• 0

    posted a message on RDU's Totem Shaman - European Last Call 2016

    nice deck, however, same as patron warrior, you are just waiting for a big clear. not my cup of tea.

    Posted in: RDU's Totem Shaman - European Last Call 2016
  • -9

    posted a message on Yogg-Saron's Last Hope - Our Favourite Decks of the Yogg Generation

    It is still OP. There should be a card that undos Yogg. Just lost 2 games just because of Yogg alone, 15 turns 20-30 min long. Not sure if many people will use him unless they would not be dead anyway. You are winning the game 100%, someone plays Yogg late in game and it is over 50% to lose. At least combo decks need to have few cards working together.

    Posted in: News
  • -1

    posted a message on Summoning Stone: I Am Not Even Joking

    Almost won against this deck, then Yogg come to say, No! 

    Posted in: Summoning Stone: I Am Not Even Joking
  • 0

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    Fkn Yogg. Two mind controls, call of the wild, bloodlust, destroy a minion, destroy a minion, do you need some cards? After playing 20 turns, and 1 step away from victory.

    Posted in: General Discussion
  • 4

    posted a message on [Legend #2] - Discolock Guide - S30

    The best counter to this deck is to play real slow and squelch your opponent :)

    Posted in: [Legend #2] - Discolock Guide - S30
  • 0

    posted a message on [Legend #2] - Discolock Guide - S30

    imps are good, better than argent squire, 3 3 golem for for something too perhaps.

    too much discard. when you play against blizzard bot it draws perfectly, 5 turn win. when you play it, you discard your win condition.

    Posted in: [Legend #2] - Discolock Guide - S30
  • 0

    posted a message on [Legend #2] - Discolock Guide - S30

    cut librarians and 1 flame imp for ooze and forbidden ritual. also PO somewhere. it is good deck, but if you discard doomguards, you may not be able to win in close/long game

    Posted in: [Legend #2] - Discolock Guide - S30
  • 0

    posted a message on [Spark] Beasty Tactics (S30)

    use another deck that counters aggro...?

    Posted in: [Spark] Beasty Tactics (S30)
  • 0

    posted a message on [Spark] Beasty Tactics (S30)

    put an acidic swamp ooze in? just play, perhaps you can learn to play the dragon warrior better which is very strong deck too. 3 loses is nothing

    Posted in: [Spark] Beasty Tactics (S30)
  • 2

    posted a message on [Spark] Beasty Tactics (S30)

    Snake trap is really weird card. Why is it epic? i don't see use for it. another beast on the board...? It is good with the hyena, but you only have 1 in your deck anyway.

    perhaps another freezing trap or bear trap. freezing trap is the best against druid, otk warrior..., explosive against agro - I won quite a few times dealing 2 damage, when my opponent had 2 life left, but lethal in hand.

    Posted in: [Spark] Beasty Tactics (S30)
  • 0

    posted a message on How to buff The Coin (to better balance going first & second)

    In every game the person going second is at an disadvantage. Same as chess, your first goal is equality. I see no problem there.

    A lot of times you will put too many aggressive rather than reactive cards, rag rather than sylvanas, no flamestrike, no deadly shot. and regret it and vice versa, say control deck with hardly any finishing cards.

    Play druid :)

    Posted in: General Discussion
  • 0

    posted a message on question about mage spell: blizzard
    Quote from Meteorite12 >>
    Quote from barba_nikk >>
    Quote from Meteorite12 >>
    Quote from Human_Guy >>
    Quote from Human_Guy >>

    That bug is in the game since GvG launch. They still did not fix it. 

    It also works with Imp Gang Boss and Grim Patron.

     I'm not sure but I think Bli$$ard said this was intended, not a bug.
     If it is intentional, then it is stupid design. You freeze the minions by damaging them. A minion is frozen from getting hit by a giant ice shard and not by walking in on the field half an hour later, seeing all his frozen comrades and deciding that he doesn't want to stick out so he licks on the ice and freezes himself. 
    Well here's the thing. It's not specifically the ice that's the only thing freezing you. It'd mainly be the lack of heat caused by the ice. Meaning that it would be possible for someone to walk into the area just seconds after the blizzard, when it's still really cold, and be frozen due to that. 
     probably peer pressure too. everyone is frozen so you do not want to be left out. by that logic your opponent's cards should be frozen too, i mean they as far away from the blizzard as the new minion
    Yeah, even on rare occasions your minions get frozen too. Like you said, none of them want to feel left out. I guess it's just one of those things. First your opponent gets frozen, then their minions, then suddenly everyone wants to get in on it. Who are we to ruin their fun?
     At the same logic, flamestrike, which is twice as hot (4 damage) should burn the leftovers too.
    Posted in: General Discussion
  • 0

    posted a message on How to make HS a better game

    I lose most games by drawing poorly and people having good 1 and 2 drops. yogg kinda fixes that, sometimes.

    i hate tirion, lost at least 50 games to him, now with n'zoth and barnes he comes back sometimes more than once...

    if you want more consistent win rates from pros than you have to make less changes, less new cards. but then blizzard makes less money.

    there is not too much problem at the moment, the problem is that you need many many cards which is not cheap, as well as a lot of time. you need to be able to recognize the current meta at a certain level...

    Posted in: General Discussion
  • 1

    posted a message on question about mage spell: blizzard
    Quote from Meteorite12 >>
    Quote from Human_Guy >>
    Quote from Human_Guy >>

    That bug is in the game since GvG launch. They still did not fix it. 

    It also works with Imp Gang Boss and Grim Patron.

     I'm not sure but I think Bli$$ard said this was intended, not a bug.
     If it is intentional, then it is stupid design. You freeze the minions by damaging them. A minion is frozen from getting hit by a giant ice shard and not by walking in on the field half an hour later, seeing all his frozen comrades and deciding that he doesn't want to stick out so he licks on the ice and freezes himself. 
    Well here's the thing. It's not specifically the ice that's the only thing freezing you. It'd mainly be the lack of heat caused by the ice. Meaning that it would be possible for someone to walk into the area just seconds after the blizzard, when it's still really cold, and be frozen due to that. 
     probably peer pressure too. everyone is frozen so you do not want to be left out. by that logic your opponent's cards should be frozen too, i mean they as far away from the blizzard as the new minion
    Posted in: General Discussion
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