriously. Also, that's why plagues aren't supposed to be any good.
3
How does this get through concept, basic QA, and testing with them coming to the conclusion of "Wow, this will be a ton of fun! People will love this!"? Like the team doesn't have one function that aligns with 90% of the player base and can say "No, this is a bad idea"?
The same thing applies to that stupid Naga. After Naga Mage was a plague that was twice nerfed, they make something that is better and twice the solitaire.
1
Killing it is fine. They really need better QA. Everyone said this card was terrible design, not at all a fun concept, and probably busted. Everyone was right.
0
Was looking to try something different with Standard being in pre-expansion stale mode. I forgot that Wild is, always has been, and always will be a joke format.
0
Glad they've once again over-tuned Paladin, perpetually the most drooling idiot class in the game. Still one interesting deck (Anyfin) in the history of the class.
0
Now that the impossibly horrible meta is over, we're back the next worst thing: a balanced meta, otherwise known as rock-paper-scissors with pretty pictures.
1
I hate Priest the most, but Rogue still plays Prep and Shadowstep in every deck. Same thing with Druid playing Nourish and Innervate. What other classes have design constrained so much because of 10 year old cards they just can't get rid of because they can't think of anything better for them to do?
0
Someone want to run the math on:
1
They need to redo the ladder system. The dumpster is pathetic these days. You used to be at 1k and it was understood that it's a place to play meme decks. Now there's 3 million people at legend and you have dipshits playing arcane Hunter at 5k with their brand new legend card back that can't admit they're terrible at the game and queue up big Demon Hunter or Imp Warlock like a normal, well-adjusted person.
1
Somehow aggro Priest mirrors are the most enjoyable games in the meta, which shouldn't be possible since 1) it's Priest and 2) it's a mirror.
But due to every class gaining 40 armor and generating "created by" garbage, every game now lasts as long as a game against control Priest (if you're unwise and play it out rather than conceding immediately).
So everything is upside down.
0
Ignis, another card designed for Reddit to fawn over, but terrible for any serious CCG player. If high variance discovering is neat, go outside and touch the ground. If might be cement, it might be dog crap, of if you're lucky you might finally touch grass.
1
You'd think the first qualification of balancing would be having "if, then" thinking, but Druid is basically playing a Tavern Brawl where all cards cost 0 and they can draw 5 cards and gain 10 armor per turn. But congrats to Blizzard on making it 6 balance patches in a row where the meta is actually made worse.
3
I return from my anomaly boycott with three observations:
1
Maybe it should be in the Pepper thread, since I will be given a weeklong vacation. I refuse to even log in during this clown fiesta Anomalyfest. There's dumb ideas, then there's just fully not caring about a large section of players.
0
With the Paladin cards released today, I just have to ask: what is the point of this class? In its history, it has had one interesting deck (Anyfin). Every other deck has been vomit all cards on curve, mouth-breathing idiot stuff.