Whoever creates these adventures lately should be fired. Again we have adventure which either poses no challenge at all, or in particular moments is a god damn lotery in which u can win either after first time or try a hundred times and still fail. Hero power which basically summons a demon cost 5+ from your hand versus heal your board by 2. Great idea i guess if you are looking to annoy everyone who has to win with such stupid conditions
- b1ak1ce
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Member for 10 years, 6 months, and 1 day
Last active Tue, Apr, 23 2024 19:55:02 -
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Xarxes posted a message on Book of Mercenaries: Kurtrus Ashfallen - Demon HunterPosted in: News -
18
BinG_ posted a message on Pre-Launch Party & Pre-Release before Forged in the Barrens Launches March 30!Posted in: NewsSeek help
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Pherosizm posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2Posted in: General DiscussionFun and interactive,everything today goes like this :)
At turn 2 :)
Just laughing what else.....
Wild secret mage complaining about other decks?
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Tyk3 posted a message on Which golden legendaries will you craft?Posted in: General DiscussionNone because wasting dust on golden serves no purpose.
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Royal_Naga posted a message on Weekly Card Design Competition 10.1 - Discussion TopicPosted in: Fan Creations -
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lite0 posted a message on How is Kalecgos for you ?Posted in: General DiscussionIt's not core to Summoner Mage, which is a very flexible deck with several different packages you can run. The only thing that is truly core is Mountain Giant and Conjurer's Calling, even Khadgar is not core.
It's a good card if you want to build the deck in the dragon / extended value direction. Playing it with a conjurer's calling on 10 or power of creation is a ton of value, and it can also discover a clutch spell when you don't have any other outs sometimes. Kribo played a list with it to #29 legend two days ago so it's definitely a strong inclusion.
As far as it's power on it's own, it's a good card. Any deck that runs big spells going forward will probably play it.
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ihascorm posted a message on Live Event: Hearthstone Escape RoomPosted in: NewsMatPat gets vored by mario...
Wait this isn't google
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Imma_moth posted a message on Rin, the First DiscipleHuhuhuhuhuh your already dead kid.
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Zihon2 posted a message on Rattling RascalPosted in: Rattling RascalIs it's flavor text "Don't give up, skeleton!" supposed to be a Dark Souls reference?
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HMcCool posted a message on New Paladin Minion Revealed! - BlackguardPosted in: Card Discussioni like that deck! it seems really cool
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"Im an agent of chaos"
2
play token class
get dog blessing
win
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these event dailies are getting out of hand, I'm tired of them splitting the quests into two game modes, especially when they take like 2 hours to complete.
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Because Druid was gaining +40 armor in a turn and also summoning 3-4 titans on turn 6-7
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Boogie Down is completely dumpstered, ripip.
As annoying as Dew Process is, a +2 mana cost seems overkill for a card that gives your opponent initiative.
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cant have people get lucky with landlubber early, no no high rolling isnt a type of gameplay thats allowed in battlegrounds
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Mage AoE in Common:
Flamestrike
Arcanosaur*
Fire Sale
Chatty Bartender*
Cone of Cold
Shooting Star
Flame Ward*
*Conditional
Zoo in the traditional sense isn't a burst deck, its an efficient minion deck. The power level of common allows for the slower snowball of that playstyle to thrive.
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highlander DH needs all the control tools it can get
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warriors being lil piggies getting to dip into highlander and excavate with class payoff for both.
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too bad, it was a good end-of-season option for constructed when you were bored with the ladder.
Whats going to get cut next I wonder, Brawl?