• 2

    posted a message on They are removing buddies

    Buddies were a fun addition for a while but definitely glad it's not permanent. They made the game a lot messier, with a bunch of broken interactions

    Posted in: Battlegrounds
  • 3

    posted a message on Any Cookie Clicker Players? What & how many upgrades should I buy?

    Just remember to tempo out the cookies vs. aggro

    Posted in: Other Games
  • 8

    posted a message on United in Stormwind Decks - Pro Deadmines Decks!
    Quote from Shipmen >>

    Like now I understood how Blizzard marketing works. We have many cases like this. 

    It is always the same - Lazy pack fillers and overpowers things during design - Sell the orders - Nerf to hell the overpower things (after less than 3 weeks after the release).

    Therefore, I will not make the purchase of the set and I will simply wait for Mr. Smite to be nerfed.  Because it will happen (it is in every deck). Also when Blizzard nerfs, it is a nerf in hell. 

    After Mr. Smite's nerf, the value of the whole set will be around 0. Considering that all the other cards can be easily crafted. 

    I remained screwed many times it will not happen this time. 

    If mr. Smite is nerfed you'll get 1600 dust. Isn't that alone almost worth the 2000 gold? Seems to me buying the set is worth it whether it's nerfed or not

    Posted in: News
  • 1

    posted a message on 5 mana 7/7, and previous reward track.. not rewarding

    Right now the tempo of the 7/7's plays a fairly relevant part in the games ending a turn or two after quest completion.

    If you went all out and made them 5 mana 1/1's instead it would definitely scale back the explosive finishes of those games. 
    But keeping the stats and increasing the mana cost instead is probably a better way of doing it. 

     

    Posted in: General Discussion
  • 4

    posted a message on Aimed Shot

    Great! Hunter definitely needs more damage that can go face

    Posted in: Aimed Shot
  • 12

    posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!

    I like the approach of buffing more cards than they're nerfing. Should lead to a lot more experimentation and shaking up the meta. Often nerfs just tend to change the powerlevel of the various deck rather than lead to new ones. 

    Posted in: News
  • 5

    posted a message on Balance Changes Coming Next Week - 5 Nerfs, 10 Buffs!

    So Crabrider must be the neutral Murloc getting nerfed. My guess would be 1 less health. 4 health is just too hard to deal with that early

    Posted in: News
  • 1

    posted a message on The Rock Paper Scissors Meta a Problem? (Standard)

    Having less polarized matchups should definitely be a goal. Playing a matchup where you have 30-40% chance to win is a lot more fun than one at 10-15%. But it can be a tricky thing to balance in a game where players deliberately develop counter strategies. 


    Personally I don't think a deck like face Hunter should ever be tier 1. It should be tier 2-3 and something that can be brought out to punish slower, greedier strategies. 

    A card like Tickatus is mainly problematic because it feels terrible to play against. It's winrate isn't that high. But another aspect of it is that it potentially locks out other control strategies, forcing the meta into a corner. 

    Posted in: General Discussion
  • 10

    posted a message on Is devolving missiles a problem for anyone else?

    I think the powerlevel of the card is really high compared to something like Polymorph or Hex. It could easily be nerfed by increasing it to 2 mana or decreasing it to 2 missiles and it would probably still be a playable card.

     

    Posted in: General Discussion
  • To post a comment, please login or register a new account.