They're not threatening unless there's already 3 of the
Disagree
Knowing amount of buffs paladin may have... lets say t9 pally plays DK. and heal 5 with weapon. On t10 he can play for example: Hero power+Dinosize Hero power+Spikeridged Steed+Argent Protector Hero power+Adaptation -> stealth.
I dont count secrets, and this is just fast thoughts about how pally can possibly save his horsemans
Umm time to test myself as fanmade card creator. Idea is to make a "bolvar style" cards what can be used in games with C'Thun deck as opponent. After your opponent buffs C thun he will know he buffing something in your hand(probably same animation as any handbuff gets) So He can play around it trying to force you play play Protector NOT JUST BEFORE they want to play C'thun. Otherwise shield may soak a big chunk of C'Thun battlecry and may have enough attack to actually kill it. Thats it.
P.S For some reason link from imgur or Hearthcards dont display image in post. So i attached it.
Not sure what you meant. If you meant something same as [card]The Boogeymonster[/card] (golden have tounge and basic dont have it), i d say Infest (3rd spider on left upper corner). If you meant in general it is [card]The Boogeymonster[/card].
Spell card
btw how to insert golden version of card? Ok. i got it. Thank you Demonxz95.
Headcrack what? You need something to activate combo, and shadow when transform into this. If you just play Headcrack - you will get combo on shadow headcrack, but still get only one back in hand. 6 mana => 4 dmg? meh..
1
Disagree
Knowing amount of buffs paladin may have...
lets say t9 pally plays DK. and heal 5 with weapon.
On t10 he can play for example:
Hero power+Dinosize
Hero power+Spikeridged Steed+Argent Protector
Hero power+Adaptation -> stealth.
I dont count secrets, and this is just fast thoughts about how pally can possibly save his horsemans
0
isnt pally dk power is too op? Actually that means what your opponent need to kill 2/2 minion every turn no matter what.
0
Umm time to test myself as fanmade card creator. Idea is to make a "bolvar style" cards what can be used in games with C'Thun deck as opponent. After your opponent buffs C thun he will know he buffing something in your hand(probably same animation as any handbuff gets) So He can play around it trying to force you play play Protector NOT JUST BEFORE they want to play C'thun. Otherwise shield may soak a big chunk of C'Thun battlecry and may have enough attack to actually kill it. Thats it.
P.S For some reason link from imgur or Hearthcards dont display image in post. So i attached it.
0
Sleep with the Fishes
2 manacost card with murloc on art
0
Faceless Summoner is 6cost.
0
Call in the Finishers
4 mana card with "summon" in text
0
Argent Protector
"give a friendly minion..."
0
Doomsayer
a "At the start of your turn..." minion
0
Сonfirm. Just got 2k sweet dust.
0
Pit Snake
rouge poisonous minion
0
if you are not ready for unlucky/lucky draws - dont play card games at all. Andd this is not about CCG only, it is about cards in general.
0
Crackling Razormaw
A 3/2 beast
0
Not sure what you meant. If you meant something same as [card]The Boogeymonster[/card] (golden have tounge and basic dont have it), i d say Infest (3rd spider on left upper corner). If you meant in general it is [card]The Boogeymonster[/card].
Spell card
btw how to insert golden version of card? Ok. i got it. Thank you Demonxz95.
2
Headcrack what? You need something to activate combo, and shadow when transform into this. If you just play Headcrack - you will get combo on shadow headcrack, but still get only one back in hand. 6 mana => 4 dmg? meh..
2
And get second Mimic Pod from Mimic Pod