Nice that they took Echo off of Frightened Flunky.
- bardozan
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Member for 8 years and 9 months
Last active Sun, Feb, 9 2020 10:50:40 -
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- 719 Total Posts
- 765 Thanks
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13
RaptorWithWings posted a message on Hearthstone Update - Tombs of Terror - September 10thPosted in: News -
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b1ak1ce posted a message on Card Balance Updates August 26th - Dr. Boom, Barnes and MorePosted in: NewsThe Zephyrs beta test continues
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user-19108974 posted a message on Tip the scales, Phaoris, Kadghar, and all mana cheat garbage are the reason why Brawl is a necessity and should not be touched.Posted in: General DiscussionQuote from DaveTheGnome >>There is no need to Hall of fame it, just remove the random effect, and make so the strongest minion survives.
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xanzan1 posted a message on Card Nerfs Aug 26th - Including WildPosted in: NewsAnd that's the last time we will ever see a card buff.
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Anton_ posted a message on How to open packs early?Posted in: General Discussionlocation spoof to a gathering
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Yucca_Colbal posted a message on New Neutral card- Mischief MakerPosted in: Card DiscussionI wonder what happenes to this in quest shaman or with any card that doubles the battcry , does it replace two cards, or does it just negate its own effect ?
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JawsLoanCompany posted a message on New Mage Card Revealed - Flame WardPosted in: NewsCosts 1 more, does 1 more damage, doesn't damage the enemy hero, doesn't trigger from weapon attacks, won't kill the attacking minion before it can do its damage. I'm not saying this won't see play though; it's a solid card. But I wouldn't call it an upgrade.
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Nicholasjh posted a message on Mercenaries 280 god-draw: seriously Blizzard, why?Posted in: General DiscussionI would have enjoyed the brawl more if there was a way too re-enter with a new random deck on demand.
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Bullard posted a message on New Warlock Card - EVIL-RecruiterPosted in: Card DiscussionDon't dust your dupes - this will see the nerf bat.
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gnoptar posted a message on New Druid Legendary Quest Card - Untapped PotentialPosted in: Card DiscussionWow so Malfurion DK can always deal 3 damage and 3 armors?
Kappa.
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3
Un'goro was amazing, led to the most balanced meta I've remembered. Second one I should mention is Old Gods. You gotta praise Yogg!
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I love building a board with bunch of harmless 1/1s, then play Zephrys to get Savage Roar or Bloodlust. What an amazing card.
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You must be fun at parties.
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My opponent got the new lackey as well. Too soon, Executus!
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Decent card, but is it really worth losing one card in your opening hand and deck? Some cards, you need to try for yourself to understand their efficiency. 3 damage per turn sounds good, we'll see.
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I am getting either a rather small error, leaving the top banner etc loaded and gives me a message:
Error Sorry, an error occurred while processing your request.
Or the whole site crashes and leaves me with this:
Server Error in '/' Application.
Runtime Error
It started to happen today, never had it before. It takes a few tries to load a page (go back and click again).
I'm on Android Chrome browser.
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Will play it definitely in a Ramp Quest Druid with Nourish, Starfall and all new high cost spells. Can also be drawn with Melon, it's gonna fill the 10 mana slot.
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I like your imagination
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Does anyone else try to guess which class and rarity the next card is gonna be based on the artwork? It's a fun little game I play by myself.
I guessed this one has to be Rogue and maybe the quest. Of course it's a pirate, my bad.
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Order of play should matter