Caverns rogue is broken beyond compare. I've never once taken to the forums to whine about a deck. Pirates? eh, it's strong but completely counterable.
Caverns rogue is an obvious mistake that needs to be fixed. I have faith that blizzard will fix this mess. In the meantime, I'm sticking to arena.
Elemental shaman and Quest warrior will be bad match ups for Pirates, because of all the taunts they will run. So if they end up working with the new meta, pirate warrior will have a hard time.
It's DISCOVER! Given the fact that there aren't really that many Murlocs to choose from, you're bound to be offered at least one good choice. Finja! Warleader! The AOE one even in the right circumstances. This is a good card.
Dragon Priest hard counters pirate aggro warrior. Easy matchup as long as you pull one of your taunts (particularly Twilight guardian but even your 2/4 if you can buff him) and heal yourself up. He'll run out of cards around turn 6 and concede almost every time. I think I've lost one match.
Just tried it out and it worked surprisingly well, seemed to do really well against warriors. Struggled against zoo, but that may be a learned skill as I only played a dozen games or so. Still think my Zoo deck is more consistent for laddering, but definitely enjoying playing this one and will use it for casual and quests.
1
Caverns rogue is broken beyond compare. I've never once taken to the forums to whine about a deck. Pirates? eh, it's strong but completely counterable.
Caverns rogue is an obvious mistake that needs to be fixed. I have faith that blizzard will fix this mess. In the meantime, I'm sticking to arena.
1
Elemental shaman and Quest warrior will be bad match ups for Pirates, because of all the taunts they will run. So if they end up working with the new meta, pirate warrior will have a hard time.
1
It's going in a control deck and enables you to complete your quest quickly without making every card in the deck a taunt minion.
Underated, imo
0
Well I give it a 95% chance that the druid quest will be to adapt a certain number of minions.
My guess is the warrior quest will be kill a certain number of minions.
0
Just seriously watch out for the coin if you went first
10
It's DISCOVER! Given the fact that there aren't really that many Murlocs to choose from, you're bound to be offered at least one good choice. Finja! Warleader! The AOE one even in the right circumstances. This is a good card.
3
Dragon Priest hard counters pirate aggro warrior. Easy matchup as long as you pull one of your taunts (particularly Twilight guardian but even your 2/4 if you can buff him) and heal yourself up. He'll run out of cards around turn 6 and concede almost every time. I think I've lost one match.
0
I dislike this one. Mostly weak. However, it will have it's uses. Certainly would be deadly against a rez priest for instance.
2
Preparation is in EVERY WAY better and I can't see using 4 whole card slots up just to proc Auctioneer or make combos.
0
Rafaam won me the game on my second attempt (board of zombies). He and Sylvanas were good adds for me.
2
2nd attempt. Nice deck building!
0
You guys are missing the beast synergy. Token beast Druid!
1
This isn't a game it is a math problem. No fun. No fun, at all.
2
Just tried it out and it worked surprisingly well, seemed to do really well against warriors. Struggled against zoo, but that may be a learned skill as I only played a dozen games or so. Still think my Zoo deck is more consistent for laddering, but definitely enjoying playing this one and will use it for casual and quests.
0
Happened to me earlier too. Took out all the second copies of cards in all my decks. Just restart the game. At least that worked for me