• 2

    posted a message on 9 of 10 classes currently have decks with a 60%+ winrate.

    The meta is as diverse as a rotating format ever will be, but that dosen't mean that Demon Hunter is balanced. For me, the problem is only the sick swing turns Altruis can get, though. Demon Hunter Should be good at card draw so Skull is fine in it's current state and I guess The class are supposed to have a lot of damage even IF you koll every single ninion the turn they play them. But Altruis going face is just to much. He can turn around a match faar to easy. He should only be a removal tool.

     

    That is the only card I would nerf though. 

    Posted in: General Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place! V2

    Altruis got better with the "nerf". What the hell were they thinking? Her 4 attack makes it harder for priest to kill..... 

    Posted in: General Discussion
  • 1

    posted a message on Albatross is still so much fun!

    Holy shit, people in this community.... 

    Posted in: General Discussion
  • 1

    posted a message on WTF is wrong with Zephyrs?
    Quote from Nimehte >>

    Zephrys problematic it doesn't recognize most of the new cards after each expansion. I opened similar post after Galakrond expension but it got even worst after the outland. 

     He is supposed to only offer classic and basic cards, so that's not the problem. The problem is that he is stupid. 

    Posted in: Card Discussion
  • 7

    posted a message on 17.0.2 Balance Patch - DH Nerfs and Millhouse Changes - Now Live!

    The problem with Altruis is not the mana cost... The problem is that it is a far superior Wild Pyromancer that also hit's face and not his own minions. It's the reason DH is a problem, combined with Skull of Gul'Dan. Change it so it can't hurt face (and 3 mana cost 3/2) and Skull of Gul'dan 7-8 mana. 

    Posted in: News
  • 1

    posted a message on Is mage oppressive in Wild?

    What I think they should so is add a third format. Stop the nerfs and start banning in both Standard and Wild to balance the formats. This is the way it works in MTG and I think banning is superior to nerfing because this way people can play The banned cards in the third format. I would have loved to get to play old Patron or Worgen Warrior again :/

    Posted in: Wild Format
  • 1

    posted a message on Priest changes when?

    Buhuhu, nerf this and that. I hate every single aggro deck (I really think it's a brainless type of deck to play) but I understand that a card game needs different types of decks. Can you please understand that The game needs slower, grindier decks? 

    Posted in: Priest
  • 4

    posted a message on Bug in the Non-Duplicate Protection system

    Not a bug. If they are collected at any point they count. 

    Posted in: General Discussion
  • 6

    posted a message on Demon Hunter Nerfs Coming Today - Blizzard Developers Tweet
    Quote from JibbaNerbs >>

    As weird as it sounds, what they're doing makes a lot of sense.  When you release a new class, nobody will know how to play it, meaning that whatever happens, people are going to be noodling around for a bit like newborn deer.  More to the point, it's not gonna be easy to reliably release something that's truly balanced right out the gate.

    The problem is, if you release a weak version of the class, what you'll get is a bunch of people trying it, deciding they don't like it, and then not touching it.  Then, when you get around to buffing it to a balanced state, people just... aren't playing it.  That means less data, and less ability to tell whether the class is  actually  good, or whether it's still too weak.

    By starting in an overtuned state,  everyone  plays it, and you can pretty immediately figure out what needs nerfing.

    Leastways, that's about what I've heard happen in DotA, and I'm assuming Blizzard is doing something like that here.

     They don't need the players to understand that Skull of Guldan is too good. I hope they are playtesting at least. They released it this way to earn money. Nothing else. 

    Posted in: News
  • -2

    posted a message on Demon Hunter Nerfs Coming Today - Blizzard Developers Tweet

    You do understand that what makes a deck good is a mix of cards, right? You want both free cards and not free cards in a Demon Hunter deck. And no, it's not benefiting the guys who bought packs because they liked the Demon Hunter cards..

    Posted in: News
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