Quote from arneankann >>
Quote from arneankann >>
Quote from Sherman1986 >>Quote from arneankann >>So you want to ruin the game for us wild players, just so you can have a laugh once or twice when you are bored?
LOL, there are much worse things currently in Wild (like Naga Sea Witch) for your kind (super competitive players) than pre-nerf Yogg-Saron.That´s not even a little true. Naga Sea Witch follows a game plan and if the plan dosen´t work or the opponent plays around it, they are screwed. Yogg pre nerf is a card that makes unwinnable games to a victory, just by pure randomness. It has no business at all in a card game. It´s just bad card design.You can be in exactly as bad a position in terms of health and board state when you play N'Zoth, and win because you played N'Zoth. The prep for both is similar, only in one you play minions and in the other you play spells. Same with DK Gul'dan.If you play a 10-mana card that you built your entire deck around, it should win you the game most of the time.N´Zoth dosent win you unwinnable games, he can win you close games. It´s a far and powerful card, Yogg is just a ******** card that people played when they were otherwise screwed.And no, a 10 mana card shouödn´t win you the game most of the time. It should be powerful, but not a card that wins you a game from nothing.
2
The thing is that the deck is insane even without DoL drawn early, so playing it turn 10 or turn 2 does not really matter. Refreshing Spring Water needed a nerf too. No Minion Mage will still be THE best deck, probably without Deck of Lunacy in it. Paladin and Rogue got hit harder.
-8
lol duels
1
We wont loose either mage or paladin. No minion mage is good even without lunacy. Secret pala is good even with a 3 mana weapon. Control warlock is not even the third best deck.
3
Well, be a better deck builder then :)
1
Yeah, you are also facing only Big Priest or Secret Mage when you've reached diamond. Very fun! I stopped playing Wild this season, since the meta is extremely boring.
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It's interactive, yeah. It's called a control mechanic. This is what control is about, controlling the game.
3
Might be cool in Secret Paladin in Wild!
2
Best format by far.
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What's the point of playing the game if all you want is for it to be over as fast as possible? Aggro is what destroys card games, not control.
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Why do you decide what's fun? I can't for my life have fun with an aggro deck and I can't in any way see what people like with aggro, but clearly people do like it and the same goes for Res Priest.