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    posted a message on New Card - Dragonkin Sorcerer
    Quote from Stat1cVo1D »
    Quote from Xzirez »
    Quote from Stat1cVo1D »
    Quote from Bloodmoth »
    Quote from Stat1cVo1D »

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     Your kinda missing the point.The main reason why this would be played is because 1) its a dragon 2) buff decks might become a thing 3) spare parts. When you silence a shredder you deny 1/3 off the cards value but when you silence this you deny a extra buff which is not a part of the card but an extra bonus. If your buffing this once with shield and your opponent plays and owl he is going to get -1 mana from the silence and also have allready had -1 card in there hand for several turns. There will also be a lot better targets for silence meaning if your opponent silences this there losing an important resource. Having this be a important silence/removal target after only 1 power word shield buff makes it a great threat. Buffing this also makes it able to trade a lot better then a shredder would.

    This card will most likely be played along with hungry dragon and the other dragon cards in a deck with buffs for both this and the egg along with a unreleased card which will prblly be something like gain x/x for x amount of dragons or x amount of dragons killed/played this costs x less. Looking at the mechs as stand alones makes them look like bad cards but when put in a mech deck they become good and its the same way with the dragon cards. These new dragon cards might solve the priest problems by making all the shitty buff cards actually played for a reason other then just making a 3/2 bigger. 

    I can only argument with what I know. I said that the unreleased cards MIGHT contain cards which make this card viable, but as it currently is, I don't see any Deck in which this card would take a 4-Slot and the card itself isn't strong enough to justify building a Deck around it.
    And I specifically talked about Priest, which is clearly in need of stable ALLROUND cards instead of the next situational IF/THEN-Drop.
    So we have to see if that it's a Dragon is good enough (But I haven't seen Dragonwarpers and Dragon Blastmages yet :P),... And yeah there might be viable Buff Decks, but given the nine released card I saw so far, none of them would be good enough to make a cut into this direction.
    In terms of Spare Parts however you're right. Because if you Buff him only once with cards like Velen's Chosen, he is just 1 Health better than a Yeti and let's be honest: How many spellcard-buffs do you think are you able to place on a single creature?
    So I think, unless there are some crazy new Buff-cards released, the only Deck where I can see this card's effect shine is in a really Spare Part heavy Deck, which allows 2 or more cards to be played on the minion. Otherwise you will always be better off with a Yeti or a Shredder, which can be dropped on the board without the requirement for additonal specific cards.
    And there are a lot of Mechs which are far from being bad cards on their own:
    Sneed's Old Shredder, Piloted Shredder, Piloted Sky Golem, Shielded Minibot, Harvest Golem, Clockwork Gnome and Annoy-o-Tron all see play outside of Mech-themed Decks. And don't forget the Boom Bots ;)

    Quote from asteroidm »
    Quote from Stat1cVo1D »
    Quote from Bloodmoth »
    Quote from Stat1cVo1D »

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    I mostly agree with this.  However I still think there is solid potential here, at least for priests.  I am not talking about crazy combo cards, that really isn't synergy per se'.  I think a power word shiled, or velen's is really good here sure, but I am thinking of a mid range priest deck that gives you a little more for your buffs and punishes your opponent for silence attempts or removal attempts with Troggs as well.  So you get a little extra out of all your buff spells with this guy and they (your opponent) gets "less" out of each of their spells.  

    I am less certain about this guy in almost every other class.  Paladin I can see him being ok.

    I think the key way to look at this card is not to do it from a "building a deck around him" view point, but rather what sort of deck will he fit in well with.  This is why I think your point is so great.  He is obviously good in a buff deck, but buff decks aren't a thing now, and he isn't likely to make a huge change in that respect.  That being said, we'll have to wait and see.  I think he will see some play for sure, but his biggest set back isn't that he is bad, but simply there is a 5/6 I can plop down on the field for the same cost right now.  

    Yeah as I said before,... He needs to eat at least 2 buffs to really outperform a Yeti,... And I think esp. for a Priest Deck, which has to run Auchenai Soulpriest in the current Meta, you have to pick your other 4 drops wisely,... And gambling on being able to e.g. place PWS together with VC on the Dragonkin doesn't seem like save enough value to me,... especially since you make yourself really really susceptible to silence in such a situation, because an Owl will eat up 2.5 cards. ;)

    As you said: With the new 5/6 Dragon, Yetis or Shredders, there are way safer ways of delivering value in the 4-Slot. 

    Quote from asteroidm »
    Quote from linvega2 »
    Quote from Xzirez »

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    I have to disagree.  A shredders biggest boon is it's stickiness, which is due to it's deathrattle.  You take that away and it's a really weak card.  At least with a 3/5 you have a card with a decent body still around.  Sure you may lose the buff card you stuck on him but there is a far larger possibility of getting a two for one with the silenced  of the dragonkin.  As a matter of fact, he could potentially trade for two shredders!  

    Though Shredder may not be the best card to compare the dragonkin too in a head to head situation as the dragonkin feels like it is almost a counter to the shredder in and of itself.


    There is a card called Chillwind Yeti,... It trades with Piloted Shredders too, has better base stats than the Dragonkin and is "immune" to silence but even this card isn't seeing much play anymore,... :P

    I think the issue here is that you are looking at this as a card to "build a deck around".  It isn't that.   He would fall in line as a descent card in a deck with an already preset set up like a buff deck.  Buff decks are susceptible to silence sure, but a TON of cards are.  Some are rendered almost pointless if silenced but they still see play.  Point is if I am playing a buff deck the hope is that I will have more buffs and buff synergy than they have silence.  I'll be honest, if I stick a buff on this dude and he draws a silence, that is a straight up win for me.  

    Don't look to build a deck around him but look to see if he fits in any current deck ideas (heavily played or not).  In the end I am not sure how much play this guy will see  being up against a 5/6 dragon at 4 mana, and to me that is still the biggest "problem" with this card.

    Posted in: Card Discussion
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    posted a message on Whoever is saying that BRM will be bad and cards in it will be mostly gimmicks
    Quote from orangespire »
    Quote from VeiledSyn »

    Once all cards are spoiled, just before launch I am going to start a thread, daring all these people to rate the cards on their overall use in decks. Then a month after launch will bring it back up to see how many were just plain wrong. As a way of showing people, you can rate a card 'mathematically' all you want, but with the millions of possible card combinations, then add in 25 million people, and there is no way of truly predicting what the 'meta' will be like.

    I am all for speculating about how cards will be good/bad, its the general surge of HearthStone Doomsayers that come out just before every release saying the game is going to be bad and its the end for HS, and that it's not worth their money/time, yet keep playing it anyways, lol. No way in hell this game is going away anytime soon, it's a majority casual game, and that is what's captivating a whole new audience that always wanted to play a TCG/CCG but never had the time/money to learn, yet also drags in quite a bit of long time TCG players too. The HearthPwn community is a very small sliver of the actual HearthStone Community.


    Of course its expected that some cards may turn out to be good or bad.  It happened in GVG and Naxx.  We all know that we are not going to be 100% right when we evaluate cards.  People have the right to their opinions.  No sense in getting all worked up about people you don't know talking about a game. 

    Even still, I think it would be fun to try this out, perhaps in a less vitriol manner.  Kind of like office pools and sports lol.  

    Posted in: Adventures
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    posted a message on New Card - Dragon Egg
    Quote from Eirz »
    Quote from CasmX »
    So, this 1 drop is bad because it's weak vs aoe huh? Just...just think about that for a second. Does it sound as ridiculous to you as it does to me? I hope so. /facepalm 

    Yes it is. because you need time to utilize this card and once you are at a point to get value, most opponents have some kind of AoE ready. A Leper Gnome or any other 1 drop can at least trade the next turn/ deal some damage.

    I won't argue that an AoE can clear both welps if for whatever reason you have both out on the board.  That is obvious, what this card is good at is early stickyness.  Turn one this guy, or with coin this guy and a leper gnome.  Now the same AoE clear wont clear the board, it'll simply kill the gnome and give me another 2/1 to take it's place with egg just sitting there ready to poop out another 2/1 (assuming fan of knives is the clear as you suggested). 

    This card is less about aggro and more about sustaining or controlling board state with not all that easy to get rid of critters.  I think it's pretty descent.  Not "wtfOPqq" good, just descent.  I think this card won't be found in every deck, it's no Dr. Boom afterall.  But I think it will be found in a few decks that can take advantage of it's ability to poop out critters for dmg (priest for example.)

    Posted in: Card Discussion
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    posted a message on New Card - Dragonkin Sorcerer
    Quote from linvega2 »
    Quote from Xzirez »

     Your kinda missing the point.The main reason why this would be played is because 1) its a dragon 2) buff decks might become a thing 3) spare parts. When you silence a shredder you deny 1/3 off the cards value but when you silence this you deny a extra buff which is not a part of the card but an extra bonus. Buffing this also makes it able to trade a lot better then a shredder would. This card will most likely be played along with hungry dragon and the other dragon cards in a deck with buffs for both this and the egg along with a unreleased card which will prblly be something like gain x/x for x amount of dragons or x amount of dragons killed/played this costs x less. The reason there will be a card like this imo is because the egg hints pretty well in this direction. Looking at the mechs as stand alones makes them look like bad cards but when put in a mech deck they become good and its the same way with the dragon cards. These new dragon cards might solve the priest problems by making all the shitty buff cards actually played for a reason other then just making a 3/2 bigger. 


    The problem is: If an unbuffed shredder gets silenced, you lost basically just 1/3 of its value as you said, which is affordable. If dragonkin gets buffed with anything bigger than PW:S or spare parts, and then gets silenced, you lose a full card to that silence, not to mention the huge tempo loss. So shredder is still greatly preferable to get silenced (unless, of course, the shredder got buffed the same way, too).

    I have to disagree.  A shredders biggest boon is it's stickiness, which is due to it's deathrattle.  You take that away and it's a really weak card.  At least with a 3/5 you have a card with a decent body still around.  Sure you may lose the buff card you stuck on him but there is a far larger possibility of getting a two for one with the silenced  of the dragonkin.  As a matter of fact, he could potentially trade for two shredders!  

    Though Shredder may not be the best card to compare the dragonkin too in a head to head situation as the dragonkin feels like it is almost a counter to the shredder in and of itself.

    Posted in: Card Discussion
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    posted a message on New Card - Dragon Egg
    Quote from McBeard »
    Quote from DoubleSummon »
    Quote from McBeard »
    Quote from Fayt »

    I do not like this card solely because I am certain that IF it sees play, it will be on cancerous aggro deck which Hearthstone already has plenty.

    That is all.

    What aggro deck would choose to run a minion with no attack that doesn't do anything. The card has a place, but it's hardly aggressive.

    The same way zoolock uses Nerubian Egg.. and it's an aggressive deck..

    I think this card requires too much for little it's good on shaman though since shaman likes having worthless minions to buff with Rockbiter Weaponor flametongue totem it's a bit better as a body since it costs 1 mana and it's sticky not like other 1 mana cards..(except pre nerf undertaker) it might be useless a whole match though.. but on shaman or warlock every body on the field counts.

     

    But neruabian egg and haunted creeper are better well depending on the dragon synergy.

    Dear you and everyone, stop comparing the two eggs like this. Nerubian Egg works in Zoo because you're trying to get value from and/or ultimately kill it (with Power Overwhelming for instance). For the Dragon Egg to do well, it has to stay alive. So using Abusive Sergeant and running the egg into a 2/2 will give you a 2/1 and that's the end of it. There are better aggresive options.

    There are better options, like this card is legitimately scary with Sword of Justice.  1/3 that spits up to three 3/2s.  I like this card for a paladin swarm deck.  

    Not saying this a super good concept, just a fun one :D

    Posted in: Card Discussion
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    posted a message on Whoever is saying that BRM will be bad and cards in it will be mostly gimmicks
    Quote from VeiledSyn »

    Once all cards are spoiled, just before launch I am going to start a thread, daring all these people to rate the cards on their overall use in decks. Then a month after launch will bring it back up to see how many were just plain wrong. As a way of showing people, you can rate a card 'mathematically' all you want, but with the millions of possible card combinations, then add in 25 million people, and there is no way of truly predicting what the 'meta' will be like.

    I am all for speculating about how cards will be good/bad, its the general surge of HearthStone Doomsayers that come out just before every release saying the game is going to be bad and its the end for HS, and that it's not worth their money/time, yet keep playing it anyways, lol. No way in hell this game is going away anytime soon, it's a majority casual game, and that is what's captivating a whole new audience that always wanted to play a TCG/CCG but never had the time/money to learn, yet also drags in quite a bit of long time TCG players too. The HearthPwn community is a very small sliver of the actual HearthStone Community.

    Pretty much this.  

    Feel free to speculate, feel free to guess, but for the love of god, don't be convinced that you are right.  There are only a few cards I was right about when it came to GvG.  I was dead on about Goblin Blast mage (basically a combo card, I see a lot of folks saying card A. will be bad cause it needs to be combo'ed), and was dead on about Sludge Belcher, and I thought Dr. Boom was good but good god I had no idea how good he actually was.  On almost every card after wards I was very wrong.  

    I think instead of deciding whether a card is good or bad, just decide whether or not you would use it or not and leave it at that.

    Posted in: Adventures
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    posted a message on New Card - Dragonkin Sorcerer
    Quote from Stat1cVo1D »
    Quote from Bloodmoth »
    Quote from Stat1cVo1D »

    You cannot really compare this card to Violet Teacher or Undertaker,... Unlike those, Dragonkin Sorcerer requires you to play specific spells on the minion, whereas UT and Teacher just benefit from playing additional creatures or just using spells in general. Their use is much wider and their effect is just a bonus to the benefits you gain from the other minions/spells. 
    The Dragonkin on the other hand requires you to put all effects and card advantage into a single silenceable body.

    Silenceable is not always a downside... Minions with silence already suck, so if an enemy has to waste a minion with silence on my Power Word: shielded dragonkin it is a win for me. The baseline 3/5 trades with both silence minions and can be healed up and it also trades with most 4 mana minions either way. I still think it's a fine Priest card.


    Well,... the good ol' "If a card isn't good enough, at least it baits a silence"-argumentation,... ;) You get the same effect from a Piloted Shredder for the same mana cost, while only using one card,... And PWS would still turn him into a significant threat at turn 5.
    The reason why Priest isn't seeing any competetive play right now is because the Decks are in general too inconsistent, since they have pretty weak individual cards, but need to rely on drawing the right situational cards and combos in the right order. And I highly doubt that adding another combo-piece will make this situation better.

    Along with other unreleased BRM cards, there finally might be a viable Deck build around Velen's Chosen and Divine Spirit,... But with the current cards I don't see this breaking point reached yet. Currently all Priest Decks (and esp. the buff Decks) still suffer from the same problem:
    Win with perfect draws or lose with a full hand of dead cards.

    I mostly agree with this.  However I still think there is solid potential here, at least for priests.  I am not talking about crazy combo cards, that really isn't synergy per se'.  I think a power word shiled, or velen's is really good here sure, but I am thinking of a mid range priest deck that gives you a little more for your buffs and punishes your opponent for silence attempts or removal attempts with Troggs as well.  So you get a little extra out of all your buff spells with this guy and they (your opponent) gets "less" out of each of their spells.  

    I am less certain about this guy in almost every other class.  Paladin I can see him being ok.

    I think the key way to look at this card is not to do it from a "building a deck around him" view point, but rather what sort of deck will he fit in well with.  This is why I think your point is so great.  He is obviously good in a buff deck, but buff decks aren't a thing now, and he isn't likely to make a huge change in that respect.  That being said, we'll have to wait and see.  I think he will see some play for sure, but his biggest set back isn't that he is bad, but simply there is a 5/6 I can plop down on the field for the same cost right now.  

    Posted in: Card Discussion
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